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Some pretty big updates in this version as i have taken the route suggested by the dev`s and even though it required a complete redesign of some areas i beleive it has turned out even pretty . im sure there will be some bugs to iron out with a remodel this big so please let me know if you find any . im also pleased to say it hasnt lost its feel , If anything its added more
1 : Y objective more accessable and redesigned for assualt to balance play
2 : Z objective more accessable and redesigned to balance play
3 : Added more themed sounds
4 : Smoothed out some clipping issues
5 : Added a new route off spawn for attacking team ( see if you can find it )
1: finally fixed the collision issue in the grass , it was the ferns not the grass :P
2: some trees leaves needed fixing
3: added blocking volumes to rocks you could see through
4: made all small foliage no collision
Thanks everyone playing this map and giving me the feed back to make it better im glad you all like it , Thank you -FLOPS-
1: Hopefully fixed grass issue once and for all
2: fixed rocks you could see through by leaning into them
3: Fixed spawn to spawn sniping
4: Smoothed off some jaggered edges
1 : fixed all areas of bulletproof grass
2 : Smoothed of terrain in certain areas
3 ; Added a different style of water to look better