Men of War: Assault Squad 2

Men of War: Assault Squad 2

DJ IronFist Coop - cooperative support & enhancements for Iron Fist dlc missions.
37 Comments
Short Person Consumer 19 May, 2023 @ 2:48pm 
sweet
TechMage 6 Jun, 2019 @ 6:15pm 
@DJSatane Wow, that's really great news! I'll definitely download this mod as an essential co-op experience.

Also, thank you very much for responding my 3-month-old comment (no offense or sarcasm intended). I really appreciate your support for this mod, as well as your works in MoWAS2.
DJSatane  [author] 6 Jun, 2019 @ 3:34pm 
TechMage, as of version v3.262.0 this issue now fixed, meaning in coop all the mission options you change in the lobby of the game will work as set.
TechMage 24 Feb, 2019 @ 3:45am 
@DJSatane Thank you very much for your respond (and my apologies for the late reply).

However, I also want to ask you about the bug of mission options in co-op mode

"Currently there is a bug where mission options in coop do not work properly, mod will work properly in this regard once game receives a fix for this."

Are you planning to address this issue in near future?
🌽PK IllinoisFIN🌽 19 Dec, 2018 @ 12:15pm 
YESSSSSSSSSSSS!
chimmy50 17 Dec, 2018 @ 12:53pm 
Iron Coop Fist Mod
SachiDomainsNaomi 30 Oct, 2018 @ 11:56am 
@DJSatane Thanks for responding to TechMage, but I am really skeptical for the authenticity Quality Update sold as the DLC. I did not enjoy the said experience as I was browsing through some of the new vehicles as I stumbled on the Brummbar I believe it were ripped off from Italix TM and Mr Teddy with similar textures as if the Steam users, I am not 100% certain they compiled the Brummbar tank.
In the latter, who do I need to talk to about the New DLC update? I saw some of the Sdkfz vehicles like Alt and Neu version, from the top of my head looks similar to Zeke Wolff's model(or inspired by him) either implemented onto Men of War Assault squad 2 with better textures created by the Digital Mindsoft people, or in the worst case scenario, Digital Mind and 1Ccompany trampled on Zeke Wolff's developing team's Intellectual Property rights.
DJSatane  [author] 29 Oct, 2018 @ 6:54am 
Hi, TechMage this mod is fully compatible and should be fully operational still even with the new update, if there are any issues please let me know. With the new patch all the coop startup options should work now when playing in coop as well.
TechMage 27 Oct, 2018 @ 7:39pm 
Hello @DJSatane. Since MoWAS2 is recently patched to newer version, do you have any plan to resume this co-op mod?
SachiDomainsNaomi 27 Sep, 2018 @ 9:47am 
hey @DJSatane do you know if you or I can implement the third person direct Control tank action in the Men of War Gem 2 editor engine? Is there like a tutorial to do this so I could complete my MOD for the Spanish Civil War physics assets that I created in Unity Engine?
Untitled 31 Jul, 2018 @ 1:22pm 
if you want to skip killing it , go make your own mods
Untitled 31 Jul, 2018 @ 1:22pm 
why is killing the arty bothering you so much?
Captain Midnight 16 Nov, 2017 @ 12:48pm 
Then start working.
DJSatane  [author] 15 Nov, 2017 @ 9:14pm 
No its easy.
Captain Midnight 15 Nov, 2017 @ 3:09pm 
Is that hard to make that kind of Iron Fist version, where you can skip that infantry part?
Captain Midnight 13 Nov, 2017 @ 3:08pm 
Okay.
DJSatane  [author] 13 Nov, 2017 @ 2:01pm 
its boring for you maybe, but some people like a little of infantry action. I will think if I have time I could add mission option that would possibly work in single player only where you want to skip this part and instead stay in your tank to fight it.
Captain Midnight 12 Nov, 2017 @ 9:53pm 
Yes, its boring and useless.
DJSatane  [author] 12 Nov, 2017 @ 3:42pm 
Yes, thats the timelimit part of the mission, what about it? I think I understand you want version where it skips that part because its infantry free part.
Captain Midnight 12 Nov, 2017 @ 2:11pm 
Iron Fist mission part 3.
DJSatane  [author] 11 Nov, 2017 @ 8:21pm 
I don't understand, you dont like the timelimit of that section?
Captain Midnight 11 Nov, 2017 @ 3:12pm 
Can some one make that kind of Iron fist mod, which does not exist that stupid "destroy enemy artillery" part.
DJSatane  [author] 13 Feb, 2017 @ 5:48am 
Arctic, what exactly are you asking? If you asking if this mod is up to date for latest as2 patch then yes, as for mission options working in coop, the first selection option is bugged in the game, but in single player all mission options work just fine. Once there is as2 patch in near future this will be fixed for coop.
Sgt Stoner 12 Feb, 2017 @ 11:53pm 
is it updated?
DJSatane  [author] 12 Oct, 2016 @ 3:11pm 
Currently mission options in coop dont work for the first selection, it will be fixed in future game patch.
Rhedd 24 Feb, 2016 @ 8:07am 
Okay, thank you!
DJSatane  [author] 23 Feb, 2016 @ 7:19pm 
Rhedd, this refers only for iron fist missons.
Rhedd 23 Feb, 2016 @ 8:01am 
Does the "Updated enemy AI logic for tank combat, cannon towing and enemy ace tank." apply to all AI, or just the Iron Fist missions? Is there any benefit to running this if you're playing Assault Zones vs the AI?
Garwinski 4 Jan, 2016 @ 4:16pm 
Mmm true story. I figured this out myself, wanted to buy it on sale, but I was 20 min to late xD Ah well, great mod though.
DJSatane  [author] 4 Jan, 2016 @ 1:25pm 
For missions from dlc both players need the dlc, airborne only bots work for host only, the extra missions from airborne would needed to be owned by both host and clients as well.
Garwinski 4 Jan, 2016 @ 9:02am 
Do both players need the Iron Fist mod, or is one enough, just like with Airborne bots?
DJSatane  [author] 25 Dec, 2015 @ 6:38am 
Please note, due to a bug with scenario, until the game receives patch sometime soon there is a chance if any player in coop is in direct control while scenarios play, they may get oos. Try to remember before any major part of the mission going to end to refrain from being in dc, thats only way to prevent this currently.
DSAMS 24 Dec, 2015 @ 3:53pm 
Big thx for this mod - SUPER !!!:steamhappy:
DJSatane  [author] 12 Dec, 2015 @ 2:37am 
With this mod you can also force coop/free mode to play it with meaning you control a lot more units instead lf allied ai besides the ace tank and have full freedom(aside from timelimit of infantry part). Coop mode is also a bit tougher especially later on in the iron fist missions.
Little Rock 12 Dec, 2015 @ 2:09am 
I wish I have friends to play with *cry in corner*
joke aside, I have been dreaming of this since the DLC came out.
thank you for this missions.
@The Shermanator will be waiting for you vid in this mission.
[SooS] Turf 8 Dec, 2015 @ 6:23pm 
ok - had not bothered with the Iron Fist DLC until i saw a DJ Satane Mission - and that coop option is sweet. Thanks for ur efforts - looking forward to trying out.
Sherman 7 Dec, 2015 @ 7:03pm 
insert the THANK YOU gif from "The Office"