Insurgency

Insurgency

PTR-91 for L1A1
81 Comments
Gingy Bread 23 Dec, 2018 @ 11:53am 
missing the middle part of the gun, the chamber
SCARECROW 26 Nov, 2017 @ 3:29pm 
can you make one for the AC556 ?
TACO Stevie Juander 21 Oct, 2017 @ 2:42pm 
Any chance of a bipod fix eventually?
base 20 Oct, 2017 @ 12:14pm 
very nice model. looks good :steamhappy:
The Lieutenant 15 Oct, 2017 @ 9:15pm 
I can confirm that everything works fine sans bipod
Far  [author] 15 Oct, 2017 @ 1:49am 
I don't know, probably everything except bipod should work fine.
Truko Jara 14 Oct, 2017 @ 6:07pm 
So... those glitched animations are now fixed or not ? Looks very good btw.
MrSholas 11 Oct, 2017 @ 6:09pm 
Bipod glitched
The Lieutenant 8 May, 2017 @ 2:36pm 
Bipod animations are messed up on most every FAL/L1A1 mod right now.
TACO Stevie Juander 11 Mar, 2017 @ 7:45am 
Recoil and bipod animations are glitched :(
H3LLGHA5T 28 Jan, 2017 @ 4:07pm 
The aniamtions are a bit choppy maybe you wouldn't mind replacing them with the G3 animations?
Far  [author] 23 Dec, 2016 @ 5:50am 
Well, yes, but I'm kinda working on another MP5 skin,so maybe there will be night sight on that.
Sturm Krahe 17 Sep, 2016 @ 4:08am 
Oh was it? Not that I'm saying it wasn't it was just kinda hard to get a good look while a firefight was going on and I didn't want to waste time staring at my teammate's guns. Also pardon if it's a foolish comment, I hadn't had coffee yet so my brain wasn't firing on ally cylinders.
Far  [author] 17 Sep, 2016 @ 3:59am 
Uhm, the world model was fixed in the last update. Let me check.
Sturm Krahe 17 Sep, 2016 @ 3:03am 
Did the world model not ever get repaired for this? I understand if it's not possible, just would be a shame. Regardless it's a great mod.
Sturm Krahe 16 Sep, 2016 @ 6:20pm 
I love it, find this a lot more visually interesting than the security FAL, looks nice, animates nice, no complaints that I can think of!
Far  [author] 3 Sep, 2016 @ 4:21am 
The sight is fixed, for both L1A1 and FAL versions. That took a while, didn't it?
G 4 Aug, 2016 @ 1:29pm 
I hope you fix the sight soon, I really like the G3/PTR91 over the L1A1/FAL
Far  [author] 10 Jul, 2016 @ 2:10am 
I see. No idea why would that happen, I will try changing some things.
H3LLGHA5T 10 Jul, 2016 @ 2:04am 
https://www.youtube.com/watch?v=jNqQZBuDt9M
My mistake, should work now.
Far  [author] 10 Jul, 2016 @ 1:56am 
I would take a look at it, but the video is private and I can't view it.
H3LLGHA5T 9 Jul, 2016 @ 6:16pm 
I could try disabling AA but I don't think it's caused by it. I will try to make a video if I get around it tomorrow :)
Far  [author] 9 Jul, 2016 @ 12:17pm 
I still don't quite understand. Could it be caused by antialiasing?
H3LLGHA5T 9 Jul, 2016 @ 11:57am 
I mean the light texture has z-fighting for me if you move the gun, but it's perfectly fine in stance,
Far  [author] 9 Jul, 2016 @ 10:54am 
I don't know what do you mean. The sight is just a simple texture that emits light, there is no reason why would it flicker.
H3LLGHA5T 9 Jul, 2016 @ 8:38am 
The night sight color is still flickering...
Far  [author] 30 Jun, 2016 @ 8:28am 
Yes, they should be. Check changelog.
Dcheddar 29 Jun, 2016 @ 8:20pm 
are the iron sights fixed & sighted in ?
Far  [author] 6 Jun, 2016 @ 12:24pm 
This uses default FAL and MP5 reload/handling sounds.
ReconNinja 6 Jun, 2016 @ 11:35am 
How do you change the sounds for the reload animation? I want to make my own personal sound pack that includes this weapon, but I don't see any sound files in this mod's VPK, only a sound cache file.
D-Rob ❸ 26 May, 2016 @ 7:15pm 
Night sights flicker, needs fixing.
Far  [author] 28 Mar, 2016 @ 9:11am 
Look at 4th screenshot.
mayosandwich 28 Mar, 2016 @ 5:04am 
Night sights?
-TIG-AVii0NiiK 24 Feb, 2016 @ 10:58am 
I didn't even notice anything but the optic placement, everything fine now :) The Red Dot is now a tiny bit too low, but that's just me being overcritical here :P
Far  [author] 24 Feb, 2016 @ 2:54am 
All right, everything *should* be fixed, if there are any more bugs, let me know.
-TIG-AVii0NiiK 22 Feb, 2016 @ 2:17pm 
No worries dude tyt. I appreciate the quick response :) Still using a bunch of ur badass skins and replacements :steammocking:
Far  [author] 22 Feb, 2016 @ 1:01pm 
Yes, I know about that, some other things are also not working properly, but unfortunately I don't know when I'll have time to fix it.
-TIG-AVii0NiiK 22 Feb, 2016 @ 12:25pm 
Greetings. Nicely done just as usual :D Could u check the Holo and 1x Red Dot placement? I double-checked and noticed that my bullets hit below the center - on other weapons they're on point.
CommandoRyanbo 10 Feb, 2016 @ 5:10pm 
Thank you Farengar for this. Great to see it return to the game. Thanks a ton! Subscibed.
Far  [author] 7 Feb, 2016 @ 4:29am 
I am aware of it, apparently latest update broke all worldmodels. I will fix what I can, but for many mods, I no longer have the files on my hdd, so don't expect everthing to be fixed.
Danne Mannen 7 Feb, 2016 @ 3:35am 
All the player models that uses the ptr-91 does have a strange grip on it, is there any way for this to be fixed? I would really appreciate it.
WolfePutaski 6 Feb, 2016 @ 10:59pm 
When I focus, the sight (except for iron) goes higher. Fix pls.
Thisidfor 9 Jan, 2016 @ 2:16pm 
Red dot sight and Holo still seem misalighned to me. Shots seem to hit a bit lower than point of aim
Far  [author] 20 Dec, 2015 @ 1:42am 
Thanks for letting me know, I was testing all the scopes but forgot about iron sights. Well, it's fixed now, hopefully without breaking anything else :)
phale 19 Dec, 2015 @ 9:00pm 
I think you screwed up the iron sight animations man.
Far  [author] 19 Dec, 2015 @ 9:31am 
Everything should be fixed now.
DarknessArising 18 Dec, 2015 @ 4:56pm 
the scopes sit a bit too high
Donald Reagan 8 Dec, 2015 @ 9:29pm 
The scopes are off center.
yoshinoya 23 Nov, 2015 @ 2:12pm 
YES
E
S

Original FAL FTW
Boner Nimrod 22 Nov, 2015 @ 5:18pm 
I should also add that I usually use custom 4x scopes and reticles such as an Elcan Spectre with Susat post sight and a PSO with 1p29 post sight.