ARK: Survival Evolved

ARK: Survival Evolved

Ark Extended(WIP)
56 Comments
Cython 15 Nov, 2017 @ 8:36pm 
If you're on Scorched Earth, probably not. It's a map mechanic that drains all water containers even jars and canteens.
Sebas Rowley 1 Jul, 2017 @ 4:44am 
I've put one full canteen in but seems i need to keep refilling it, is there a work around this?
PMC_Zero 4 Jul, 2016 @ 11:40pm 
Can u make a mod just with electric grill? plz
TutoDS 5 May, 2016 @ 10:44pm 
Tip: Make an electrical and smaller grill, add a refrigerator that saves a lot of time meat
Reaperxvii  [author] 20 Apr, 2016 @ 2:17pm 
If anyone has any experience creating 3d meshes in blender or any other tool for ark and would be willing to create some meshes for me please add me on steam:)
AnaBella 18 Apr, 2016 @ 5:58am 
Cool. Will update on server and check it out.
Reaperxvii  [author] 17 Apr, 2016 @ 10:10pm 
Finally updated my mod, and changed the name from cooking plus to Ark Extended :)
Reaperxvii  [author] 31 Mar, 2016 @ 8:37pm 
I think the only thing that would need updated would be the pressure cooker, and thats simply because it wouldn't have any new kibble past the penguin kibble.
AnaBella 31 Mar, 2016 @ 6:05pm 
it was working last time I played which was a couple weeks ago.
Reaperxvii  [author] 31 Mar, 2016 @ 5:28pm 
So im back into ark and was curios, does this mod still work lol?
Reaperxvii  [author] 23 Jan, 2016 @ 8:08pm 
to be honest this is is currently not being worked on as I've lost intrest in Ark. I'm sure I'll re-turn in the next few months and continue working on it :)
AnaBella 23 Jan, 2016 @ 7:56pm 
Yes the jerky maker would be great. Especially if it would work with K9 stacks as the mod has jerky making broke with the stacks.
ecoay 15 Dec, 2015 @ 4:32pm 
Electric Jerky Dehydrater like the kind grandma uses to make fruit leather! lool
WC_Shill 15 Dec, 2015 @ 4:00pm 
Great mod! Any plans on adding a jerky maker of some kind?
Reaperxvii  [author] 14 Dec, 2015 @ 11:29pm 
I totally forgot about that error I apologize! Ive been working on brining another mod of mine for men of war up to date, withen the next couple days I'll look into it and get this bug fixed for you guys!
ecoay 14 Dec, 2015 @ 10:14pm 
Love this mod. any idea when the anklyo eggs turning into kairuko kibble will be fixed?
Reaperxvii  [author] 11 Dec, 2015 @ 2:37pm 
Okay thanks :) I'll look into these errors!
PMC_Zero 10 Dec, 2015 @ 4:43pm 
Thanks for the Mod and sorry for my english. a few bugs cooking not Kairuku Kibble but got it at the same time(not only one kind) and Argentavis egg Kibble(can) can be expired. And i dont know if its just Rexegg Kibble or what but when i ues the Rexegg Kibble the made by ur MOD to tame a Quetzal the % drops 0.1 per kibble that makes perfect tame impossible... so... plz help me out and sor for my rubbish english grammar. Thx :D
jonqrandom 3 Dec, 2015 @ 10:09am 
hey that's great, thanks for the reply :)
Reaperxvii  [author] 3 Dec, 2015 @ 9:33am 
Currently No it doesn't, I do plan on letting it but I haven't had time to sit town and figure out exactly how it works
jonqrandom 3 Dec, 2015 @ 3:12am 
does this support the new custom consumables system - or do you plan to?
Reaperxvii  [author] 1 Dec, 2015 @ 3:15pm 
@ Ultimas - to be honest I'm not sure whats causing that bug, the paths are all set right. Will look into it more withen this week.
Ultimas Dragon 30 Nov, 2015 @ 6:47am 
Really loving the mod! a bug I noticed is when making Anklyo egg kibble it also produced Kairuku Kibble, and I only had the ingredients for the anklyo in the pressure cooker. (I don't even have any Kairuku eggs.)

Anyways excelent work :D
Reaperxvii  [author] 29 Nov, 2015 @ 9:10pm 
I think the issue is fixed, will upload the patch shortly
Reaperxvii  [author] 27 Nov, 2015 @ 12:50pm 
I'm currently working on the update now, expect the bug's to be fixed withen an hour!
Reaperxvii  [author] 25 Nov, 2015 @ 9:02pm 
@penguinsane - That's probably a naming issue. I'll look into it when I get back in town tomorrow :) Also as far as I know the speed itself should be the same.
penguinsane 25 Nov, 2015 @ 5:59pm 
Finally got a chance to play with the mod... loving it! Not sure if it just seems like it because of the double output, but it cooks faster, too?

