Space Engineers

Space Engineers

AAM Donau Guided Missile Corvette [All Vanilla]
16 Comments
Dwarf-Lord Pangolin  [author] 8 Aug, 2017 @ 11:10pm 
Garrus would be ashamed of me! ;) I've got the Mk. II ready to roll out; just waiting on the latest guidance script.
Mohawk 8 Aug, 2017 @ 2:58pm 
Projection placement is broken.
When corrected, the nose of the missile is not build.
;) Need a bit of calibration!
SiXiam 23 Apr, 2017 @ 11:19pm 
Assume control? I think you mean assuming direct control.
Dwarf-Lord Pangolin  [author] 12 Jan, 2016 @ 3:15pm 
Alternatively, you can manually assume control of each missile's remote control block; doing so will let you manually guide that missile onto the target. It only works out to 5 km and you can only guide one at a time, but it does give you more precision. If you install another flight seat, it also lets you fly the ship while another person steers the missile onto an enemy, allowing you to fly near max speed away from them while still firing.
Dwarf-Lord Pangolin  [author] 12 Jan, 2016 @ 3:15pm 
Hi OnionBreath! Sorry for the late response, the holidays were more than usually hectic. I'm really glad you like it! You've correctly summarized it's role; it's very squishy, but it can put out quite a bit of hurt for its size. :3

Sorry for the lack of directions. Here's how it works:

=The projectors are turned on manually, on the second page of the hotkey bar. This is inconvenient, but it allows you to select what loadout to fire (all antiship missiles, all EWAR, or the default loadout of one EWAR and two ASMs).
=The welders are also on that page, and also manually activated (I've had bad experiences with welding at speed :( ).
=Launching the projectiles is done by running the programmable block that is also on the second page; this will activate Whip's fantastic guidance script.
OnionBreath 25 Dec, 2015 @ 9:02am 
And now I must ask the noob question here....

How the hell DO you fire the ASMs? I ask because I noticed the controls are a bit different from the Komodo and when i went through the motions of clicking the timers, nothing really happened.

Considering that you didn't list directions on how to fire them, I'm guessing the reason the timers didn't work was entirely due to user error but it would be very helpful if you could walk us through the steps of how to fire your missiles. Not even the projectors turned on without my directly going into the k menu, which I'm guessing is not the idea.

Thank you so much! Hope this design gets more subs. It's very intuitive.
OnionBreath 25 Dec, 2015 @ 7:45am 
"Glass Cannon" but it doesn't need armor. It's job is long-range firepower. If you're doing things right, you shouldn't be getting engaged in knife-fights to begin with. I really would hesitate to take this against smaller fighter craft as even a well-placed rocket could disable or do significant damage. But it's not helpless to fighters by any means and it has the missiles to issue forth a lot of pain to larger ships.

What really caught my eye was how much you can get out of those ion thrusters. It's so light a ship that the ions are more than enough to keep it mobile. I find that very refreshing. Now this is an older ship and thus, I wouldn't expect it to perform well in-atmosphere. Perhaps by updating some of the thruster to hydogen or putting atmospheric thrusters, you could take this close.
Dwarf-Lord Pangolin  [author] 11 Dec, 2015 @ 7:30pm 
In other words, magic. ^^ Speaking of which, you really need to be listed as a contributor, Whip. :p
Whiplash141  [author] 11 Dec, 2015 @ 5:59pm 
@ColdAsIce:
Essentially :) The missiles will fly wherever the ship is pointing
FreshAsIce 10 Dec, 2015 @ 2:30am 
is this laser guided?
Whiplash141  [author] 9 Dec, 2015 @ 8:51pm 
Q: "How does this work?"

A: Crap-tons of vectors :P
FPC 7 Dec, 2015 @ 7:17am 
Looks great, shoots great. Glass cannon however but I love it :)
TheFurryLion🦁 2 Dec, 2015 @ 11:49am 
wow, that design ... I LOVE IT
Dwarf-Lord Pangolin  [author] 27 Nov, 2015 @ 9:27pm 
Yep, all vanilla!

"How does this work" is a little vague; which aspect of the design are you asking about? (If it's the scripts, you'll have to ask Whiplash141, because it's all magic to me. ;) )
Illogically Sound 27 Nov, 2015 @ 6:39pm 
How does this work?
leo312 27 Nov, 2015 @ 2:29pm 
Vanilla only?