Space Engineers

Space Engineers

Ground attack plane. Armed with Javeline-like homing misiles.
24 Comments
lㄣろ l0ve 12 Oct, 2020 @ 6:49pm 
А на данный момент 2020 года, работает ли этот самолет, и если да, то как им пользоваться (описанное управление не подходит
76561198260806666 28 Feb, 2018 @ 4:45am 
Можно ли торперы использовать отдельно от самолёта? Ну там на свой корабль поставить... Подскажите как если можно.
s0ftness_ 18 Feb, 2018 @ 8:30am 
Жалко
Pennywise  [author] 9 Dec, 2017 @ 3:15am 
Rayan_Tap4ik это уже врядли починим. Будем новые развивать торпеды.
s0ftness_ 8 Dec, 2017 @ 9:18am 
Почини пож
Eugene 26 Oct, 2017 @ 11:37pm 
блин, а что нибудь похожее есть?
Pennywise  [author] 26 Oct, 2017 @ 11:34pm 
он не работает уже давно.
Eugene 26 Oct, 2017 @ 11:17pm 
а как загрузить в мир это самолет?
Griferd Fornten 19 Jul, 2016 @ 2:20am 
Такой вопрос. Можно ли сделать такие ракеты для наземной техники? Например для ракетной установки
The Danger Noodle 16 Jul, 2016 @ 9:59pm 
I assume I'm doing something wrong but when testing this by locking on to an old tank I had standing about 300M from my base the missile suddenly jerked in flight and went into the base. While it will take some time to repair all that it was quite entertaining but the main point of these is pinpoint accuracy so am I doing something wrong? I hit 4, locked onto the tank (think I did...) hit 5 and then 9 to launch them without the spiralling.
kertak 26 Jan, 2016 @ 12:43pm 
круто
Uncultured_Swine 17 Dec, 2015 @ 6:26am 
really great builds, just what i was looking for. i had the same idea for making rudders by placing the wings on roters. (Great minds think alike) :steamhappy:
Cronos.exe 12 Dec, 2015 @ 4:18pm 
I really like how your builds have a simplisity of design how ever are matched with a level of complex interactive controle. exsample your missels and ect.
FPC 10 Dec, 2015 @ 1:56pm 
Awesome! Thank you Penny!!
Pennywise  [author] 10 Dec, 2015 @ 1:06pm 
Here is a link to large missiles with last lock-on func:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=572882851
You can use em to make your own large torpedoes.
FPC 10 Dec, 2015 @ 12:03pm 
Good point. Insides will be exposed on one facing.

I may just keep it 3 tall. Your long range cruise missile with iron ingot is the gold standard is unmodded pvp, in my book. Most ships take only 1-2 missiles to kill.

I still use the old missiles currenty in the destroyer I am designing; and also use them do damage test the designs I and others make.

Very few designs can take a hit from one.
Pennywise  [author] 10 Dec, 2015 @ 11:47am 
turrets will destroy 2x blocks rocket easily.
FPC 10 Dec, 2015 @ 11:28am 
Free-space. Similar to your original large block cruise missile, but only two blocks tall rather than 3 - so a bit lighter and easier to 3d print.

The plan is for them To be fired from a cruise missile destroyer. Plan is to lock several targets from the ship, fire missiles at each target, and hopefully jump out before the first missile hits. Would like the missiles to take over guidance for themselves after launching (like alysius recent script) and would like them to fly an evasive pattern to avoid fire like these missiles do.

Im currently still using your old large grid long range guided missile script in the destroyer.
Pennywise  [author] 10 Dec, 2015 @ 11:24am 
what kind of large missile you plan to create? Atmo or free-space?
FPC 10 Dec, 2015 @ 11:23am 
Ahh ok atmo only then. Still very cool.
Pennywise  [author] 10 Dec, 2015 @ 11:23am 
But the locking func is the best in this rocket.
Pennywise  [author] 10 Dec, 2015 @ 11:23am 
This code works in natural gravity range, cause missile hits target from above. It can guide a large missile too.
FPC 10 Dec, 2015 @ 11:20am 
Awesome! :D great code update. Does this script work in space and for large grid?
PotentiallyDodgy 10 Dec, 2015 @ 2:16am 
nice idea +1 sub