Total War: SHOGUN 2

Total War: SHOGUN 2

Battle of Nagashino 1575
114 Comments
chryssjanzonio 9 Feb, 2022 @ 9:37pm 
love the mod
FlamerDasher25 3 Nov, 2020 @ 2:50pm 
Am I the only one that having a problem I can't see my archers
benju.59 20 Jan, 2019 @ 4:10am 
is this compatible with other mods, such as reskin mods and cheat mods.
Sorry~* Shot you^^;  [author] 30 Dec, 2018 @ 8:19pm 
Hiroteki Yamazaki >> And then play it.
benju.59 29 Dec, 2018 @ 6:30pm 
wait so,I need to click the check box for this mod when starting up shogun 2, and then what?
Sorry~* Shot you^^;  [author] 18 Aug, 2018 @ 9:05pm 
Welcome to my STW 2 YouTube game channel and subscribe it.
https://www.youtube.com/channel/UCtuW2t-Jf38sfQVhlZpwzUg?view_as=subscriber
Korthor 19 Jul, 2017 @ 6:47am 
i love your mods! maybe make some for ROTS as well?
Revenλnt 17 Jul, 2017 @ 10:51am 
or 12 turns per year?
Revenλnt 17 Jul, 2017 @ 10:51am 
Does it work with darthmod?
Sorry~* Shot you^^;  [author] 4 Jul, 2017 @ 7:37pm 
暗い >> I checked it. No problem.
Shura 4 Jul, 2017 @ 11:58am 
I guess this mod got deleted? Whenever I download it, it doesn't even try to download it. And in the download folder it says 0 bytes / 0 bytes for some reasons.
Shura 2 Jul, 2017 @ 10:07am 
I know about that, tho I'm currently using some different mods where every general is mortal and I want to change that. Let's say, I got a little knowledge about these things. I'm no pro, but I know some basics~
Sorry~* Shot you^^;  [author] 2 Jul, 2017 @ 9:43am 
暗い >> All of my campaign mods include general immortal. But how to do it? Well, you have to know about TWeak and BOB. The official Mod Tool for STW2.
Shura 2 Jul, 2017 @ 7:21am 
Could you tell me how to make generals immoral? - I'm bored of killing Ieyasu, Nobunaga, Sorin, Masamune / Terumune, Kenshin etc. in the very first battle...
ngeri_bo 9 Jun, 2017 @ 9:21pm 
Sorry~* Shot you^^; >> okee, thanks for the information.

btw, could we have unlocked the Great Guard and Nihon Maru units, without being Shogun..?
is there any mod or advice to do that...?

thank youu..,
Sorry~* Shot you^^;  [author] 8 Jun, 2017 @ 8:14pm 
ngeri_bo >> When I made this mod from the beginning, I already killed Realm Divide. So you don't need to put that mod again.
This campaign's goal is to expand your lands and conquer many castles. Not becoming Shogun.
If you look at the info that shows until when and how many castles you have to get, you can see the victory conditions. Short Vic. condition: 1590 and Long Vic. condition: 1610 with all castles in Kyushu.

Nijo gosho is in Kyoto. So they are eqal.
ngeri_bo 8 Jun, 2017 @ 8:22am 
Hello, this is a very great mod n i love it,..btw, just want to share...,

i played using Shimazu ~ VeryHard, and i put NoRealmDivide mod (editing via PFM into to the main data file). i dont want the RD coz i dont want all remaining faction will attack only me instead they attack each other.. (actually, their generals wont get any experiences n territorials expansion, if they dont attack each other)

in 1606 i captured and held more than 1 years NIJOU-GOSHO (is this KYOTO..??) and somehow i already met victory condition looong before capturing that province, although i'm not become The Shogunate. and now i'm in years 1608 turns 399...

my question...., why i have not become Shogun, yet....??
is this NoRealmDivide mod prevent me becoming the Shogun...??

