Space Engineers

Space Engineers

[Retired] Paladin Rail Gun
39 Comments
Pufferfish 120 13 Mar, 2023 @ 4:12am 
:-(
Shaostoul  [author] 12 Mar, 2023 @ 12:32pm 
Probably not. This was made well before weapon core was released.
Pufferfish 120 12 Mar, 2023 @ 12:11am 
Weapon core compatible ?
Dr.Dangerous 30 Aug, 2018 @ 10:51pm 
Best of luck to you.
Shaostoul  [author] 28 Aug, 2018 @ 8:42pm 
I won't be able to fix it unfortunately. I lost all my source files when my PC died. I'm hoping that once I can live-stream and my health cooperates, I'll be able to make a full weapon/defense mod with the help of others.
Dr.Dangerous 28 Aug, 2018 @ 8:34pm 
This used to be my go to weapon mod for fighters. With all of the API improvement for modders, it should be able to be an actual rail gun now. Fingers crossed.
Shaostoul  [author] 26 Mar, 2018 @ 12:59pm 
Nice
epflederer 26 Mar, 2018 @ 11:00am 
Good news, I've figured out a way around the model glitch. In my mod the TLS is a two block part. the part that uses this model is an aesthetic piece with a model offset, allowing it to cover up the real weapon, which is a laser that looks like a regular gatling gun. Now the F4 Sunfire is able to burn up its enemies while looking cool itself! (cue evil, maniacal laugh)
epflederer 22 Mar, 2018 @ 3:23pm 
okay thanks. I hope you can work everything out
Shaostoul  [author] 22 Mar, 2018 @ 3:22pm 
I've lost the source and I'm busy with a ton of other projects unfortunately. I can try to see if I can find the source some where but, don't hold your breath.
epflederer 22 Mar, 2018 @ 3:18pm 
Is it possible that you can fix the model? the weapon is firing to the side, making it impossible to use the way i need at the moment
epflederer 22 Mar, 2018 @ 2:38pm 
thanks
Shaostoul  [author] 22 Mar, 2018 @ 2:11pm 
You may want to considering putting me as contributor, that way you don't get a lot of flak.
epflederer 22 Mar, 2018 @ 1:53pm 
thanks
Shaostoul  [author] 22 Mar, 2018 @ 1:27pm 
Just state that I'm maintaining the current version and Embershard & Paladin are the original creators.
epflederer 22 Mar, 2018 @ 7:36am 
Can I use the model for this in a mod I'm working on? Im trying to make a drone/cargo ship mod that spawns npc jets to mimic ace combat, and this would be perfect for a TLS.
Shaostoul  [author] 28 Nov, 2017 @ 1:37am 
np, still got room, so i'll keep accepting
Asher 27 Nov, 2017 @ 11:05pm 
I can imagine so hopefully you can return soon ^^ And thanks for excepting my friend request :D
Shaostoul  [author] 27 Nov, 2017 @ 11:02pm 
Thank you. :)

I look forward to it as well. I've been dreadfully bored these last few weeks without a PC.
Asher 27 Nov, 2017 @ 10:58pm 
Looking forward to you comeing back shao the mod community misses ya ;)
Shaostoul  [author] 19 Nov, 2017 @ 1:44pm 
That's unfortunate. Thank you for the report. Nothing I can do till I replace my dead PC. Still raising money for it since I can't work.
DadRadSkittle 19 Nov, 2017 @ 1:30pm 
If you place the gun 90 degrees rotated to the left (using the featured picture) the gun will shoot straight up.
Shaostoul  [author] 15 Oct, 2017 @ 4:30am 
(2/2) Also, should the modder be particularly skilled and the community greatly appreciates their content, they can end up receiving enough donations to quit their day job and work on mods full time. (I don't see this happen much at all on low popularity games like SE but, larger games like Fallout and Minecraft, it can get a lot closer)

It's an interesting subject and quite a lot of fun to discuss, should people take it seriously and not just feel like entitled jerks, either the modders or the users. I look at it as a style of content creator not far off from YouTubers or Streamers but, it possesses a whole lot less chance of sponsorship chance.
Shaostoul  [author] 15 Oct, 2017 @ 4:30am 
(1/2) And this is where the debate for 'paid mods' shows its positive side (IE Bethesda Creation Club). While it seems silly to pay for a mod (and I don't entirely condone it), the benefit is that there's incentive to keep a mod updated. Praise and many thanks go a long way in creating/maintaining mods but, monetary support goes even further.

If donations for mods were more common (I receive maybe 1 or 2 donations a month), paid mods wouldn't need to be a thing but, by receiving forced payment, the modder receives incentive to keep a mod updated even if they've long lost interest in the game or lose the appeal to modding the game for fun. They also receive a lot of user input on what's important to keep updated. A highly paid mod is likely to receive a lot of attention and immediate support, as apposed to an apathetic feeling towards unpaid mods.
Evanbot01 15 Oct, 2017 @ 1:44am 
Well with all the hard work modders put into makeing their mods just to see them brake after a week, I wouldn't blame any modders for leaveing SE modding, though it's sad for the players as then their favourite mods fall into disrepair and stop working, that is unless someone else sees the mod as worth maintaining until it brakes completly and even they or the devs cant fix it.
Shaostoul  [author] 14 Oct, 2017 @ 5:45pm 
It's the main reason we've lost so many modders for Space Engineers. Things breaking so frequently. I've come really close to dropping SE.
Evanbot01 14 Oct, 2017 @ 1:48pm 
I've had the mod downloaded for years so I'm guessing the dev fucked up another great mod, this is about the only gun I use for my fighters, Damit devs stop brakeing mods!
Shaostoul  [author] 14 Oct, 2017 @ 12:10pm 
Nope. Either the download messed up for you (just delete the 574379650.sbm in the mods folder and redownload) or the devs broke it.
Evanbot01 14 Oct, 2017 @ 7:42am 
Is it normal for the guns to be fireing up rather then forward?
Shaostoul  [author] 8 Mar, 2016 @ 5:17pm 
UPDATE:
Balance has been reworked to more closely be akin to vanilla blocks.
Master Pack added at the end of all the updates.
More info to be added to the workshop descriptions after updates are done uploading.
Red Wing 27 Dec, 2015 @ 8:55pm 
K thank u
Shaostoul  [author] 27 Dec, 2015 @ 8:51pm 
I'll take it into consideration. First thing on the agenda is seeing if I can get a hold of him.
737✈Garrus 19 Dec, 2015 @ 12:15am 
RailGuns are Awesome weaponry! :):steamhappy:
PantsAreAnOption 14 Dec, 2015 @ 2:48pm 
@The Witch thanks a lot!
Mojo 13 Dec, 2015 @ 6:29pm 
@ Viruz it is Small ship only, Vanilla Ammo.
Shaostoul  [author] 13 Dec, 2015 @ 6:03pm 
Been working on it, busy with other stuff.
PantsAreAnOption 13 Dec, 2015 @ 5:45pm 
since there is no link to the original mod or something...
maybe add more info into the description?
small and big ship? custom ammo or vanilla ammo?
just the basics, y'know. <3
Mojo 12 Dec, 2015 @ 7:23pm 
The Witch tested and approved!! XD