Insurgency

Insurgency

P220
60 Comments
Tim 7 Sep, 2018 @ 4:05am 
Can i have the permission to make a retexture of this?
Cleanerman247 7 Jul, 2018 @ 9:22pm 
Bless you, Hyper.
NeckHurt 11 Mar, 2018 @ 9:27pm 
can you make for makarov
shinji 7 Aug, 2017 @ 7:15am 
Very Noice
God 6 Apr, 2017 @ 5:28pm 
With the most recent insurgency update it doesn't seem that the gun is being full animated.*
God 6 Apr, 2017 @ 5:27pm 
Please add a tactical rail below the barrel and animation support for loading the gun at the beginning of the round and adding extended mags to the weapon. I think that would make this mod so much better! Great mod otherwise, though!
Mandrake 6 Oct, 2016 @ 9:41am 
That sped up reload animation though
[Alt+F4] rhinocanine 30 Apr, 2016 @ 11:47pm 
66.6 MB? r u satan
Dogus Scrotumus 13 Mar, 2016 @ 11:02am 
you should make even more mods
Dogus Scrotumus 13 Mar, 2016 @ 11:02am 
thsi is sick
Soon™ 4 Mar, 2016 @ 10:48am 
Is it normal that there is no sound??
Petey 22 Feb, 2016 @ 7:01pm 
I luv you hyper:steamhappy:
DEBLANK 11 Feb, 2016 @ 4:40am 
Gun clips through hand 11/10
BlackCockDown 23 Jan, 2016 @ 10:18pm 
@G-Boteon you do know there are a lot of revolvers in .44 Magnum right?
MANDO 24 Dec, 2015 @ 9:54pm 
this shits not even working in my game .. I dont know what im doing wrong
G_Boteon 15 Dec, 2015 @ 6:02am 
please make a magnum .44 ,will be epic
It'sKaj ツ 13 Dec, 2015 @ 4:26am 
Me really like u kno
Rags 12 Dec, 2015 @ 4:45am 
This is so good, Thank you. Do you got anymore models?
Danno_In_3D_ 11 Dec, 2015 @ 7:33pm 
FINALLY!
Tovarish 11 Dec, 2015 @ 4:52pm 
@Colonel Fury SOMEONE DO THIS NOW PLEASE
Kniter 1 10 Dec, 2015 @ 8:22pm 
The animations feel so real....
Fury 10 Dec, 2015 @ 6:10pm 
Now all you need to do is make a mod that turns the Sterling SMG into a E-11 Blaster from star wars
Posterior Fenderbender 10 Dec, 2015 @ 3:27pm 
You'd better be making those Titanfall 2 animations as good as these, or I'm gonnabe real cross with you, Hyper.
P.S. Good job on the animations
DIEGO CS 9 Dec, 2015 @ 8:48pm 
amaizing. Where we can get the hands rig for make animations?
RAUSHAK 9 Dec, 2015 @ 11:35am 
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Il███████████████████]. /▌ Copy and Paste this all over
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤.. / \ Youtube if you are with us!
מושיק בקלאווה 9 Dec, 2015 @ 9:57am 
well this was unexpected, working on titanfall 2 and releasing a kewl pistol on insurgecy is just, wat.
hyper  [author] 9 Dec, 2015 @ 9:54am 
I KNOW DUDE IT'S AMAZING
Renee 8 Dec, 2015 @ 11:02pm 
WOW ANOTHER NEW ORIGINAL MODEL
9K111 ATGM 8 Dec, 2015 @ 9:37pm 
Hnnnng
P220 is my favorite pistol
wintertime 8 Dec, 2015 @ 4:46pm 
░░███████ ]▄▄▄▄▄▄▄▄ Bob is building an army.
▂▄▅█████████▅▄▃▂ ☻/ This tank & Bob are against Google+
Il███████████████████]. /▌ Copy and Paste this all over
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤.. / \ Youtube if you are with us!
jim 8 Dec, 2015 @ 12:27pm 
Rymd ur right because when i fired a S&2 Model that was close to the Colt and an M9, it had 16 rounds and i had to tap it to make sure it wasnt loose and didnt fall.
Rymd 8 Dec, 2015 @ 3:33am 
They tap it to make sure they're not loose, beside, it was needed to lengthen it with the default animations.
ArmorLock 8 Dec, 2015 @ 2:25am 
i kinda don't like how when the player insert the mag and then tap it, the tap was like a little bit exagerating (it's my opinion tho) but it's a good one
REH_BlackJack 7 Dec, 2015 @ 2:25pm 
Hah, i noticed the error for the slide thing. I did a crosscheck with my FC3 .45 and your mod in the HLMV: You're model misses the animations iron_fire_1, iron_fire_2 and iron_fire_3. If you copy your iron_fire 2x more times and implement them, it should fix the slide problem.

Also, the animations for empty_iron_down and iron_down are in the wrong order. I don't know if this is relevant too but I'm just throwing in all the stuff, that i noticed and may seem to be the cause for a bug.
phale 7 Dec, 2015 @ 2:24pm 
Karpp 7 Dec, 2015 @ 2:06pm 
the one the only the true meme legend
hes back
hyper  [author] 7 Dec, 2015 @ 1:54pm 
iirc the slide problem happens with a lot of custom pistols, so I don't think I can fix that.
hyper  [author] 7 Dec, 2015 @ 1:53pm 
I'll check out the sounds when I can.
REH_BlackJack 7 Dec, 2015 @ 1:26pm 
Have to report a 2nd Bug: didn't noticed it at first but some of the firing animations tend to use the last_fire anims during aiming, meaning the slide sticks in the back until it goes back to iron_idle.
phale 7 Dec, 2015 @ 12:24pm 
hyper, can you update this so that it uses M45 sounds instead of M1911 sounds? I've updated the reload sounds so that it better matches the animation, but it screws up the M1911 reload sounds now. If you want, I can send my custom sounds for you to include in this.
DaftSpooky 7 Dec, 2015 @ 11:52am 
NOICE
hyper  [author] 7 Dec, 2015 @ 10:23am 
I'll look into it..
REH_BlackJack 7 Dec, 2015 @ 10:20am 
Bug Report: After the last bullet got fired and you're still looking down the sights, animation goes into an idle position as if no animation bones exist.

At first i thought it was my fault, due to me fondling around with it but i cleared my custom folder and redownload fresh, still exists.

Can provide a screenshot, if necessary.
C E Z A R I N A 7 Dec, 2015 @ 9:58am 
Could you do a full matte black one PLS????!!!! Still for the M45!
Hoot 7 Dec, 2015 @ 6:52am 
For some reason? How about the fact that they are both .45 caliber hand guns and the 220 only has two more rounds of capacity than the M45 so it is in fact the closest match to the 220 and therefore the best option for a reskin?
Jase 7 Dec, 2015 @ 6:34am 
Awesome as always, Hyper.
MzK 7 Dec, 2015 @ 5:54am 
no extended magazine? oh well, it's still great either way.
REH_BlackJack 7 Dec, 2015 @ 3:30am 
I love every piece of this piece ... except that it's for the M45. But no matter, i'll just hex it over to the makarov for meself and be done with it.

Anyway, rated:medicon:, subbed:steamhappy: and faved:balloon:
BGOd 7 Dec, 2015 @ 2:28am 
can someone also make this for the m1911, but with the option for a blued slide? thankss
Neon 9th 7 Dec, 2015 @ 1:59am 
Hyper is animation Guru