Cities: Skylines

Cities: Skylines

AutoSave Countdown
36 Comments
pulec 21 Jun, 2022 @ 12:40pm 
Eh, I noticed the movement with click and arrows or something, but I managed to make the label disappear. Options would be nicer.
pulec 21 Jun, 2022 @ 12:38pm 
Could you make the option for 21:9 and other aspect ratios? This seems to be only for 16:9.

But hey there is source, thanks.
BobGrey 13 Jun, 2019 @ 2:53pm 
I figured out that each time the game saved, the timer is n+1 seconds off (where n is the amount of seconds left on the timer the last save). Fist save is exactly on time. Second save is 1 second early. Thrid save is 2 second early. And so on. Is there any way to force-reset the timer?
Right now, I have my saves set to 10 minutes, and the time was 12 seconds off last time.
BobGrey 13 Jun, 2019 @ 8:51am 
I've been having an issue where the save gets "stuck" on the packaging phase, causing a crash on next save. After some research, it seems that if I stop everything I'm doing when it saves, it won't get stuck on packaging. This requires knowing when the save will occur, so this mod should be of MASSIVE help!
One question: can it be resized? I fell like that with how small it is, I wouldn't notice it, and therefore I wouldn't know when to stop.
Gabrielium 5 Oct, 2018 @ 6:00pm 
The offset might occur because time is being counted during the autosave. If you cancel any ticks while the game is autosaving, that might fix the offset.

There may be an event like "OnSave" that you could detour to start the timer after each save, but I don't have a copy of the source code with me right now so I can't look at it.
Eluminate [NL] 3 Jul, 2017 @ 8:34am 
@Annegret: I looked trough your code and I think I know why the offset occurs. I'm taking a copy of your Github code to test it out and see if the fix I have in mind works.
chill_eule 25 May, 2017 @ 11:26pm 
i'm having the same out-of-sync issue. the longer the game lasts, the more the timer gets behind.
shit slinger 3 Jul, 2016 @ 7:52pm 
Lol
yoda gaming  [author] 3 Feb, 2016 @ 1:06pm 
Hmm, it maybe gets out of sync but I'm not quite sure how to fix that because I think it relies to the Unity Engine..
Darth Bambi 3 Feb, 2016 @ 1:04pm 
I've also had that happen but it doesn't always do it, not a game breaking thing, i just stop what I'm doing when the timer turns orange.
yoda gaming  [author] 3 Feb, 2016 @ 3:42am 
@thebigeasy67 lol thats strange, because at my system the time fits perfectly.. Maybe some other users can relate?
thebigeasy66 2 Feb, 2016 @ 5:35pm 
Just some more feedback, I've noticed that the timer is slightly behind the actual autosave time (ex: timer is at 0:05 and it is already saving). The timer's "second" might be just a fraction longer than a real second. It might be just my computer though.
yoda gaming  [author] 16 Jan, 2016 @ 2:17am 
@Darth Bambi: Glad you like it :)
Darth Bambi 15 Jan, 2016 @ 3:11pm 
Works perfectly, can now reposition timer with ease.
yoda gaming  [author] 15 Jan, 2016 @ 2:40pm 
Allright, the update is uploaded, check the description in order to learn how to change the positon.
Darth Bambi 12 Jan, 2016 @ 10:39am 
Awesome thanks.
yoda gaming  [author] 12 Jan, 2016 @ 9:30am 
@Darth Bambi: I could add a shift option which allows you to set the position how you like. I'll work something out!
Darth Bambi 12 Jan, 2016 @ 9:26am 
Good mod, only thing for me is that it overlays the Free camera button and is hard to read, is there any way i can shift it to the left abit?
yoda gaming  [author] 25 Dec, 2015 @ 3:39am 
@thebigeasy67 hmm I investigated that, but I wasnt able to reproduce this. I loaded up a map, and then directly loaded another map without going to the main menu, but I don't experience this.. Even tho, I will release a small update which SHOULD fix the issue. Report if it worked :)
thebigeasy66 17 Dec, 2015 @ 7:07am 
Yup. The old one is overlaying the new one
yoda gaming  [author] 17 Dec, 2015 @ 3:56am 
@thebigeasy67 so you mean the old countdown is still under the new one? I dont know if I interprete the screenshot the right way..
thebigeasy66 16 Dec, 2015 @ 6:03pm 
May have found a bug: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=577102524

It happens when you load a map from another map.
yoda gaming  [author] 9 Dec, 2015 @ 10:34pm 
Thanks y'all!
Spanish_Poison 9 Dec, 2015 @ 1:59pm 
Fantastic ..!!!
mod very useful for me, thank you for sharing ;)
ninjapig40 5 Dec, 2015 @ 9:44am 
Great mod!
yoda gaming  [author] 2 Dec, 2015 @ 9:51am 
@jokiab hmm, sure that you enabled autosaving? it will be hidden if not.
jokiab 2 Dec, 2015 @ 9:49am 
The time is not showing in my ui?
ez1 1 Dec, 2015 @ 10:59am 
This is really a great idea and an incredibly useful mod, as IDK how many times the game has frozen because I was doing something during the autosave.
michel.robichaud 30 Nov, 2015 @ 5:01pm 
Tyed it out: Works quite well (as you would expect...)! Now I have a better way to track how much I play too!
yoda gaming  [author] 29 Nov, 2015 @ 2:10am 
Thanks to all youguys for liking my mod :)
Driks 29 Nov, 2015 @ 2:04am 
You. Save. My. Saves. Thank you!
michel.robichaud 26 Nov, 2015 @ 3:05pm 
Congrats for the first mod. Might be useful so I'l try it out. :steamhappy:
yoda gaming  [author] 26 Nov, 2015 @ 7:10am 
@thebigeasy67 Thanks for testing :)
@Zaunpfahl Thanks for using!
thebigeasy66 25 Nov, 2015 @ 7:11pm 
Works with After Dark. :)
Zaunpfahl42 25 Nov, 2015 @ 1:54pm 
interesting idea, thanks for sharing!
thebigeasy66 25 Nov, 2015 @ 9:30am 
Thanks so much!!