Cities: Skylines

Cities: Skylines

Mouse Drag Camera by celeron55
21 Comments
LondoSpark 1 Jun, 2022 @ 2:40pm 
@Aqwind and @Pentasis - I have published a mod with your issues resolved I believe over at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2815710171 - It's the same mod, just with some tweaks.
Aqwind 26 Sep, 2021 @ 12:05pm 
Great mod! It is has a bug where the settings reset after game reload. There is also the issue of right clicking while using certain tools creates conflicts. It is exactly what this gem needs besides that!
hottt3 26 Jan, 2021 @ 10:53pm 
Thanks!!! This is a great mod!:steamthumbsup:
Tesch 27 Apr, 2020 @ 1:06pm 
It used to be perfect for me, but a few days ago something stop working, and i tryed to uninstal the mod but nothing changed. =(
Drakkonnen 27 Apr, 2020 @ 10:43am 
Works fine for me.
Tesch 26 Apr, 2020 @ 12:22pm 
I think this mod doesnt work anymore, i have it installed but i cant use the right button to rotate the camera. Maybe the new update has some incompatibility with it
Latika 12 Jan, 2020 @ 4:47pm 
Great but sensibility is really too high.
MR TAFTER 22 Dec, 2019 @ 9:40am 
is there any mod out there that allows panning like a normal CADD program.
Pentasis 8 Jun, 2019 @ 1:53am 
This really should have the option to use Alt-RMB or use Mouse Button 4 or 5 (side buttons on some mice)
Rena 26 Mar, 2019 @ 6:46pm 
This is how I expected the game to work! In tools like Blender I'm used to clicking and dragging like this, so it took a while to get used to this game's camera.

It's unfortunate that this conflicts with other uses of the mouse button. The game really should have had this feature built in, then there'd be no such issue.
bugs 22 Nov, 2017 @ 1:20pm 
Would be great if you could disable it in the options menu, or have a keyboard shortcut to disable it. It also conflicts with rotating props and assets.
ニルス 6 Aug, 2017 @ 6:33am 
I'm not sure how most of you play the game but;
reghtclick is used for deleting zones/areas. So there is an conflict.

Is there a possibility to change the one or the other function to the mouse button 4/5 or similar?
MadGax 31 May, 2017 @ 12:06pm 
Seems to sometimes just stop working for me and requires a game restart. Love it otherwise
Nereid 21 May, 2017 @ 4:26am 
Nice. But it conflicts with the terrain editor. Dragging the map should be disabled while editing terrain.
elmar.stewart 29 Jan, 2017 @ 4:55pm 
has anyone tried this on a macbook? i think the trackpad isn't recognized as a standard mouse so it isn't working. and i'm far too green to figure out this mod business haha
[SSU]yenyang 26 Apr, 2016 @ 3:33pm 
For saving variables I use PlayerPrefs.SetFloat, PlayerPrefs.SetInt, PlayerPrefs.SetString. You will need to be using UnityEngine. To Get the saved values its just PlayerPrefs.GetFloat, etc.
kingpinn 22 Apr, 2016 @ 9:18am 
fantastic mod - great work - why this isn't in the game as standard is beyond me! @breeze there is nothing to screen shot, it just means that you can move the map by holding right click.
Breeze 4 Nov, 2015 @ 4:10pm 
I want to see a sample screenshot.
knighthawkGP 2 Nov, 2015 @ 5:26pm 
There really isn't a good one, just save your settings to xml and load them up back in IUserMod OnEnabled() if you need them for OnSettingsGui or later during OnLevelLoaded if not.
celeron55  [author] 2 Nov, 2015 @ 8:13am 
Also, I wonder why I wasn't able to upload this new version over the old one. I used the same name but that didn't happen and I had to delete the old version manually.
celeron55  [author] 2 Nov, 2015 @ 8:11am 
I made this primarily for my personal use because there isn't a mod available that does it this way.

This mod does it like Transport Tycoon Deluxe if you've played that... or like PDF readers if you've used those.

There's a settings menu, but settings aren't saved between restarts of the game because I haven't found any reasonable API for doing that.