The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Battle Mages - A Better Rewards and Treasure Mod
Počet komentářů: 73
BanditNation 10. čvn. 2017 v 20.22 
I know what game that hood icon's from.
Dokr 17. bře. 2017 v 11.40 
Bonjo : yes. sure. i use them all at once. just be sure you have them on the bottom of mod loader list
Bonjo 7. led. 2017 v 15.58 
have* any bug
Bonjo 7. led. 2017 v 15.58 
Hey, sp0ckrates, i have another "better treasures and rewards" mods from your authorship (all of them), my game is going to be any bug? It will work well?
sp0ckrates  [autor] 6. srp. 2016 v 9.41 
Slyy: Good idea! Follow our workshop on Steam to get notified when we release the mod. It will be added to the WAR collection.
Q 5. srp. 2016 v 23.32 
hey you should update it or make a mod that adds some armor on all mage robes or suits
sp0ckrates  [autor] 14. čvn. 2016 v 12.17 
No prob. Thanks
Cain 14. čvn. 2016 v 11.56 
Thanks for reply, Continue to you awesome works. :steamhappy:
sp0ckrates  [autor] 14. čvn. 2016 v 6.41 
Reaper: Depends on the mod. Under Mods Specifications in the description for each mod, if it says, "Load Order Matters? Yes," then move the mod you want to use to the bottom in Data Files of the Skyrim launch screen.
Cain 14. čvn. 2016 v 4.40 
Hey, I wonder If I subscribe 2 different BRT mods which one will be active or can I activate both of them?? :steamfacepalm:
sp0ckrates  [autor] 13. čvn. 2016 v 7.25 
Nolman: When the two mods change the same leveled list, the one at the bottom of the load order trumps the other. So you'll get the changes of one of the mods, only.
NolansGoons 12. čvn. 2016 v 13.01 
It alters the leveling system of tresure to be more like Morrowind and also makes it so there's only one set of Daedric armor in the game, and makes enchanted or special gear static items hidden in the world.
sp0ckrates  [autor] 11. čvn. 2016 v 2.15 
What does Morrowloot do?
NolansGoons 10. čvn. 2016 v 14.06 
Another question, is it compatable with Morrowloot?
NolansGoons 5. čvn. 2016 v 11.24 
Ok, thanks
sp0ckrates  [autor] 5. čvn. 2016 v 6.26 
Nolman: Yes, it's OK to have others below it. The general rule: Mods lower in the list overwrite changes mad to the same things by mods above them in the list.
NolansGoons 4. čvn. 2016 v 21.01 
What do I do if I have other mods that need to be at the bottom of the load-order? Is it possable for it to just be second-to-last or something and still work correctly?
sp0ckrates  [autor] 20. dub. 2016 v 13.14 
=======================
MORE THAN A MILLION
SUBSCRIBERS ON STEAM!

=======================

At last count, there were 1,010,000+ subscribers to the 60+ mods of the sp0ckrates Steam Skyrim workshop. My mod-making partner and I couldn't have done it without everyone who tried out our mods. Dudes! You are the best!
sp0ckrates  [autor] 4. led. 2016 v 14.28 
Derpz: Agreed. Thanks for the info.
Han 4. led. 2016 v 7.24 
Nightblades are assasins as well though. That's the issue. But well, it makes sense and would make less of a confusion than "Spellswords" since you have a mod called that as well. Anyways, good job with the mod.
sp0ckrates  [autor] 4. led. 2016 v 2.27 
Mobbstar: OK. Thanks for the suggestions. 🙂
Mobbstar 3. led. 2016 v 11.40 
But what about "nightblade"? Nightblades are light armor + one-handed + magic.

I've thought about potential confusion too. Either 1: rip the bandage off as soon as possible (you can leave "battle mage" in paratheses) or 2: leave it as it is. It's your choice.
sp0ckrates  [autor] 3. led. 2016 v 10.49 
Derpz and Mobbstar: I believe it would be illogical to rename this mod for three reasons:

1. In Oblivion, Heavy Armor was a skill of Spellswords

http://www.uesp.net/wiki/Oblivion:Classes

2. In Oblivion, Heavy Armor was not a skill of Battlemages

3. Changing the name of the mod will likely confuse many of the more than 7,700 subscribers who would be unaware of the change
Han 3. led. 2016 v 9.51 
Sorry about double posting, but the mod is better off being called Spellswords
Han 3. led. 2016 v 9.50 
Spellswords use both light or heavy armour. Medium in Morrowind. Nightblades are assasin mages with light armour. Battlemages have heavy armour on and are tankier mages.
Mobbstar 3. led. 2016 v 8.23 
...How about "nightblades", as seen in some other TES games?
sp0ckrates  [autor] 3. led. 2016 v 7.18 
Mobbstar: Then it seems you appreciate my dilemma. If not Battlemages and not Spellswords, what then should we name the mod made for mages who want light armor?
Mobbstar 3. led. 2016 v 6.45 
De Facto, TES5 defines battle mage as tanks, preferring heavy armour. In my personal opinion, this class is a "spellsword", but the Elder Scrolls Wiki says spellswords are all mages in armour.

