Reassembly

Reassembly

Infraspatia
110 Comments
3382799201 28 Nov, 2022 @ 3:39am 
- 哨兵式电力系统(高核心发电,昂贵和笨重的大型船舶发电机)
- 没有射弹武器,只有光束和导弹。
- 长而薄的装甲板和大而极弱的盾牌(我希望可以做得不那么不透明,但它们的透明度似乎有限制,这很糟糕)
- “次空间支柱”,不可见的、不碰撞的块,可用于将物体隔开并具有浮动部分。
- 传送器,需要一艘小船或大量的发电机和存储(存储块有助于这一点,因为它们存储大量电力)
3382799201 28 Nov, 2022 @ 3:38am 
- 28个新模块,不包括尺寸变化。
- 25艘派系船和8个驻地遍布世界。
- 主要是脊椎武器,唯一的炮塔是点防御。
- 大功率扭矩块,有助于及时转动大型船舶。
- 强大的导弹,用于破解激光无法轻松处理的强硬目标。
- 弱于平均水平的推进器,但生命值高于平均水平。
- “巡航发动机”推进器,推力非常高,但能量消耗为250 / s。
- 狙击无人机。
3382799201 28 Nov, 2022 @ 3:38am 
从某个地方窥视我们的宇宙...不同。

这个模组增加了一个新的派系,Infraspatia,以及他们相关的方块集。

存在于物理学不同的次空间(超空间沿假设的第四个空间轴在一个方向上,次空间在相反)中,巨大的船只拥有令人眼花缭乱的先进设备,在三维世界中表现出自己的微小碎片。有时它们同时在多个地方戳穿,看似脱节,但仍然像任何原生船一样坚固。
skarlathamon 7 Jun, 2022 @ 1:11pm 
Honestly really enjoyed this faction. Maybe slightly stronger than base factions, and a little under the extra reassembly factions.

Their ships give off the old school arcade shooter (SHMUPS) vibe with the ability to make detached sections like "Options".
theromanticswb 23 Feb, 2022 @ 5:05pm 
hey guys if you have ALOT of faction mods it get rid of other factions
SleepyCato_o 3 Jan, 2019 @ 6:05am 
I cant find them
[FuFo] Da HALOSHOCK 20 Jul, 2018 @ 10:42pm 
Theres no way to unlock this faction in game killing a 1000+p ship does nothing.
Tinkersaint! 18 Nov, 2017 @ 8:45am 
the Drone Base Ship Is Demonic, look at its p cost lol
Proxima-b 14 Jun, 2017 @ 10:06pm 
how can i unlock this faction
this is a very good mod and i like the colours accoscated with the new faction
Jar-Jar Binks (real) 8 May, 2017 @ 1:10am 
How'd you do noncolliding blocks?
Jar-Jar Binks (real) 8 May, 2017 @ 1:10am 
How'd you do noncolliding blocks?
Jar-Jar Binks (real) 8 May, 2017 @ 1:10am 
How'd you do noncolliding blocks?
dirt roach 7 May, 2017 @ 7:53am 
I uninstalled the game, and every other ship mod except infraspatia, and it worked.
I think that the other factions were trying to fight over where to spawn, and gave no room for the infraspatia, even though the other factions were disabled.
TTFTCUTS  [author] 7 May, 2017 @ 7:51am 
Doesn't sound like it, but I have no idea why they wouldn't be appearing.
dirt roach 7 May, 2017 @ 7:48am 
So I have revealed the map, tried to regenerate worlds on my saves, turned off all mods except for this one, restarted, uninstalled and reinstalled the mod, and did the same for the game, and still cannot find them if I reveal the map.
Am I doing something wrong?
TTFTCUTS  [author] 13 Nov, 2016 @ 6:36am 
Cruise engines detract from your energy supply. Make sure that you are actually power positive.
antichristo 13 Nov, 2016 @ 12:56am 
I built the ship, set up the generators, but energy does not generates. Why?
Picten 9 Nov, 2016 @ 11:18pm 
I'm saying blasphemy because i have destroyed four Fortress Stations and this faction still didn't unlock. I guess i HAVE to find Megawing....
TTFTCUTS  [author] 22 Sep, 2016 @ 2:41pm 
Look in the controls. I think it defaults to Z? You jump to the position of the cursor, and it takes a lot of power per unit mass of ship.
SeferAmcaFTW 22 Sep, 2016 @ 9:17am 
So how does the teleportation work? I installed the infraspatial fold unit on the starter ship and can't seem to get it to work. Does it occur randomly or something because i never saw it happening? Great mod btw, loved the design of ships and materials with no collision is a great idea.
Dukeslayer 12 Aug, 2016 @ 8:31am 
If you open the comand prompt and type "reveal" all the exploreable map will appear. That might help a little ;)
Plump helmet man 25 Jul, 2016 @ 10:54pm 
love playing as these guys, they're one of the few factions (modded or otherwise) that actually use teleports which is nice. They aren't overpowered, so it's still a nice challenge. the only downside is that I want to see more of the ships actually in the mod, but I never do because they spawn very rarely when I am playing as them (I like making fleets of pre-built ships)
ABoringPerson 20 Jul, 2016 @ 9:38am 
Wait, I think I know who did something.
ABoringPerson 20 Jul, 2016 @ 9:34am 
I think something happend to my default factions, because their square hull blocks are replaced by "Hanger Doors"
Apollo 30 May, 2016 @ 6:38am 
When I finally did find an area of their territory, i couldn't find any 1000+ ships, even in a 12 square section
Vritra 27 May, 2016 @ 5:02pm 
Thanks, so basically i jsut need to grab my best ship and scout the edges?
TTFTCUTS  [author] 27 May, 2016 @ 3:10am 
Yes but the areas are small, so they're easily choked out, especially if you have several mods which also start around the edge. You may not find them in every galaxy, in the same way that if you have several factions which exist at the centre (illuminatrix, tall-hidan etc) you may not always see all of them or the crystalline faction.
Vritra 27 May, 2016 @ 2:01am 
Yeah i cant find them either. I saw how they're supposed to be around the edges but does the faction show up on the map?
Apollo 25 May, 2016 @ 10:13am 
cant find them on my map, does this work with other mods?
X44killer 15 May, 2016 @ 8:06pm 
thx
TTFTCUTS  [author] 15 May, 2016 @ 7:57pm 
In small clumps around the edges.
X44killer 15 May, 2016 @ 7:44pm 
where can we usually find the faction on the map ?
Camo5 19 Apr, 2016 @ 6:04pm 
I think there is a way to make the shields "blend" together, the terran shields do this - overlapping shields become the same opacity after some time.
Dyantier 18 Apr, 2016 @ 4:36pm 
@TTFTCUTS
Thanks a lot. I've been playing them today and found it to be quite satisfying, not too easy not to hard. Keep up the good work. 👍🏻
Vatican Wagon 18 Apr, 2016 @ 12:24pm 
this is now my top favorite faction, mainly because of the Blast Deflectors and Infraspace Struts

