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The issue I've been facing besides the fact I work full time, is I've not been able to re-compile the model with the edits we've made due to the vast amount of animations on it. Looking at the source code for the smd compiler it appears there is an arbitrary limit of animations per .mdl file so this has held the update back for some time until I can find a work-around to re-compile it again.
Bizz (who originally compiled them) has stopped responding to messages entirely and is only left as an author due to him porting them all in the first place. I do hope to fix this issue soon.
1. GetBoneMatrix - [C]:-1
2. UpdateOrientation - lua/autorun/sh_power_armor_anims.lua:493
3. UpdateOriantations - lua/autorun/sh_power_armor_anims.lua:480
4. fn - lua/autorun/sh_power_armor_anims.lua:452
5. unknown - lua/ulib/shared/hook.lua:109 (x274)