One issue I've seen is that the Pulminoscorpus canned kibble does not list that it's Pulminoscorpus. Just says "Canned Kibble" ... might be an issue of the name scrolling off. Had to use one to figure out what it was.
McRed 25 Nov, 2015 @ 1:16pm 
Ok that's not a problem. I was just wondering if the old fashioned kibble could still be made. Thanks reaperxvii!
Reaperxvii  [author] 24 Nov, 2015 @ 7:37pm 
To create kibble recipes that don't need water, its required sadly, I wasn't orginally going to do it that way, but.. to edit the kibble recipe I have to copy it to a mod directory, basically unless the edited kibble is in the core game files (which would break ALOT of stuff) I can't do it. So I had to create custom recipes that give a can. All you have to do is "eat or consume" the can to get the kibble you created.
McRed 24 Nov, 2015 @ 1:45pm 
Is canned optional or a requirement now?
Reaperxvii  [author] 24 Nov, 2015 @ 8:57am 
Canned Kibble is there to remove the annoying need for water in recipes, that and the expiration timer is no longer a factor.
penguinsane 24 Nov, 2015 @ 7:07am 
Canned kibble is fantastic, idk what you're talking about, @Krileon. Sure, it has a long timer, but if you're like me with mountains of eggs and not a ton of taming, it turns all these eggs into good, non-expiring trading resources. On top of that, it's the best way to double recipes in a way that doesn't immediately confuse people.

I'm excited to see the continued development of this mod. Keep up the good work!
Krileon 24 Nov, 2015 @ 7:00am 
Canned Kibble? Why? Seams like a pointless/ridiculous addition.The cooking pot is more than capable of churning out hundreds of kibble, which already lasts a very long time and even longer in preserver/fridge. Maybe split the mod into multiple mods to avoid having so much crammed into 1 (this is becoming a big issue.. for every mod).
Reaperxvii  [author] 23 Nov, 2015 @ 10:31pm 
Update is live, Added in Canned Kibble (need a new icon). Removes Need for water, consume the can to get the designated kibble
Reaperxvii  [author] 23 Nov, 2015 @ 10:39am 
It has all the functions minus that. Though it that ability has been added in the development kit then I will update it, the update for my mod will be sometime tonight
graig.warder 23 Nov, 2015 @ 2:58am 
Trying to decide to use or not use the mod on our server ... so one question here: has the Pressure Cooker all the functions of the cooking pot (including the new option to create self-made recipes) ?
Reaperxvii  [author] 22 Nov, 2015 @ 5:25pm 
Most of the items you can, actualy everything but the trough I believe and that will be fixed wth the next update
ecoay 22 Nov, 2015 @ 2:55pm 
Can you pick these items back up? Most the mods we add the items are able to be picked back up.
Reaperxvii  [author] 22 Nov, 2015 @ 11:46am 
Currently working on the kibble recipes, I have it set where the recipe creates 2 kibble per egg, and doesn't require water anymore. The actual recipe will create a can, once consumed the can will give the said kibble. Also cans have no expiration timer.

I tried just removing the water from the kibble recipe but if the kibble is anywhere but the main folded the kibble doesn't actually act as kibble, I assume the animal is hard coded to eat the kibble ffrom a set game directory.

Reaperxvii  [author] 20 Nov, 2015 @ 10:47pm 
@Edge - The mesh was actually in the dev kit, I didn't make it
Edge 20 Nov, 2015 @ 5:51pm 
eww. looks like one of those pots you see in movies for asylum kitchens.
Reaperxvii  [author] 20 Nov, 2015 @ 5:49pm 
@ g_freak thats what I ment, I wouldnt edit the core game files
G_Freak45 20 Nov, 2015 @ 5:29pm 
Please do not modify the kibble recipes, that would conflict with a myriad of other mods and make yours no longer stackable. If you want badly enough to do something like that make entire new versions of the kibble with recipes that do not need water but work the same and look the same.

PS. I use my entirely for kibble :) I have a stack of every needed ingredient for any type of kibble (all vegies, all jerkies/meats, fiber, mejos) and i just throw my eggs in there as i get them, its wonderful. Makes taming feel instantaneous for me.
Reaperxvii  [author] 19 Nov, 2015 @ 8:01pm 
@Jinkaboo - it would probably be the same idea, il'll give it a look sometime soon though!
Rawbske 19 Nov, 2015 @ 8:00pm 
@reaperxvii - I was thinking of dyes more so.. lol kibble has never been to much of something I have used or made.
Reaperxvii  [author] 19 Nov, 2015 @ 7:22pm 
Found a small issue with water jar's not woring in the pressure cooker, fix will be coming tonight!
Reaperxvii  [author] 19 Nov, 2015 @ 4:57pm 
@Jinkaboo - It could be done, but technically its just for astetics. To make kibble be produced without a waterskin (or jar or canteen) you would have to edit the overall kibble recipe, and do that for each one. Its what tavan did for his mod, and where I got my idea, sadly he seems to have abandoned his mod so thats what led me to create this :)

Long story short, its something I may end up doing soon ;)
Rawbske 19 Nov, 2015 @ 11:31am 
Love the mod!

Wonder if there is a way to mod it so you can connect the cooker to a water souce so you don't need waterskins. Would be intresting to try and figure out.
G_Freak45 17 Nov, 2015 @ 12:25pm 
Love the grill, but I would be carefull not to make the mod too huge, some people may just want a few specific things. The industrial grinder mod for example adds ONLY that. It works and it doesnt conflict with anything in any way shape or form.