Tabletop Simulator

Tabletop Simulator

Vess's Trees and Forest Collection
20 Comments
Ill Queen Hydra 21 Oct, 2019 @ 11:57am 
If anybody is still being bothered by the blocky trees, it's really easy to fix. I've uploaded the fixed trees here.
Wander 16 Feb, 2019 @ 7:07pm 
Some of the trees look like they are cards. Can you please fix this issue.
󠀡󠀡 10 Jul, 2018 @ 9:10am 
After subscribing to this, how can I place them as objects in another game?
Kamaran 3 Oct, 2017 @ 8:01am 
something seems off with the mesh
crossmr 14 Jan, 2017 @ 6:03pm 
You mention all seasons and climates here, do you have any that are snow covered?
TrashCat™ 31 Jul, 2016 @ 8:31am 
amazing
Gamekeeper 9 Jun, 2016 @ 12:07pm 
Hello Vess. Thanks for the nice trees. i use them in my dungeons and dragons. They have just 1 negative point, and that is that you collide with them with your figurines. Now i saw a game in the workshop called dragonlance. It has a tree you can put on the board, but you don not collide with it. Is this possible with your trees ?
loudobbs000 21 May, 2016 @ 3:41pm 
all of my trees are slowly turning into squares\ wierd mine craft looking?, i need you vess, you make my dnd maps complete <3 , any ideas?
PillarofSo 5 Dec, 2015 @ 11:25am 
I've been making maps with some of these trees, and I wanted to thank you for the wonderful work! A map really comes together once you are some foliage. :steamhappy:
Tuffronicus 13 Nov, 2015 @ 12:34am 
@Vess: There was a corrupted file in the batch, once I validated my files it ran smoothly. Thank you.
Vess  [author] 12 Nov, 2015 @ 7:23pm 
@Brimstone Blitz: Do you have trouble loading maps with a large amount of objects? If your game is crashing everytime you try to load in you may have (for whatever reason) a corrupted save file. You should try deleting the mod from your TTS save file(unsubbing won't get rid of it) then redownloading it. If the problem persists, then I can only imagine it has to do with either your computer or TTS in which case I would look to the forums to see if other people are having similar issues.
Tuffronicus 12 Nov, 2015 @ 6:07pm 
Table top exits completely when I try to acess this. Is there any reason as to why that is?
Baryonyx 10 Nov, 2015 @ 3:32pm 
Ah I see, sad but not changeable I guess. Thanks for even bothering! The trees are still great like they are now.
Vess  [author] 10 Nov, 2015 @ 11:36am 
Thank you everyone, I really do appreciate all the thoughtful feedback and support you have continued to give :MrSkull: I enjoy doing this regardless of how well or poorly it might be recieved. That being said, I do find im far more motivated when I see a positive reaction from you guys. Especially when it's an RPG or D&D related problem I can/have help fix! So again, thank you :steamhappy:

@Baryonyx: I actually did try to fix the normals on the underside of the trees through various means but Dota models can have some frustrating issues with transparency. There was a good day and a half spent on just trying to work getting the leaves to properly show transparency at all, which was an issue with the model itself rather than something in the texture/skin. I would love to do exactly what you're saying exactly for the purpose you're talking about, but even if there was a simple solution I just don't think I could go back and do that for 300+ models at the moment.
Baryonyx 9 Nov, 2015 @ 6:06pm 
That's great stuff, and nice that you gave them so small hitboxes.

Just one thing: Since you can knock them over very well, would be cool if the undersides of the leaves had textures too so you can have freshly knocked-over trees that don't look like they lost all leaves from the falling... xD
HobbyFanatic 9 Nov, 2015 @ 1:33pm 
I really must thank you for all your uploads, they/ve really added a lot to me and my friends' game sessions and now this is just perfect so... thank you!
Doc Nubbins 9 Nov, 2015 @ 12:41pm 
Fantastic work!
DonnieLove 9 Nov, 2015 @ 6:33am 
Way to be awesome.
MadMark56 8 Nov, 2015 @ 8:17pm 
Thanks for these beauiful trees, and for all of your high quality uploads recently!
Luthervian 8 Nov, 2015 @ 7:51pm 
Great job, as always!