Thus, neither of those words define this particular playstyle. I dug some more and found the word nightblade , which is a magic assassin class found throughout all TES games. Nightblades use light armour and one-handed weapons alongside spells, and describe this class almost perfectly (almost because they're also good thieves).

TLDR nightblade uses light armour, spellsword/battlemage use heavy armour :greenwizard::dsfight:
sp0ckrates  [autor] 3. led. 2016 v 6.09 
Mobbstar: So a Spellsword should use only light armor?
Mobbstar 3. led. 2016 v 0.13 
As said, battle mage. Haldyn, "boss" of the Rise in the East quest, is a mage with heavy armour and referred to as a battle mage. Light armour would thus take the (now available) name spellsword.

If it doesn't give a gold bonus, you should remove the respective paragraph from the description. You probably copy-pasted it then. :P
sp0ckrates  [autor] 2. led. 2016 v 14.48 
Mobbstar: What would you name the class that uses magic and heavy armor? This mod doesn't give you more gold.
Mobbstar 1. led. 2016 v 10.05 
Doesn't the east trading corp quest feature a battle mage boss? If my memory doesn't fail me right now, the game defines battle mages as heavy armour. Light armour would be spell sword.

Also, why do your BRAT mods give more gold? I get that some skill combinations are rather hard to master, but more cash does not help.

Anyhow, love your work! =D
sp0ckrates  [autor] 19. pro. 2015 v 10.19 
sp0ckrates  [autor] 25. lis. 2015 v 8.20 
Shadow: Yeah, I might add those, too.
Lonely Shade 25. lis. 2015 v 5.36 
why ot spell tomes instead of staves
sp0ckrates  [autor] 22. lis. 2015 v 17.44 
Xtra: The bottom of the BRAT mods. 🙂
sp0ckrates  [autor] 22. lis. 2015 v 17.42 
Barnabus: There will be NO problems if you subscribe to all of them. The last one to load overwrites the changes of the other loot and quest reward mods, but not the merchant and pickpocket mods. When you change classes, just follow the instructions to change the load order, above.
Barnabus Stinson 22. lis. 2015 v 11.39 
Oh I should have added, should be it bottom of everything or just bottom of the checked mods? Thanks again. (right now its bottom of checked mods)
Barnabus Stinson 22. lis. 2015 v 11.38 
Thank you for a quick response and I am enjoying the mods (pickpocket and merchants) building a mage is hard work but luckily you've helped me immensley so I don't need to use the console to get good armor!
Barnabus Stinson 21. lis. 2015 v 12.29 
Good to see you respond, I am unsure what character I am going to build but if I DL all of the better loots for knights, mages and so on will they overlap or will it cause problems?? Thanks for the mods and I have DL other ones of yours going to see how they work.
sp0ckrates  [autor] 20. lis. 2015 v 11.57 
Wait ... What?
Hooker 20. lis. 2015 v 11.37 
Eagel Master out... (forever)
Hooker 20. lis. 2015 v 11.34 
congratulations sp0ckrates that was the first comment I have ever writed on a mod!!! :3
Hooker 20. lis. 2015 v 11.32 
i just writed a comment :P
sp0ckrates  [autor] 20. lis. 2015 v 3.02 
Thanks :)
Victoryguard 20. lis. 2015 v 2.57 
Richer merchants has also been helpful I'm going to rate up the lot I've used
sp0ckrates  [autor] 20. lis. 2015 v 2.55 
Victory: I'm pleased you're pleased.
Victoryguard 19. lis. 2015 v 17.59 
This pleases me, the mages worked fine but, playing a nightblade this is more fit to puropse. Thanks sp0ckrates!:steamhappy:
sp0ckrates  [autor] 16. lis. 2015 v 7.05 
===================================
BRAT - RICHER MERCHANTS RELEASED
===================================

The latest mod in this series gives all merchants double the gold to buy more of your unwanted stuff. It's compatible with all of the Better Rewards and Treasure mods and is here:

BRAT - Richer Merchants
sp0ckrates  [autor] 15. lis. 2015 v 6.30 
Yeah.