Left 4 Dead 2

Left 4 Dead 2

AK-47 - L4D1 Rifle Animations
32 Comments
clever john 8 Jun @ 11:23am 
man these animations are all messed up. completely broken, unplayable. i don't know if that's a bug but you need to fix it
⋆。˗ˏˋsfXˎˊ˗ 。⋆ 26 Jun, 2024 @ 2:18am 
must be lower tho its to high up and makes it look less l4d1-ish..
The Door to Guf 14 Aug, 2023 @ 10:20pm 
no TLS skin
Шныг 25 Dec, 2022 @ 2:21pm 
Сделай оружие поменьше, по сравнению с м16, это выглядит не эстетично и взведение оружие на пол экрана мешает
Olive Higgins 30 Mar, 2022 @ 9:17pm 
no TLS skin
SkullkeeperVSK 13 Feb, 2021 @ 4:21pm 
I wanted to like this mod, but the gun has a VERY annoying bug when firing where the gun with sputter about on the screen.
Наблюдатель 6 Dec, 2020 @ 11:21am 
@Flash-19 He gave the ak L4D1 animations he made so it feels like a L4D1 weapon retard. He knows it's not from the original game.
Flashqaˣᴰ 11 Oct, 2020 @ 10:38am 
there's no ak47 in l4d1 lol
NvMe 令 9 Oct, 2020 @ 5:45am 
This mod needs a bit of polishing and it would work
The Renegadist 10 Aug, 2020 @ 12:27am 
Left arm clips into the camera even at standard FOV. Weren't you working on an improved L4D1 animation pack for all the weapons, is that still being worked on?
Vortex 14 Sep, 2018 @ 3:23pm 
Great mod. It would be better if position of the gun were like m16 l4d1 mod.
eatingcookie 19 Dec, 2016 @ 6:35pm 
Do rest of guns?
Spoony 11 Apr, 2016 @ 6:57am 
Do you plan on updating this and the SCAR in the same way you did for the M16 to change their origin position?
Pingas 10 Feb, 2016 @ 3:22pm 
Military sniper might not work quite so well with the hunting rifle animations due to how your right hand grips the hunting rifle.
miss Kylie 20 Dec, 2015 @ 2:59pm 
This worked much better than I expected it do.

The only issues I have is that the AK is the only weapon to have the bolt racked when it's picked up, which creates mild inconsistencies with all of the other anims. I think that it would have looked better had you merged the boltrack sequence with the reload instead of the draw, but timings prevent that from working properly, so I digress.

The only other issue I have is that the AK mags are rock & lock mags, but thats a minor quip that likely nobody else would have noticed.

Next up, Sniper Rifle? Any plans for that? Just curious. The Hunting Rifle anims could be tweaked to fit the G3, but I have no clue if you're going to be dealing with that.
Köllymi 8 Dec, 2015 @ 6:44am 
Ok. it makes sence like that too. But it's just doesn't feel so good, when your gun is pointing out of your ear/mouth.
Lt. Rocky  [author] 6 Dec, 2015 @ 12:55pm 
It says right on the description.
Köllymi 6 Dec, 2015 @ 12:26pm 
it's nice that you did this, but why the fuck you moved the weapons so close to the screen like l4d2 weapons? l4d1 weapons were os much better in the view position
Spoony 5 Dec, 2015 @ 2:20pm 
Love this! Does this mean you're gonna overhaul your other animations as well and possibly do the deagle?
VANzilla 2 Dec, 2015 @ 11:34pm 
Great gun wish I had the 75 round drum for it.
Arumondo 2 Dec, 2015 @ 6:04am 
You're the most awesome L4D2 mod maker!
Pingas 29 Nov, 2015 @ 1:27pm 
That autoshotgun bolt pull for the deploy animation is such a nice touch. I love it!
Dune Jumper 29 Nov, 2015 @ 10:48am 
Personally, I'd put the weapon origins closer to the bottom of the screen, like in the original L4D. That might hide the floating arms, too.
๖ۣۣۜ𝒮𝓂𝒾𝓁𝑒 28 Nov, 2015 @ 5:30pm 
thx ;))
Tura-Kenz 28 Nov, 2015 @ 1:13pm 
That's not how one reload an ak. . .
Oh well.
PT # Maniac # 28 Nov, 2015 @ 1:07pm 
wow
inerCy 28 Nov, 2015 @ 1:04pm 
ROCKY YOU ROCK
[FR]TomTeh 28 Nov, 2015 @ 11:54am 
wow
:steamhappy:
XX // 28 Nov, 2015 @ 2:43am 
escandalosa! :runeshock:
Domaaaaaaaaaaaaaa 27 Nov, 2015 @ 4:01pm 
LEGIT
press v to hydrate 27 Nov, 2015 @ 3:22pm 
You sure are really good at this
Little BitChie 27 Nov, 2015 @ 3:08pm 
"1 person rated this up, including Lt. Rocky"
Ooh, cheeky.