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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1534667228
I am doing a bit of test to see if the problem of 180 degree turn can be solved. As seen in the screenshot above, The despawning happened on the left hand side, right to the words "Highway". I am thinking if I reverse the traffic flow, the cargos would be having a 180 degree turn.
But interestingly, I received a no road access sign after I have connected both ends of the building, that may be the root of the problem...anyone could help?
Step 1) Put down a normal road - Any kind will do, you'll delete it later
Step 2) Using the NoPillars Mod (I have a box on the bottom left) I select No Collision (+No Zoning) from the bottom of the two drop down boxes (Zoning/Collision) - This means the building won't "collide" when you're looking to place it down
Step 3) Change the Zoning/Collision type back to "Default" and install the rail conenctions and road connections
Step 4) Profit????
It's like returning vehicles *must* pass the exit point of the cargo station before they can despawn. A pity, a nice station apart from this mishap... :(
it is so beautiful thumbs upppppp
Not sure where the 0 of the x,y,z is based on, the arrow from the front, midlle of asset or the train track. I can't figure it out, if someone know... It will be very appreciated!
@GCVos: good idea! I'll try to move the road maybe it will change spawn behaviour. When I got some time, I'll check this but currently working on some other asset atm.
I go with Don'tCryJustDie: would be better without the sunken rails. Good job though, it's a good basis you can improve. And you should!
@DontCryJustDie: I've tried to just change the track for a ground one but truck spawn went totally crazy :-( no matter what value I changed, nothing changed! I don't want to spend more hours to tweak it for now. I'm so annoyed and pissed by the cargo AI, I'll look into it later...
could you please do a version without the sunken rails?