sorry for my bad English, Thank you,.. ^^;
Shiron.sama 17 May, 2017 @ 10:50pm 
Thank you. Does anyone experience game crashing at later stage of the game (~70 turns or more)?
Sorry~* Shot you^^;  [author] 15 May, 2017 @ 3:10pm 
Shiron.sama >> It's very easy to fix. Edit "Unit" in the Pack File Manager.
Shiron.sama 14 May, 2017 @ 11:50pm 
Is there any way to not have cavalry cap? or higher cap, maybe 15-20 each?
☸ Isoroku Yamamoto ☸ 4 Dec, 2016 @ 6:38am 
Why i don't see castle name and stats when i move the mouse over them? it's a bug of the mod or what?
justDerrick 10 Nov, 2016 @ 12:08pm 
Thanks for this mod
Berry 14 Sep, 2016 @ 11:54pm 
All the added fortresses make it so you get -10 food almost instantly unless playing a 1 province faction. Then every city you own rebels and you can lose the game within 4 turns, not to mention that you made it so most castles start at fortress level, setting the amount of rebels so high that it's like being invaded by all of japan within the first year ingame.
Jason Wolf 28 Aug, 2016 @ 7:16am 
I guess this doesn't work with Fall of the Samuria?
Sorry~* Shot you^^;  [author] 23 Aug, 2016 @ 3:14pm 
Ninephoenix>> Thank you. Same feeling as you.^^;
Ninephoenix 23 Aug, 2016 @ 7:29am 
Awesome mod, it just feels so much more complete than the original :)
Sorry~* Shot you^^;  [author] 13 Aug, 2016 @ 10:17am 
JuanValjuan>> I did it.
NeoMuHae-X2 12 Aug, 2016 @ 3:21pm 
Excellent news!
Sorry~* Shot you^^;  [author] 12 Aug, 2016 @ 3:17pm 
JuanValjuan>> Ok, no problem. Ii Naomasa was born in 1561 years and his age will be 14 years old.
NeoMuHae-X2 12 Aug, 2016 @ 2:10pm 
Is there any chance that you could add Ii Naomasa to the Tokugawa at the campaign start? I realize that he'd be a little young, but since the historical characters don't seem to spawn regularly, it'd be a shame to miss out on one of the Tokugawa four only due to a couple years.
Julian (paradox) 6 Jul, 2016 @ 4:48am 
nevermind, i made one. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=718457770 This collection includes all of the mods that you've stated as required
Sorry~* Shot you^^;  [author] 5 Jul, 2016 @ 5:34pm 
julian>> I can't do it because Steam accepts only 100 MB uploading. This mod is already 97 MB.
Julian (paradox) 5 Jul, 2016 @ 4:04am 
Can you put this in a collection with all the required items? it makes selecting them all a lot easier
Theø 25 Jun, 2016 @ 6:26pm 
How is it the stability of mod? Bugs etc.?
Theø 25 Jun, 2016 @ 6:25pm 
omg
QilichArslan26 21 Jun, 2016 @ 8:02am 
Sorry>> thanks. oh it's in the data? well, brilliant that u chose this one. Kenshin was always in his monk outfit with armour but yeah...he did hv a headgear which depicted a dragon. similar tho to d one u used.
Sorry~* Shot you^^;  [author] 20 Jun, 2016 @ 4:07pm 
Reich>> If I find out that issue, I'll fix it. For Uesugi Kenshi's look, there's already in data and I just used it. I don't know if it is correct at historical investiogation.
QilichArslan26 20 Jun, 2016 @ 2:48am 
Sorry>> that explains it. no wonder I never reached d realm divide level at all >< took me quite a while to figure it out though.

on that Oda issue...it's just the name. Oda appeared as Oda, not the Oda clan, whereas Uesugi appeared as the Uesugi clan, like in vanilla. no biggies tho. Great reskinning of Uesugi Kenshin too...I love his new look
Sorry~* Shot you^^;  [author] 19 Jun, 2016 @ 11:05pm 
Reich>> I don't understand about your Oda issue. All my campaign mods don't have a realm divide because I kicked it out from the datas. I also kicked out the becoming Shogunate because my concept of the mod is to unify Japan, not to be a Shogun, just like the game Nobunaga's Ambition.
QilichArslan26 19 Jun, 2016 @ 8:31pm 
I cant help but notice for Oda...it's just named as Oda, instead of the Oda Clan...since they captured Nijou-goshou (Kyoto) already. Are they the only faction which does not trigger a realm divide? Will other factions can the title like the Uesugi Shogunate if they managed to capture Nijou?
Sorry~* Shot you^^;  [author] 19 Jun, 2016 @ 3:51pm 
JuanValjuan>> Yep, I know that issue. I've tested it with Date faction and Date Shigezane should appear on campaign map after 1585 years but it doesn't. I have one solution but I'm not sure. If I solve this issue, I'll be able to prepare lots of historical characters.
NeoMuHae-X2 19 Jun, 2016 @ 2:06pm 
After I unsubscribed and re-subscribed I was able to get this mod working again. However, have you tested to see if the historical characters actually appear in game? It feels wrong to not have Ii Naomasa, even if he is a couple years away from the start date
QilichArslan26 19 Jun, 2016 @ 9:09am 
@Sorry. I made one final gamble. I decided only to use the 1575 and the More Characters mods without any extra mods that the list requires us to have...and BINGO!!! IT WORKED!!! I am overjoyedddd....seriously, this is actually the best mod for s2tw. Thanks for the hard work. :D
QilichArslan26 19 Jun, 2016 @ 7:43am 
@Sorry. Yes, I subscribed to ur other mod too of More Characters. Hmm...coz back then in January, it was still visible their faces (different faces) and figurines...now the Unit Cards of those generals without faces are blank and replaced with a cavalry unit, and their figurines don't appear on the campaign map as well, be it stagnant or moving @@ that applies for all 1567, 1570, 1572 and 1575.
Sorry~* Shot you^^;  [author] 19 Jun, 2016 @ 1:35am 
Reich >> Did you also subscribe my other mod 'More Characters'? If yes, I don't know what the problem is. I haven't touched the original generals, and all generals including old and new one are in 'More Characters' mod.
QilichArslan26 18 Jun, 2016 @ 9:57pm 
I have all the required items. Downloaded them. Unsubscribed and resubscribed it too. Still didnt work out tho. The other 3 were still fine, just that the generals...still don't have their own faces ><
Sorry~* Shot you^^;  [author] 18 Jun, 2016 @ 4:17pm 
Unsubscribe and play. And then subscribe it again.
dlchung811 18 Jun, 2016 @ 11:21am 
The mod keeps crashing for me :/
QilichArslan26 18 Jun, 2016 @ 3:42am 
@Sorry. when I played this back in January, all was fine :D
QilichArslan26 18 Jun, 2016 @ 3:39am 
@Sorry, oh it is d same prob with achang here. my bet :P didnt scroll enough. i was afraid i may forget the other years of the mods hahahahaha. erm, when should we try again tho? achang's post was 7 hours before mine..and it still is aching up now ><