you did such an amazing job, good sir
TTFTCUTS  [author] 18 Apr, 2016 @ 8:23am 
As I said on the Roiders, I try. I've heard the antimatter torpedoes could use some tweaking, though others say they're fine. Mixed reports.
Dyantier 18 Apr, 2016 @ 7:50am 
Would this mod be considered balanced when compared to the vanilla factions?
TTFTCUTS  [author] 11 Apr, 2016 @ 3:43pm 
Becuse that's how all the vanilla factions work, and I choose to mimic that design choice.
Vatican Wagon 11 Apr, 2016 @ 3:15pm 
Why you no let us just play this faction from the start without making us have to randomly find it in a universe.
(I apologize in advance if I sounded rude)
Fursday (she/it) 3 Apr, 2016 @ 1:04pm 
I want to like this mod, but I haven't unlocked the faction and I cant see any infraspacia factions around to destroy and unlock it. is there some cheaty way to unlock it?
TTFTCUTS  [author] 19 Mar, 2016 @ 8:29am 
The only advantage is still being able to teleport if one is destroyed. It doesn't affect cost or anything else.
Zyda 19 Mar, 2016 @ 8:28am 
ok thanks! btw is there any good to have more than one of those on a ship?
TTFTCUTS  [author] 19 Mar, 2016 @ 8:21am 
It's the Infraspatial Fold Unit.
Zyda 19 Mar, 2016 @ 8:16am 
where is the teleporter?
GEEK 14 Mar, 2016 @ 8:44pm 
Just unlocked the faction. Took a look at the parts. Haven't even done anything yet and already this is, in my opinion, one of the more thought out and well done mods on the workshop. Fantastic work TTFTCUTS.
TTFTCUTS  [author] 12 Mar, 2016 @ 7:10am 
No, though looking them up I see the similarity.
Lykoloo 12 Mar, 2016 @ 7:00am 
Is this a homage to the Orz from Star Control II?
Baked Potato 8 Mar, 2016 @ 1:39pm 
can we please get a direct download for them who do not own it though steam and dont want to rebuy just for mods
Furgie 21 Feb, 2016 @ 11:18pm 
Nevermind, I Had A Mode Makeing Me Need To Destroy A 2000P+ Ship