Banished

Banished

Field-less Quarries
24 Comments
(段)皮皮虾TV-斯team分虾 4 May, 2022 @ 6:43am 
允许采石场建在平地上或山上。还允许采石场被完全摧毁,开垦土地。请注意,为了使土地复垦工作顺利进行,我必须禁用采石场的深度因子,这样采石场就不会更深。事实上,采石场现在非常平坦,你把它放在任何一座山上都会被夷为平地,尽管它看起来有点丑陋。既可用于将采石场放置在一边,也可用于平整山脉以获得额外的建筑空间。请注意,步行路径仍必须放置在平坦的地面上。
Calypso 21 Apr, 2020 @ 3:55pm 
Unlimited mines and quarries no longer works with this mod
Blaine 21 Jan, 2020 @ 8:39pm 
This mod is great, but it's the one that was causing my game to crash... :steamsad:
iPinque 19 Mar, 2019 @ 7:38pm 
Does anyone know of any mods that would build a smaller version of the existing mine or quarry? Something that only needs 5 or 6 workers (and obviously produces only half as much)?

If there isn't any such, could one of you clever modders make one?
FlamingBlade 19 Apr, 2018 @ 2:31pm 
started next to a massive mountain, used this to hollow out a massive hole in it and place 6 mines in the mountain

10/10 would extract minerals again
kisakotetsu 25 Nov, 2017 @ 11:19pm 
I have this mod along side many others and have never had a problem,... operator error?
TTX 4 May, 2017 @ 11:20am 
When this is enabled, and click on the stats (or Town Hall) The game crashes, please update this
Keen 25 Aug, 2016 @ 12:29pm 
Had to unsubscribe because it conflicts with the Trading Post and causes the game to crash.
Slithy Toves 18 Mar, 2016 @ 1:01pm 
If you already knew the answer why did you ask the question? Of course a mod will conflict with a complete overhaul like CC.
Wandering Mania 24 Feb, 2016 @ 5:41pm 
I know about the scale of CC and how conflictions work. That is the whole point of my first line of questioning.
But on that matter, then it would not work with out breaking things.

For example: In CC every quarry, mine, and newly added versions of those, can be upgraded bofore or after they have run out of resources. The second time you upgrade them, they have unlimited resources.
If some one was to put this mod above the CC file in the load order, it might work for placement, but odds are that it would break the ability to upgrade the quarry.

Thanks, for answering though (even if if was with information I knew already).
Maybe you can look into making a quarry and or mine 'Place anyware' mod that works directly with CC. As without CC the game is a bit, well bland.
PSIchoNinja  [author] 24 Feb, 2016 @ 4:23pm 
@Wandering Mania
The reason why so many mods "turn red" or conflict with CC is because of the massive scale of CC, and how many different things within Banished it changes. If CC changes a base file that controls persay the quarry or the mine and then my mod changes that same file, you have a very good chance of having a confilction between mods (they both changed the same thing). *Normally* placing the mod that you want to "win" above the other conflicting mod is enough to work and effectivley combine mods behaviour. Sometimes this will work, othertimes it may not, and it seems to vary from person to person, PC to PC. The only way to know is to just start a new game with both mods enabled (put this one above CC) and give it a go. If it works then come back and share your results with others to help people with similar questions in the future.
Wandering Mania 24 Feb, 2016 @ 10:42am 
Is this compatible with the CC mod? Does any one know? As a lot of mods "turn red" when CC is actvated.
PSIchoNinja  [author] 22 Jan, 2016 @ 4:35pm 
Doc Simson 22 Jan, 2016 @ 2:56am 
Yes, a version without the land reclaiming would be great!
Kawazu Biscotti 16 Jan, 2016 @ 5:48am 
Hello, this is quite the one I was hoping for in an update of the game. Do you plan to make 2 versions of this mod ? this one and another one without the "land reclaiming" ?
KRoover 1 Jan, 2016 @ 1:15pm 
Great mod, but every time I click the trading port or the tow hall after enabling this mod, my game crashes.
CJVV 30 Dec, 2015 @ 5:45am 
great! just looking for some mod like this!
Broc 19 Dec, 2015 @ 10:29am 
Really cool mod. =)
PSIchoNinja  [author] 18 Dec, 2015 @ 4:58pm 
@CMDai
Im sorry to hear that, and it is very strange. Have you tried placing this mod at the very top of the load order, confirming the mod changes, and then restarting banished (exit) and start a new game. Please let me know if this helps.
Atlantis 16 Dec, 2015 @ 7:22am 
Like the mod but causes crash when i have it on and switch try to select trading post.
so what i do now is on it ot place querrie then off after i place it.
swift_bow 15 Dec, 2015 @ 1:31pm 
About time, Best place for quarries.
xxESxx 15 Dec, 2015 @ 12:09pm 
Super Mod
Jaylen 13 Dec, 2015 @ 4:11pm 
Will this work with the colonial charter mod?
elfeh 13 Dec, 2015 @ 2:39pm 
i think that, ' quarry is almost place the mountain and cut stone, not dig field....', but this game works dig a hole. i hope that. nice, really nice mod