Space Engineers

Space Engineers

Ultra Light Armor (DX11)
26 opmerkingen
Lock&Load98 30 jan 2017 om 16:13 
Armor blocks show frame when finished. But are see through.
Dontrell94  [auteur] 27 jun 2016 om 16:13 
well, the textures are easy to do, just some copy and rename stuff, hardest part is changing the component costs.
Dontrell94  [auteur] 27 jun 2016 om 16:00 
Sadly not by me, these are an adaption of keen items. As such, you are free to make a mod that takes the new items and adds the same properties.
Dontrell94  [auteur] 8 jan 2016 om 2:08 
I've had to do a lot of workarounds to get se servers to work, I don't mind those kinds.
Dontrell94  [auteur] 7 jan 2016 om 18:55 
@The Witch It's a mod of the mod for a server, unfortunately, nobody can do anything unless the author removes it. Due to the way servers work, mods of mods need to be posted publicly.
Dontrell94  [auteur] 10 nov 2015 om 9:37 
it is stock with the difference being textures and component cost
megapro 10 nov 2015 om 9:23 
Does this block also have a higher deformation factor than the light armor block so it bends easier?
Dontrell94  [auteur] 9 nov 2015 om 4:04 
No, its fine. Maybe later.
Visentinel 9 nov 2015 om 2:58 
I cant add a block definition that only kicks in if another mod is present, instead the only way to do it is to just make another version of this mod that has no edges.

I could do it for you if u want
OptomisticGaming 8 nov 2015 om 16:58 
look's like a pretty fun mod :steamhappy:
Dontrell94  [auteur] 8 nov 2015 om 15:00 
Can you add a compatibility for my mod to yours?
Visentinel 8 nov 2015 om 14:53 
He referring to the mod i made
i have had requests to make my new no camo an addon instead of a replacer.

my no edges and or no camo will not affect this mod by Dontrell at all, the block id's wont interfere at all
Dontrell94  [auteur] 8 nov 2015 om 13:58 
@msmoser85 This is a standalone mod of armor with the original armor textures, the icons are red if you look on the G-Menu. It's currently only light armor, I'm currently thinking of how to do the variant of heavy armor. As far as testing with the no edge mods, I have not tested it together.
msmoser85 8 nov 2015 om 10:37 
Is this an add-on? I have been looking for a way to have the "no camo/no edges" mod, but still be able to use the Vanilla camo blocks when I want. I dont think it should be one way or the other.
Dontrell94  [auteur] 4 nov 2015 om 8:56 
ultra light was actually someone else's mod using keen's work. I made a modification and published un updated variant. :steammocking:
Visentinel 4 nov 2015 om 8:54 
Yeah cool will do
Even tho its Keens you did the DX11 work :)
Dontrell94  [auteur] 4 nov 2015 om 8:52 
Modify it in a way and give credit is all I ask.
Visentinel 4 nov 2015 om 8:50 
Oh your cool with me using these textures as aluminium plate blocks in one of my mods ?
Visentinel 4 nov 2015 om 8:49 
No worries :)
Thanks for the DX11 update to
Dontrell94  [auteur] 4 nov 2015 om 8:46 
Yep, update will be going out soon with that fix, thank you.
Visentinel 4 nov 2015 om 8:34 
Oh i noticed the mod is 42mb for just 4 armor blocks. Upon checking the textures all of them are just 32bpp uncompressed. Compression would reduce the mod size a ton.
Dontrell94  [auteur] 4 nov 2015 om 7:53 
@Visentinel Huh?
Visentinel 4 nov 2015 om 5:23 
BC3 is your freind O.o;
Dontrell94  [auteur] 4 nov 2015 om 0:24 
The Blocks are all variants of light armor, all the original blocks are there, so, no round blocks or 2 piece blocks. I'm going to see if its possible to change the texturing of all of the blocks though.
DeAnti 3 nov 2015 om 17:38 
thank you man you're the best!
Rathlon Tobias Riverwind 3 nov 2015 om 8:11 
Is there the other armor blocks like the slope, corner, and intset corner blocks?
Cause this would be great for small and light scout ships.