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It does not retain any of the wall's stats.
I'm still not sure when I'll come around to checking it but I don't feel like dealing with this game right now.
With AoE3:DE around the corner and a possible DE version of this game next year or in the future I just don't see a point in updating all like 20-30 mods on here when this will not be played then like it happened with AoE2:HD.
It's not that hard and it takes less than 2 minutes.
Alternatively it could also be 1.0 but I'm not sure which version of the file the game is using for the campaign, should be the original one without a number but you can also check the game's own data folder for that as well.
See if it works.
No problem lol.
Thanks for the heads up.
If you want you can use this mod as an example, find it in your mods folder in the aom directory and open it up.
There should be several unittransform files in the data folder.
So in essence, you can use this mod in the Trident campaign as well but you need to edit the original unittransform file which the vanilla game uses and not the unitransform file which I have edited to get this mod working.
- Navigate to your Steam\steamapps\common\Age of Mythology\mods folder.
- Open Tower Wall. (You should be subscribed to the mod and should have launched the game at least once after subscribing.)
- Open the data folder, and change the name of the file from 'unittransform' to 'unittransform2.0'.
- Run the game and enable the mod as usual.
This got the mod working for me again.
Im copying this so if anyone does see this mod and subs at least they know the fix for it instead of messaging you and you saying to look though the comments xD