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I hate that they are skyscraper size dinos and are always in the way.
Name your price.
I'd love to hear about your mod @Triceraflops Gaming
Consider that you can replace any spawn with anything else. for instance, if you changed all of the spawns to raptor_character_bp_c you'd get dozens of raptors, everywhere, always.
But then remember that some spawns are hard-locked. change it to quetzal_character_bp_c and you'll end up with basically an entirely empty map and no more quetzals running around than there were before you did that. The reason is that quetzals, mosas, and gigas, just like the alphas, are hard-locked to not spawn after a certain number is reached. If your mod critter isn't similarly hard-locked, it'll keep spawning. as a result, the spawn rates are going to appear to be much higher, simply because it continues to spawn them rather than turning it off once you've met the required amount
Also noticed my 900k+ HP giganotosaur was at 30k after the server restarted. I'm totally ok with that, as 900k just seems completely absurd and pointless. I'm just curious on what the stat standard is supposed to be with this mod. As is, it's all over the place.
It would also appear they easily ragemode again.
The wild ones seem to also have crazy high hp, as 1 wild one killed all the ones I had force/dotamed (most over lvl 100) very quickly without showing much damage.
I've also noticed that there is a HUGE increase in giganato spawns on my map. I'm using the Valhalla map, which limits the amount of spawns to 1-3 in the world at a time roundabout, and now I'm finding a lot of them. 12 alone in one area of Valhalla's version of Carno Island, which is where I did the taming hp testing.
Thanks for the mod! :)
destroywilddinos
to refresh the dinos in game.
Another game breaking issue that was fixed was the Giga's ability to destroy stone structures, so no more "unkillable" troll monster, I mean not even a lvl 230 tamed Giga was able to kill a lvl 1 wild Giga and if you were trying to kill it with Rexes you were only feeding the wild Giga.
Dinos in ARK are not size accurate, the Giga's size is not an issue unless you're talking about the fall damage from dismounting it.
Trying to reduce the Gigas size just to make the rexes look less whimpy is not woth editing tons of entries in the Dev Kit.
No, a smaller version is not planned so far and is not likely to be.