Crusader Kings II

Crusader Kings II

Sin's A Game of Thrones Mod Collection
79 Comments
Jorrit 12 May, 2020 @ 5:48am 
Is this compatible with the 2.1 version of the game of thrones mod?
ElShreddo 30 Jan, 2019 @ 4:50am 
does this work entirely with the updated version of AGOT?
Chekhov 12 Jan, 2019 @ 5:13pm 
@garrett I'd recommend turning this off considering the recent update.
SinStar87 (He/Him)  [author] 12 Jan, 2019 @ 7:05am 
Which one?
DumbDuckMcGee 12 Jan, 2019 @ 7:03am 
I'm having trouble using the mod. The game crashes before it can load in. What do I do?? plz help
SinStar87 (He/Him)  [author] 9 Dec, 2018 @ 1:44am 
Not that I know of, but I often forget one off mods I'm made.
Saa 9 Dec, 2018 @ 1:27am 
is there a retinues submod
SinStar87 (He/Him)  [author] 16 Aug, 2018 @ 8:53am 
no, I can't draw custom artwork so I don't really make art heavy tings like item mods.
Whitman1855 16 Aug, 2018 @ 1:31am 
Hey Sin, any mods working with 1.7 that add more named Valyrian steel items? And if not, would you be interested in making one?
SinStar87 (He/Him)  [author] 14 Mar, 2018 @ 12:13pm 
workshop tends to break the .mod files you can use notepad to fix the formatting or try the manual links.
The Night Owl 14 Mar, 2018 @ 9:23am 
Hi Sin I'M having trouble getting the 1.6 versions of your AGOT mods to work I have downloaded then from the workshop, Do you have any idea what the isseue might be?
Crow 22 Feb, 2018 @ 12:31pm 
I'm just as confused as you are, None of the mods will work unless i am running two mods from a different auther, idk i might have broke something.
SinStar87 (He/Him)  [author] 22 Feb, 2018 @ 12:29pm 
?
Crow 22 Feb, 2018 @ 12:10pm 
None of these mods work if i don't have sketchy's Cheat Menu and his AGOT character traits enabled, this ends up breaking my game eventually. any idea?
Thousandflowers 4 Sep, 2017 @ 10:41am 
Thanks for taking the time to reply, thats a shame but i've tried modding it myself so I agree on the tedious part! Look forward to seeing more of your work :)
SinStar87 (He/Him)  [author] 2 Sep, 2017 @ 1:01pm 
I'm glad you like them :)

