Black Mesa

Black Mesa

IIopn Mp5 Animation
101 Comments
chonkyfire33 6 Feb, 2024 @ 12:07pm 
can you make a mod that adds a Grenade Launcher reload the mp5?
Osgood-Schlatter's disease 25 Mar, 2023 @ 10:36am 
@Ysubby have you seen IIopn's V2 animations?! There so cool! and check out Project HL2 by IIopn as well!
Ysubby 25 Dec, 2022 @ 4:56am 
The coolest animation that i ever seen. Can i use this animation in my little project if i credit you?
C1TY 20 May, 2022 @ 12:15am 
6/10
Flpstrike 18 Feb, 2020 @ 1:13pm 
Jesus
crimsncld 21 Jan, 2020 @ 10:15pm 
Ok, ty :D
iiopn  [author] 21 Jan, 2020 @ 8:03pm 
@FoxPoser
Yes, or it's going to be much easier if you set up a custom folder.

You can follow it here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=502670746
crimsncld 21 Jan, 2020 @ 11:41am 
I like this so much, but why i cant hear the sounds of reloading. Should I type snd_restart in the console.
1v4n94 17 Jan, 2020 @ 6:03am 
By the way, I'm a fan of your work!
1v4n94 17 Jan, 2020 @ 6:02am 
Thanks for updating this reanimation project in 2019! :steamhappy:
iiopn  [author] 16 Jan, 2020 @ 10:17pm 
@Weird Finches
Huh, guess I could take a look at it.
Weird Finches 16 Jan, 2020 @ 5:56pm 
Hey man cool to see you uploading again. I noticed a small issue with this addon. In one of the previous content updates the devs fixed the reload timings so that the ammo count would update as soon as the player inserts the magazine. That mechanic seems to be bugged with this addon however. Not sure if this is something you can fix on your end but I just thought I'd bring it up.
john 24 14 Jan, 2020 @ 12:22pm 
ok
iiopn  [author] 14 Jan, 2020 @ 1:29am 
@diegoboto1
Nope, sorry man.
There are somethings which I can't even do even if I wanted to.

I already did as much as possible so that it could be used by as many different mods as possible.
john 24 13 Jan, 2020 @ 4:36pm 
Will you make it compatible with other mods?
Lettuce9018 13 Jan, 2020 @ 1:29pm 
can u do the 357 next?
WAcrobat19 5 Jan, 2020 @ 12:13pm 
nvmd
WAcrobat19 5 Jan, 2020 @ 12:11pm 
the animation isn't playing before. and now, the weapon model isn't there
LoneWolf 1 Jan, 2020 @ 9:19am 
@IIopn Are you planing to do a animation pack?
iiopn  [author] 1 Jan, 2020 @ 8:17am 
@LoneWolf
I'll think about it once I reanimated all of the other weapons first.
LoneWolf 1 Jan, 2020 @ 6:47am 
@IIopn What I mean by this is that YOU being the creator of the animation should make an animation using IIopn Mp5 Animation on MP5-SD if you want of course.
iiopn  [author] 1 Jan, 2020 @ 5:09am 
@loneWolf, yeah, go on ahead
LoneWolf 26 Dec, 2019 @ 8:13am 
@IIopn hey man can you use this animation of yours on CSGO MP5-SD https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1483232869 ?
W.D. Gaster 14 Dec, 2019 @ 4:55am 
@IIopn thanks!
iiopn  [author] 13 Dec, 2019 @ 11:46pm 
@classy houneye.
Yeah, I don't know why that is either...
A custom folder fixes it entirely though.
W.D. Gaster 13 Dec, 2019 @ 12:44pm 
@IIopn is there a reason why the re-animations only work on certain game startups?
iiopn  [author] 13 Dec, 2019 @ 9:37am 
@Nevermore2790
So you move a bit faster for a few seconds while crouching right?
I don't know, I can't really tell the difference, tried removing my mod, I mean, I can see the movement is faster than just crouch.
But I see no difference with, or without my mod.

Oh, and I found out why the darkeing thing.
I'll upload the fix once we figure this thing out.
Nevermore2790 13 Dec, 2019 @ 9:04am 
@Ilopn, crouch while sprinting.
iiopn  [author] 13 Dec, 2019 @ 8:50am 
@Nevermore2790
Power sliding?
What? How do you do that?
Nevermore2790 13 Dec, 2019 @ 5:05am 
Now that you've fixed the weapon sway, muzzle flash and bullet ejects, there's only one problem with your reanimation pack for some reason.

When you are crouching, your weapon models get covered by some shadow (just got a little darker). Power sliding with your Glock seems a little hard as well, or was it just me?
Gooey 18 Nov, 2019 @ 11:37pm 
Love your animations. I played with your pack back in the 2012 mod release, and hope to be able to use it again once Xen is out.
Reinvun 21 Aug, 2019 @ 4:14pm 
Nice, mind making re-animations for all weapons ?
_v43d3rm4k4r 11 Aug, 2019 @ 4:50am 
You have crashed my game, i just replase gameinfo.txt and saves do not working anymore
DeltaSatelite96 6 Jun, 2019 @ 11:10pm 
reload sound was work once until for whatever reason stop working
Flaninty 6 Oct, 2018 @ 7:05pm 
please make animations for all weapons
THE FRICKIN' CLOWN 24 Aug, 2018 @ 4:42pm 
Does it work with hand replacements, If it doesn't, maybe you can make the replacing work?
Jeremiah 23 Jun, 2018 @ 2:21am 
Nice! I like this animation alot more because it feels alot less stiff.
iiopn  [author] 23 Apr, 2018 @ 5:05am 
@Nevermore.
I'll update it once the Xen hits live.
More or less, that should be stable...
I think.
iiopn  [author] 23 Apr, 2018 @ 4:54am 
@Nevermore2790
I ain't gonna be taking any chances..
Sorry man, I'm now in a full time job as a game programmer, and it's quite hard to find time to maintain soo many different mods.
Nevermore2790 22 Apr, 2018 @ 9:09pm 
@Ilopn, maybe you can now update your weapon reanimations..... I do not know if the Public Test Beta fixes the issues with the Workshop (100%)?
FokeyT26 20 Nov, 2017 @ 4:49am 
you should make 357 one
Mr.Thanonchai 12 Nov, 2017 @ 1:30am 
this is from 2015 and still work from 2017
Jesus is Lord. 19 Aug, 2017 @ 11:47pm 
I would love to see an animation like this for the crossbow. The running animation especially looks just plain awful.
Cryoshell 31 May, 2017 @ 1:03am 
Hey IIpon you can recompile your model with $scale 0.5 in QC file.
orangeninja27 30 May, 2017 @ 12:18pm 
Alright. I sent you a friend request just in case we ever need to talk for any reason.
iiopn  [author] 30 May, 2017 @ 12:08pm 
@orangeninja
You can google it, and find the first steam discussion page about setting up a custom folder

I would love to link you to it, but...
You know, those link removed things....
orangeninja27 30 May, 2017 @ 9:05am 
Could you help me with the gameinfo.txt? The links are removed, so I can't get it. I might be able to make a fixed version for you using Winmerge, by the way.
UndeadShadow64 17 May, 2017 @ 1:45pm 
I hope you're working on the other weapons too. The animations are very well done!
SPONGEDOG001 17 Apr, 2017 @ 6:18pm 
is it justr me or dose it seem like its buggy with shadow mapping
Nascu 31 Mar, 2017 @ 6:56pm 
could you help me out with this?