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I have plenty of other levels in this collection that may be more to your liking. Try them out. :)
As a footnote regarding "the drop", your immediate vicinity is visible to you at all times, and you can always disconnect trapdoors anytime, so the "unexpected" trapdoor placement shouldn't be a problem to the gameplay.
The sniper's fire cannot be dodged, but he can be distracted by alarms and flickering lights . It's been 2 years since I made this, so I can't really remember how I beat it. But I'm glad you guys enjoyed it.
There's no 1-5 star rating, if that's what you're looking for.
Just thumbs up if you liked it. :) I'd appreciate it a lot.