Yes it's been brought up a couple of times, I don't use the mod but it sounds like an interesting idea. However it also sounds like a tedious overhaul mod where you go through all the events that look for landed characters and add it as condition. The fact I don't have to do that with my most of mods is a big reason I have so many available for people to enjoy rather than one or two that other modders make.(its a pretty big part of the decision in what mods I make)
Thousandflowers 2 Sep, 2017 @ 12:42pm 
Brilliant mods; a number of these are absolute essentials for me now to play the game with! I just wondered if you'd thought of doing any work on the 'Grant Estates' feature provided by CK2+? A great little immersive feature of the mod but only available if you play with CK2+ sadly.
SinStar87 (He/Him)  [author] 24 Aug, 2017 @ 3:26pm 
name="Dueling Duelists for A Game of Thrones 1.5"
path="mod/AGOT Dueling Duelists"
dependencies={ "A Game of Thrones" }
picture="SinStar87.jpg"
Church 24 Aug, 2017 @ 2:31pm 
Ah. So what should the formatting look like?
SinStar87 (He/Him)  [author] 22 Aug, 2017 @ 9:13pm 
Depends on the mod, if it doesn't have For A Game of Thrones in the title then it needs one. But as I said the workshop destroys the .mod formatting and needs fixed.
Church 22 Aug, 2017 @ 7:29pm 
Just add the AGOT dependency?
SinStar87 (He/Him)  [author] 22 Aug, 2017 @ 1:58pm 
Workshop breaks the formating of the .mod files so if you don't fix them then the game doesn't recognize them as loading after agot and AGOT overwrites them.
Church 22 Aug, 2017 @ 1:55pm 
It seems like your mods dont actually work with the newest version. The content in them just never appears in game for me.
SinStar87 (He/Him)  [author] 14 Aug, 2017 @ 9:03pm 
No I don't like taking other people's work and the AGOT team would frown on someone doing it.
Blue 14 Aug, 2017 @ 9:02pm 
have you ever considered seperating the Dragons from AGOT so that we can use them in the vanilla game? I've always wanted to raze Paris with my personal dragon.
SinStar87 (He/Him)  [author] 12 Aug, 2017 @ 8:03pm 
IDK about a buy troops, it's too cheaty, when you gift troops to the ai its still the ai controlling them with all the failings that intels. A player spawning troops for cash can reap all kinds of destruction. I'll think about it though.
SinStar87 (He/Him)  [author] 12 Aug, 2017 @ 8:01pm 
Thank you, I'm glad you enjoy them :)
I have grey king's hall, shield hall, and winterfell. There's also castamere in Custom Kings.
Veniggi 12 Aug, 2017 @ 7:46pm 
I definitly have to agree with nerdman, but on another note, amazing mods! i was just curious thogh if you were thinking baout making a mod for unique buildings, on top of your kings ladning one you already have?
Nerdman3000 7 Aug, 2017 @ 4:05pm 
Have you thought about doing a Buy Troops submod, similar to the Gift Troops submod, but for the player?
chewbacca 7 Aug, 2017 @ 11:10am 
Okay, thanks!
SinStar87 (He/Him)  [author] 7 Aug, 2017 @ 11:09am 
First link in the collection description above
chewbacca 7 Aug, 2017 @ 11:08am 
Oh, send me the link then please?
SinStar87 (He/Him)  [author] 7 Aug, 2017 @ 11:07am 
Not, they haven't upload their mod as far as I'm aware.
chewbacca 7 Aug, 2017 @ 11:07am 
Only your mods, so im guessing the AGOT mod isnt on steam?
SinStar87 (He/Him)  [author] 7 Aug, 2017 @ 11:06am 
Do you have the AGOT mod or are you just trying to use my mods that are designed to function with the AGOT mod?
chewbacca 7 Aug, 2017 @ 11:01am 
Yea, but the new problem is that its the basic europe and asia map that loads and not the Seven kingdoms and Essos.
SinStar87 (He/Him)  [author] 7 Aug, 2017 @ 10:59am 
So there's a problem with pirate godking and not using it fixed it? Not sure what you are reporting here
chewbacca 7 Aug, 2017 @ 10:57am 
Im using all of your mods except the Pirate goodking one.
SinStar87 (He/Him)  [author] 7 Aug, 2017 @ 10:55am 
So it's not working and you aren't using any of my mods?
chewbacca 7 Aug, 2017 @ 10:54am 
Mod was Pirate Goodking, but i just didnt add that, but now the map wont load.
SinStar87 (He/Him)  [author] 7 Aug, 2017 @ 10:49am 
Which mod?
chewbacca 7 Aug, 2017 @ 10:37am 
my game keeps crashing when its loading flags? help!
SinStar87 (He/Him)  [author] 24 May, 2017 @ 2:28pm 
None of my mods should affect the AGOT team's map cause they are all event and decisions and the like. If you are having issues with the AGOT mod itself, the best place to go is their forum.
Ringworld 24 May, 2017 @ 2:09pm 
I useed the instarler from mod moddb... Do some of the mods conflict?
SinStar87 (He/Him)  [author] 24 May, 2017 @ 1:28pm 
Which mod?
Ringworld 24 May, 2017 @ 1:09pm 
I have got the mod to run, but it is not opening the AGOT map, any ideas what I did wrong.
Cercio 16 May, 2017 @ 1:24pm 
I had the no religion issue too found out it was caused by my ruled designer unlocked mod turning it off fixed everything
SinStar87 (He/Him)  [author] 17 Apr, 2017 @ 8:41am 
Well rainbow weddings isn't updated to 1.4, so could be that, but more likely it's AGOT itself, there's tons of reports of crashes on their forum.
markabenolsen 17 Apr, 2017 @ 8:06am 
Okay, they are now in the game, thanks. But now after a few weeks in, the game crashes.
SinStar87 (He/Him)  [author] 17 Apr, 2017 @ 5:30am 
The Workshop screws up the .mod files for the mods, so you probably need to the .mod to look more like this, it'll probably say archive = instead of path = . Or you can use the manual links.

name = "SinStar87's Ultimate AGOT Submod Collection"
path = "mod/APAARAZSMCECK2AGOTMGCS"
dependencies = { "A Game of Thrones" }
picture = "SinStar87.jpg"