The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Battle Mages - A Better Rewards and Treasure Mod
73 comentarii
BanditNation 10 iun. 2017 la 20:22 
I know what game that hood icon's from.
Dokr 17 mart. 2017 la 11:40 
Bonjo : yes. sure. i use them all at once. just be sure you have them on the bottom of mod loader list
Bonjo 7 ian. 2017 la 15:58 
have* any bug
Bonjo 7 ian. 2017 la 15:58 
Hey, sp0ckrates, i have another "better treasures and rewards" mods from your authorship (all of them), my game is going to be any bug? It will work well?
sp0ckrates  [autor] 6 aug. 2016 la 9:41 
Slyy: Good idea! Follow our workshop on Steam to get notified when we release the mod. It will be added to the WAR collection.
Q 5 aug. 2016 la 23:32 
hey you should update it or make a mod that adds some armor on all mage robes or suits
sp0ckrates  [autor] 14 iun. 2016 la 12:17 
No prob. Thanks
Cain 14 iun. 2016 la 11:56 
Thanks for reply, Continue to you awesome works. :steamhappy:
sp0ckrates  [autor] 14 iun. 2016 la 6:41 
Reaper: Depends on the mod. Under Mods Specifications in the description for each mod, if it says, "Load Order Matters? Yes," then move the mod you want to use to the bottom in Data Files of the Skyrim launch screen.
Cain 14 iun. 2016 la 4:40 
Hey, I wonder If I subscribe 2 different BRT mods which one will be active or can I activate both of them?? :steamfacepalm:
sp0ckrates  [autor] 13 iun. 2016 la 7:25 
Nolman: When the two mods change the same leveled list, the one at the bottom of the load order trumps the other. So you'll get the changes of one of the mods, only.
NolansGoons 12 iun. 2016 la 13:01 
It alters the leveling system of tresure to be more like Morrowind and also makes it so there's only one set of Daedric armor in the game, and makes enchanted or special gear static items hidden in the world.
sp0ckrates  [autor] 11 iun. 2016 la 2:15 
What does Morrowloot do?
NolansGoons 10 iun. 2016 la 14:06 
Another question, is it compatable with Morrowloot?
NolansGoons 5 iun. 2016 la 11:24 
Ok, thanks
sp0ckrates  [autor] 5 iun. 2016 la 6:26 
Nolman: Yes, it's OK to have others below it. The general rule: Mods lower in the list overwrite changes mad to the same things by mods above them in the list.
NolansGoons 4 iun. 2016 la 21:01 
What do I do if I have other mods that need to be at the bottom of the load-order? Is it possable for it to just be second-to-last or something and still work correctly?
sp0ckrates  [autor] 20 apr. 2016 la 13:14 
=======================
MORE THAN A MILLION
SUBSCRIBERS ON STEAM!

=======================

At last count, there were 1,010,000+ subscribers to the 60+ mods of the sp0ckrates Steam Skyrim workshop. My mod-making partner and I couldn't have done it without everyone who tried out our mods. Dudes! You are the best!
sp0ckrates  [autor] 4 ian. 2016 la 14:28 
Derpz: Agreed. Thanks for the info.
Han 4 ian. 2016 la 7:24 
Nightblades are assasins as well though. That's the issue. But well, it makes sense and would make less of a confusion than "Spellswords" since you have a mod called that as well. Anyways, good job with the mod.
sp0ckrates  [autor] 4 ian. 2016 la 2:27 
Mobbstar: OK. Thanks for the suggestions. 🙂
Mobbstar 3 ian. 2016 la 11:40 
But what about "nightblade"? Nightblades are light armor + one-handed + magic.

I've thought about potential confusion too. Either 1: rip the bandage off as soon as possible (you can leave "battle mage" in paratheses) or 2: leave it as it is. It's your choice.
sp0ckrates  [autor] 3 ian. 2016 la 10:49 
Derpz and Mobbstar: I believe it would be illogical to rename this mod for three reasons:

1. In Oblivion, Heavy Armor was a skill of Spellswords

http://www.uesp.net/wiki/Oblivion:Classes

2. In Oblivion, Heavy Armor was not a skill of Battlemages

3. Changing the name of the mod will likely confuse many of the more than 7,700 subscribers who would be unaware of the change
Han 3 ian. 2016 la 9:51 
Sorry about double posting, but the mod is better off being called Spellswords
Han 3 ian. 2016 la 9:50 
Spellswords use both light or heavy armour. Medium in Morrowind. Nightblades are assasin mages with light armour. Battlemages have heavy armour on and are tankier mages.
Mobbstar 3 ian. 2016 la 8:23 
...How about "nightblades", as seen in some other TES games?
sp0ckrates  [autor] 3 ian. 2016 la 7:18 
Mobbstar: Then it seems you appreciate my dilemma. If not Battlemages and not Spellswords, what then should we name the mod made for mages who want light armor?
Mobbstar 3 ian. 2016 la 6:45 
De Facto, TES5 defines battle mage as tanks, preferring heavy armour. In my personal opinion, this class is a "spellsword", but the Elder Scrolls Wiki says spellswords are all mages in armour.

