SpeedRunners

SpeedRunners

Shore Enuff
18 Comments
hello123 2 Apr, 2016 @ 4:15am 
+1 for the bushes
QQ  [author] 16 Nov, 2015 @ 11:46pm 
Hypa Plex: The map is built with the ingame Workshop tool, and alcohol.
Kiing™ 13 Nov, 2015 @ 12:58pm 
great map but what do you use to make it
QQ  [author] 13 Nov, 2015 @ 6:14am 
fixed it, thanks again!
ARCHITECT 13 Nov, 2015 @ 5:39am 
hmm hard to describe in text, one was at one of the first sections; leave the start > run right > slide under boxes or go over the top then drop down > *here* (before dropping again and grappling) if that makes sense? just take your time in the editor and really search every inch for them
ARCHITECT 13 Nov, 2015 @ 4:47am 
very nice map; simple, fast and fun. encountered a couple of checkpoint issues but get them sorted and it'd definitely be worth a spot on the curated list.
QQ  [author] 12 Nov, 2015 @ 11:01pm 
Psionic Storm: Thanks man :D just you wait till i get the graphics overhaul done and it'll be even more awesome!
Psionic Storm 12 Nov, 2015 @ 4:22pm 
Congrats dude! ur map is awesome. I like some cool things like the boxes at the same level as the floor. So u must jump after fall into a slope. Pretty nice! and the same background as resort. :)
QQ  [author] 11 Nov, 2015 @ 10:17pm 
Thats nice to hear :D Trying to get that graphics overhaul done for saturday, bound to change some walljumping sections atleast.
JM-anime 11 Nov, 2015 @ 10:43am 
Honestly, I think it's perfect as is. Though if it's just graphics and stuff that you're adding, that should be fine. The actual map itself seems perfect! <3

~Justin
QQ  [author] 11 Nov, 2015 @ 12:44am 
JM: Thank you, it's been a blast to work on it :)
Will continue making it fancier, even tho i'm afraid i'll ruin the mojo behind it as i suck at object placements :x
JM-anime 10 Nov, 2015 @ 6:10pm 
This map is the BEST map I've seen on SR in a LOOOOOOONG time!!! <3 I think that I finally have to replace my favorite map ever (RainX Lab) since this one is way more fun and it looks great with the new graphics. Awesome work Cucumber! This absolutely needs to go in ranked!

~Justin
QQ  [author] 10 Nov, 2015 @ 2:52am 
TaTa: Glad to hear that, been a big issue for me in the previous maps. Planing on removing / relocating some grapple spots as i get the balance in control.
QQ  [author] 9 Nov, 2015 @ 12:37pm 
Started to delete and smoothen the objects out, removed a ton of boxes for a smoother experience.
Also checkpoints
Plastic Shitlord 9 Nov, 2015 @ 12:14pm 
It's a clusterfuck for the first time playing, but i think i'll get used to it
TaTa 9 Nov, 2015 @ 11:48am 
Love it, I think it has the perfect amount of grapples :)
Zosrin 8 Nov, 2015 @ 7:09pm 
I suppose.
NotAPornStar  [author] 7 Nov, 2015 @ 4:13am 
eww