Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.youtube.com/watch?v=NjA8D6V7kfM
I have also made a COOP map utilizing this layout called "Bounce Plus COOP" (kudos to myself for that groundbreakingly innovative name, kappa).
It is possible, you just have to rethink, rethink, and rethink!
@Chazz the Elder Good idea!
CyberWing89: perhaps a portalable surface in a hidden alcove in the base of the bouncy area, just in case an escape is needed?
@BondageKitty On my playtests, I only got stuck if I crouched so I stopped bouncing. Is that the problem or did you get stuck anyways?