Thus, neither of those words define this particular playstyle. I dug some more and found the word nightblade , which is a magic assassin class found throughout all TES games. Nightblades use light armour and one-handed weapons alongside spells, and describe this class almost perfectly (almost because they're also good thieves).

TLDR nightblade uses light armour, spellsword/battlemage use heavy armour :greenwizard::dsfight:
sp0ckrates  [autor] 3 ian. 2016 la 6:09 
Mobbstar: So a Spellsword should use only light armor?
Mobbstar 3 ian. 2016 la 0:13 
As said, battle mage. Haldyn, "boss" of the Rise in the East quest, is a mage with heavy armour and referred to as a battle mage. Light armour would thus take the (now available) name spellsword.

If it doesn't give a gold bonus, you should remove the respective paragraph from the description. You probably copy-pasted it then. :P
sp0ckrates  [autor] 2 ian. 2016 la 14:48 
Mobbstar: What would you name the class that uses magic and heavy armor? This mod doesn't give you more gold.
Mobbstar 1 ian. 2016 la 10:05 
Doesn't the east trading corp quest feature a battle mage boss? If my memory doesn't fail me right now, the game defines battle mages as heavy armour. Light armour would be spell sword.

Also, why do your BRAT mods give more gold? I get that some skill combinations are rather hard to master, but more cash does not help.

Anyhow, love your work! =D
sp0ckrates  [autor] 19 dec. 2015 la 10:19 
sp0ckrates  [autor] 25 nov. 2015 la 8:20 
Shadow: Yeah, I might add those, too.
Lonely Shade 25 nov. 2015 la 5:36 
why ot spell tomes instead of staves
sp0ckrates  [autor] 22 nov. 2015 la 17:44 
Xtra: The bottom of the BRAT mods. 🙂
sp0ckrates  [autor] 22 nov. 2015 la 17:42 
Barnabus: There will be NO problems if you subscribe to all of them. The last one to load overwrites the changes of the other loot and quest reward mods, but not the merchant and pickpocket mods. When you change classes, just follow the instructions to change the load order, above.
Barnabus Stinson 22 nov. 2015 la 11:39 
Oh I should have added, should be it bottom of everything or just bottom of the checked mods? Thanks again. (right now its bottom of checked mods)
Barnabus Stinson 22 nov. 2015 la 11:38 
Thank you for a quick response and I am enjoying the mods (pickpocket and merchants) building a mage is hard work but luckily you've helped me immensley so I don't need to use the console to get good armor!
Barnabus Stinson 21 nov. 2015 la 12:29 
Good to see you respond, I am unsure what character I am going to build but if I DL all of the better loots for knights, mages and so on will they overlap or will it cause problems?? Thanks for the mods and I have DL other ones of yours going to see how they work.
sp0ckrates  [autor] 20 nov. 2015 la 11:57 
Wait ... What?
Hooker 20 nov. 2015 la 11:37 
Eagel Master out... (forever)
Hooker 20 nov. 2015 la 11:34 
congratulations sp0ckrates that was the first comment I have ever writed on a mod!!! :3
Hooker 20 nov. 2015 la 11:32 
i just writed a comment :P
sp0ckrates  [autor] 20 nov. 2015 la 3:02 
Thanks :)
Victoryguard 20 nov. 2015 la 2:57 
Richer merchants has also been helpful I'm going to rate up the lot I've used
sp0ckrates  [autor] 20 nov. 2015 la 2:55 
Victory: I'm pleased you're pleased.
Victoryguard 19 nov. 2015 la 17:59 
This pleases me, the mages worked fine but, playing a nightblade this is more fit to puropse. Thanks sp0ckrates!:steamhappy:
sp0ckrates  [autor] 16 nov. 2015 la 7:05 
===================================
BRAT - RICHER MERCHANTS RELEASED
===================================

The latest mod in this series gives all merchants double the gold to buy more of your unwanted stuff. It's compatible with all of the Better Rewards and Treasure mods and is here:

BRAT - Richer Merchants
sp0ckrates  [autor] 15 nov. 2015 la 6:30 
Yeah.