Arma 3
ZeroReal-NoSway_NoFatigue
16 Comments
Mylo25 12 Mar, 2019 @ 11:36am 
This Mod does not currently work with the latest Arma as of this date.
Aelith 15 Jan, 2018 @ 5:55pm 
seems this mod no longer works to shut off fatigue
Flash_AU 24 Apr, 2017 @ 7:17pm 
hey man is there a way you could add a server key? Because me and my mates cant get this working on my server because there is no server key!
topshotz357 25 Dec, 2016 @ 5:56am 
can you make a recoil reduction mod?
[9RT]V®M®F® 10 Oct, 2016 @ 8:07am 
Hello! After update today not working((
Juice 24 May, 2016 @ 7:44pm 
What does this do for accuracy? Does it remove the need to hold breath for a more accurate shot or do we still need to do that?
Linux 20 Apr, 2016 @ 4:35am 
.bikey? man
just_some_dude 10 Apr, 2016 @ 11:31pm 
It does not remove all sway and all fatigue. It only works with default kit using an RCO, as soon as you use Virtual Ammo Box or Virtual Arsenal to change your kit it no longer works
Jessa Doom 9 Dec, 2015 @ 5:03pm 
Thanks SH

I jush had an update and fatigue is a little better and i only have your mod installed and i have no idea why fatigue isn't working for me i'll uninstall the game and restart see if that works.

I have noticed some glitches in the maine game without mods can't play it at all in the veteran and elite difficalties equipment go missing, i die for no reason, and it crash every few minutes below these the difficalties are ok.

Thanks again idea thoughs on more weapons mods
SHOrage  [author] 9 Dec, 2015 @ 2:43pm 
J,

Bohemia messed this update up with with this SWAY issue and they way they handle the mechanics.

These work fine for a bunch of people. Maybe another mod is interfering with it.

Jessa Doom 9 Dec, 2015 @ 10:42am 
Thanks SHOrage

I had no other sway/fatigue mods when using your's though i did stop your's and tried a no fatigue one on its own and the was worse i couldn't move a meter before being knacked and my chap had no kit so weight wasin't an issue.

Even without these mods the game machanics should be close to reality then why in real life a soldier runs a 100 meters plus fully kitted and not all that fatiuged unlike in game when walking 20 meters and the soldier is near death and i'm sure you can walk or rum many meters without trouble again unlike the games machanics witch are not true.

I have no other nods that would effect fatigue so your's or the other one should not make fatigue worse so any ideas.

If these soldier in the game were real and i a real battle they wont stand a chance as they can't walk (Knacked), run (Near death), and shoot (Uncontrollible gun swat) acorrding to the games machanics.
SHOrage  [author] 7 Dec, 2015 @ 4:49pm 
thank you coowhart, i is stoopid
Diabeetus 7 Dec, 2015 @ 4:46pm 
cohorts you idiot
SHOrage  [author] 7 Dec, 2015 @ 2:39pm 
Try ZeroReal-NoSway_NoFatigueTest, it is untested.
SHOrage  [author] 7 Dec, 2015 @ 2:30pm 
My cowharts tried it and said, it was good. Make sure all other fatigue mods and sway mods are disabled or removed.

I prefer the reduced sway version. This no sway is very stiff and unrealistic. Let me know. i have something i can try but ill make another version for you instead of adjusting this one.

remember, disable all other sway/fatigue mods and only use one of mine at a time.
Jessa Doom 6 Dec, 2015 @ 6:58pm 
Hello SHOrage.

On using your mod I'm finding on the gun sway is good as it's much like how i hold my guns i the real world, but as for the fatigue is still there in fact much worse i think you went up instead of down on the code.