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回報翻譯問題
After you plant the seeds, after 1-2 minutes the server crashes
I mentioned this on the Deluxe Cook Pot mod page too, idk if creator of the Deluxe Cook Pod mod has to add compatibility or if you have to.
AddIngredientValues({"plantmeat", "plantmeat_cooked"}, {veggie=1}, true)
--AddIngredientValues({"plantmeat"}, {veggie=0.5, monster= 1, meat= 0.5},true,false,false)
which were my original values.
For best compatability with Waiter 101, change the lines in the modmain to:
--AddIngredientValues({"plantmeat", "plantmeat_cooked"}, {veggie=1}, true)
AddIngredientValues({"plantmeat"}, {veggie=0.5, monster= 1, meat= 0.5},true,false,false)
but that will make it so you can't make the Fauxturkey anymore. I'm a better pixel pusher than scripter, so this is the best I could come up with at this time. To enable the compatability with Waiter I made my food values match his, but that's what disabled the Fauxturkey.
I've set the values to my originals and re-uploaded it, so the mod will default to them now.
And the deluxe cookpot mod, but the issue occured with vanilla crockpots aswell.
Although when I added this mod to a world and tried to make honey egg bread with the deluxe cook pot(from another mod), it made wet goop when a regular crockpot made the honey egg bread fine. In a new world the deluxe cook pot makes the honey egg bread fine.
I wonder if camp cuisine has some kinda weird issue with the deluxe cookpot mod, the only other crockpot mod I use is Waiter 101, which this mod is supposedly compatible with.
Also for some reason trying to make the faux turkey makes meatballs.
One bug: it seems like the Sourkraut recipe takes precedence when cooking if you are trying to make Spring Rolls. 4/4 times I always got Saurkrauf when cooking cabbage, carrot, flour, spices.
Also.. couls you include for the spices and flour recipes all type of seeds, please? later in the gmae is kinda difficult getting more plain seeds :)
[00:10:53]: [string "scripts/components/stackable.lua"]:4: attempt to index field 'stackable' (a nil value)
LUA ERROR stack traceback:
scripts/components/stackable.lua:4 in (field) ? (Lua) <3-8>
[00:10:53]: [string "scripts/components/stackable.lua"]:4: attempt to index field 'stackable' (a nil value)
LUA ERROR stack traceback:
scripts/components/stackable.lua:4 in (field) ? (Lua) <3-8>
scripts/class.lua:30 in () ? (Lua) <23-32>
scripts/components/stackable.lua:17 in (field) _ctor (Lua) <14-19>
scripts/class.lua:181 in (local) cmp (Lua) <171-184>
scripts/entityscript.lua:519 in (method) AddComponent (Lua) <508-530>
../mods/workshop-543693004/scripts/prefabs/apple_seeds.lua:22 in (field) fn (Lua) <7-59>
scripts/mainfunctions.lua:146 in () ? (Lua) <135-177>