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Very nice atmosphere and texture-setting, good Item placement... Why youre still reading? Go and see for yourself!
I looked at the folder where it's stored... don't know if that's the number though.
Story:
This was almost speed mapping from my side, I entered Mavericks Summer Mapping Competition 2010 kinda late, so I wrapped up this layout very fast and applied the textures I had been developing for Rustgrad since 2009, that's why they look so similar.
I won the contest and I'm sure I donated the graphics card prize to the runner up, instead of having it shipped to Sweden - or maybe that was in another contest.
Rustgrad eventually developed in it's own direction with some different take on foliage a higher and more detailed overall look, some of those features has been applied to this QL version of Solitude, also added a rainshader and impacts, that were not present in the initial Q3 release.
Gameplay vise, the only change is the added GL and one ammo box for that one.