Total War: ATTILA

Total War: ATTILA

Hunnic Gains Unique Alans Units - Masema
17 Comments
勞動神鷹 28 Jun, 2019 @ 11:52pm 
Can you make a mod only add cav to Huns? Thinking about balance and also historical correct.
GLA postal service 21 Nov, 2018 @ 5:23am 
East romans gain all units pls
Turk Shad 13 Feb, 2016 @ 1:27am 
we need all unit :))taifal and hunter horseman units..
Niklas  [author] 12 Nov, 2015 @ 8:44am 
@layasu888 Enjoy:)
Niklas  [author] 12 Nov, 2015 @ 8:44am 
@leyasu888 "Hunnic Gains Sassanids Units - Masema" is the name on the mod that no adds sassanids units to the Huns nearly all units.

and the bug you reported should be fixed, uploading the fix now 17:30 CEST +1
Niklas  [author] 12 Nov, 2015 @ 4:04am 
@leyasu88 that is not intendet, will fix it later today if I get the time.
Sassanids units for huns is an idea that i like, will most likly implemet later today or early next week.
Thank you so much for your comments:)
leyasu888 11 Nov, 2015 @ 6:16pm 
oh i meant that i can recruit the units from the lower tier of building but i lose the ability to recruit the units if i upgrade the building. was this intended? if it was then it's ok i will work around that. Could you make a mod that allows you to recruit all the sassanid units as the Huns? :)

Thank you in advance

regards
Niklas  [author] 11 Nov, 2015 @ 6:46am 
@Kaiser Stephen Mullins I
Just uploaded the mod requested, have tested so that tech tree shows all units and that building could build right units. But havn't had the time to play a campaign with it, that said if you find any issues don't hesitate to leave a comment. :)
Hope you enjoy it ^^
Niklas  [author] 11 Nov, 2015 @ 6:24am 
@Kaiser Stephen Mullins I
okej, will post later today here when I have uploaded it. Will make a seperate mod for it.
Thanks for your suggestion. :)
Stephen The Great 11 Nov, 2015 @ 6:17am 
no I want you you to add alans units to vandals it what I meant to say.
Niklas  [author] 11 Nov, 2015 @ 6:10am 
@Kaiser Stephen Mullis I
Just confirme before I start making the mod, you want vandal units to be added to the Hunns? :)
Niklas  [author] 11 Nov, 2015 @ 6:07am 
@leyasu888 Sorry for taking some time to come back to you for a response,
Only grey hair considering thier stats are reqrutable for the highest tier of military reqrutment, but tier 3 for archer and infantry should give you the rest of the units except sarmathian spears that are reqrutable from one of the farms.

I just checked so that is working in my mod (for me), I you have issues with reqruting them plz tell and we can try to find a solution.

Thanks for your comment:)
Stephen The Great 11 Nov, 2015 @ 2:52am 
can you do the same thing for the Vandals?
leyasu888 8 Nov, 2015 @ 7:33pm 
I tested the mod in my game, i found that with maxed buildings you can only recruit grey hairs from the archer compound. No new Alan units could be recruited from the Infantry and Lancer compounds

Is this a bug?

regards
leyasu888 8 Nov, 2015 @ 7:27pm 
wow this mod looks great. thank you.

i was wondering if it would be too much trouble for you to make a mod that allows the Huns to recruit Immortals, Elite Immortals and most importantly Indian Armored Elephants? I was trying to do it myself but i can't get it to work

regards
Niklas  [author] 31 Oct, 2015 @ 8:46pm 
I have started it and looked so that units, can be built and they that should unlock in tech tree do so.
But no indept bugs testing, or play a longer campaign with this.

Are you having issues with it? :)
Stephen The Great 31 Oct, 2015 @ 8:29pm 
had you check this for bugs?