Cities: Skylines

Cities: Skylines

Harmony Housing Block
22 Comments
Stue stands for Amber Heard 28 Feb, 2018 @ 3:46am 
is the updated version coming?
im sweating just thinking about putting a fixed version here man
Junna  [author] 15 Apr, 2017 @ 8:19pm 
@slewed; you could email me at luka.butterfly@gmail ; and I'd try to add that if the game editor is permitting.
SleweD 15 Apr, 2017 @ 5:58pm 
I fixed both of your Hong Kong tower block assets with better LODs if you want them, but I don't know how to send them.
Bulletcatcher 12 Nov, 2016 @ 4:44pm 
Wow... great work. thx
Menno 22 Aug, 2016 @ 1:51pm 
Nice asset! Beautifully lit at night.
mottoth 6 Jun, 2016 @ 2:56pm 
Well AJ3D, the RICO dev, did some troubleshooting those past couple of hours and lifted the Unique Building requirement once again. So with the latest RICO update growable sare working as they did before.
Junna  [author] 6 Jun, 2016 @ 11:15am 
Oh, wait, that ruins a lot of buildings I have now. My city. I have a ploppable alternative version, I guess I can upload it later.
mottoth 6 Jun, 2016 @ 11:01am 
I used to make my own RICO xmls for my private use until now but the latest update of the RICO mod makes now mandatory that assets are Unique Buildings. Hence this easy trick won't work anymore and asset makers now really have to upload a separate RICO-friendly version in the Unique Building category.
Junna  [author] 6 Jun, 2016 @ 10:53am 
I made a ploppable RICO version for private use, but I am not sure how to upload it so that the xml comes with it. You can make a ploppablericodefinition.xml file and as long as it specifies the correct name in the field, it will make any building (zonable or a unique building) you define a RICO ploppable with whatever stats you desire.
mottoth 6 Jun, 2016 @ 8:59am 
Any chance to get a RICO version please ?
ngwivern 6 Jun, 2016 @ 7:21am 
The asset appears, but I can't add them into any theme...usually it has a drop down menu for user to select which theme they can go into, your original one also have it.
Junna  [author] 5 Jun, 2016 @ 12:39pm 
I'm not sure what you're trying to do. Your modifed thing should appear when you load if you have done it right?
ngwivern 5 Jun, 2016 @ 5:17am 
hi, I am amending your asset by adding some details, changing level and changing the color. How can I set it enable user to "add to style"?
Junna  [author] 18 Apr, 2016 @ 2:12am 
No idea. I haven't seen that myself. Perhaps the great height makes it so?
chaosmercenary 14 Apr, 2016 @ 1:00pm 
Is there a reason the game thinks this asset is like 6 feet tall? For example, if there are dead people, the icon shows up way low on the building
Captain-No 17 Feb, 2016 @ 12:20pm 
fit well in the -CHINA- No´s all in one Collection:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=625370920
Baleur 10 Dec, 2015 @ 6:18am 
wowowow
No Dread 1 Dec, 2015 @ 6:26pm 
I love supertalls!!! Thankyou!
Londsw 29 Nov, 2015 @ 8:48am 
thx
Junna  [author] 29 Nov, 2015 @ 7:02am 
To make it ploppable, use the Search Box Mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=540758804&searchtext=

Then zone the buildings you build. It works as a functional plop-mod.
Londsw 29 Nov, 2015 @ 5:56am 
is it possible to have it as a unique buildings or park so it could be popable?

nice work btw
nightbreed 29 Nov, 2015 @ 5:52am 
ohshi vad rultig