Quake Live

Quake Live

Quake 3 Proto Player Models
15 Comments
ip_man 12 Feb, 2024 @ 7:35am 
ok
lmiol  [author] 27 Dec, 2015 @ 11:57pm 
this model not properly working is not be in this workshop item.:csgox:
rawr51919 27 Dec, 2015 @ 11:17am 
I'm planning to give these models botfiles, lmiol. All you have to do is grab them and package them in their pk3, and update this workshop entry with them.
rawr51919 26 Dec, 2015 @ 2:31pm 
It's kinda realistic though (the sideways head when pulling out weapons) so I'll give it that credit...
lmiol  [author] 26 Dec, 2015 @ 2:27pm 
me too =) and i was made a quake proto with new model animation old skin and old sounds
rawr51919 26 Dec, 2015 @ 2:19pm 
Then I guess we both have to figure out WTH is wrong with the animation.cfg... I'm not good at modelling...
lmiol  [author] 26 Dec, 2015 @ 2:14pm 
i have same bug. =)
rawr51919 26 Dec, 2015 @ 2:12pm 
& I think it's due to me using 1.08 Sarge's animation.cfg.
rawr51919 26 Dec, 2015 @ 2:11pm 
The few bugs are as follows:
His head goes almost sideways when pulling out a weapon,
Sometimes he goes through the ground,
And I think that's about it lmiol.
lmiol  [author] 26 Dec, 2015 @ 1:48pm 
i know this few bugs, and i dont like it.
rawr51919 26 Dec, 2015 @ 1:16pm 
Sarge is from 1.08, and Visor is from 1.05. I have a version of Sarge from the IHV leak which works PERFECTLY (with a few bugs) in QL.
lmiol  [author] 9 Nov, 2015 @ 10:56pm 
md3 from ihv must be rebuilded coze not working in ql. this is just a skins but made like a new models with old sounds =)
AN BIFFED ELF!!!! 9 Nov, 2015 @ 7:52pm 
That's not IHV sarge. IHV sarge has a fat head
lmiol  [author] 9 Nov, 2015 @ 12:09am 
sarge from IHV, visor from 1.05
Lan-Di 8 Nov, 2015 @ 10:17pm 
Are these from the IHV leak version? Or some different alpha, what version?