Space Engineers

Space Engineers

[codecat]ccAIThrusters [DX11] PUBLIC
33 Comments
Netherspark 17 Aug, 2018 @ 5:38pm 
Would you mind if I uploaded a fixed (and slightly altered) version of these thrusters? I'll happily link back here and credit you as original author.
Spartan-118 28 May, 2018 @ 9:59pm 
sooo.......
ARAURA 1 Oct, 2017 @ 9:23am 
And also another problem, the thruster damage remains on even though the thrusters are turned off.
ARAURA 30 Sep, 2017 @ 7:01pm 
Are is this block airtight? It seems to be causing issues with pressurization
ARAURA 30 Sep, 2017 @ 6:55pm 
Awesome mod, but the audio seems to be very loud, especially when touching down on a grid or depressurizing/pressurizing.
Curator. 26 Jul, 2016 @ 1:39pm 
survival ready?
Fistagon 29 May, 2016 @ 9:45pm 
Shogun wonders if you could double the strength of this mod :nepnep:
Would be very much loved:wololo::8bitheart::wololo:
Fistagon 26 Feb, 2016 @ 4:45pm 
Okay, Shogun is trying to make a ship like the Halo 1 jet that Master Chief escapes in at the end with these thrusters but Shogun needs a single version for it too work, Shogun will wait:wololo::8bitheart::wololo:
Inferi  [author] 26 Feb, 2016 @ 10:08am 
@Shogun KA YO!: I will maybe make more of this. Right now , not much is done so no idea of when :)

@LedFusion : You can see the thrust in the specfile
LedFusion 22 Feb, 2016 @ 5:34am 
so how much more thrust do these produce compared to default ion? 4x? 10x? the description isnt good
Fistagon 14 Feb, 2016 @ 1:43am 
Shogun wonders, are you going to make a single version?:PurpleHeartRebirth3:
BlastedTheWubstepNeko 7 Feb, 2016 @ 3:06am 
Awesome job, I'm loving the look of this thruster :D
Inferi  [author] 21 Jan, 2016 @ 5:52am 
@Shogun KA YO! : Thanks ! :) Nice to see you again:)
Fistagon 20 Jan, 2016 @ 6:27pm 
Shogun lykes the size very much good job
Inferi  [author] 4 Jan, 2016 @ 2:45am 
@Cronyx: Thanks :)
Cronyx 3 Jan, 2016 @ 12:30pm 
Sorry I didn't get back to you faster, but whatever you changed, fixed the problem. I love this thruster! :) Very simple, fits well into almost any design, and I love the flame color.
Inferi  [author] 3 Jan, 2016 @ 8:15am 
-=| ZERO_GHOST |=-: oh ok. well I think it works now tho... I dont have the problem with dx9 now. and I change some stuff in the textures.
zeroGhost 3 Jan, 2016 @ 8:13am 
its not prob of your mod
Inferi  [author] 3 Jan, 2016 @ 5:22am 
Updated the mod and now the textures should be ok.
Inferi  [author] 2 Jan, 2016 @ 10:10am 
@-=| ZERO_GHOST |=- : What do you mean?
zeroGhost 2 Jan, 2016 @ 8:45am 
inferi your screenshoot it from dx9 memory leak bug
Inferi  [author] 2 Jan, 2016 @ 4:30am 
@Cronyx: Also my astronaut has his head in one place and the body inside cockpit so.... yeah.. :)
Inferi  [author] 2 Jan, 2016 @ 4:29am 
@Cronyx: I am having weird stuff happening in dx9 with all textures as you can see in this screendump: Screenshot
Inferi  [author] 2 Jan, 2016 @ 4:24am 
@Cronyx: Does the textures show in dx9? Can you check error log and also start a new world with only this mod in it to check if it works?
Cronyx 1 Jan, 2016 @ 11:59am 
I'm not getting any DX11 textures on this guy. Looks great in screenshots though! :)
zeroGhost 22 Dec, 2015 @ 5:46am 
Ok pal thanks a bunch for replling will be looking forwards to it :)
Inferi  [author] 22 Dec, 2015 @ 12:19am 
@-=| ZERO_GHOST |=- : Flamecolors are something that I may do later.
zeroGhost 21 Dec, 2015 @ 7:40pm 
nice design would realy appreciate more thruster color variants..however it reall deal even in green :)
Inferi  [author] 20 Dec, 2015 @ 2:14pm 
@JD.Horx: :D, thanks
JD.Horx 20 Dec, 2015 @ 8:16am 
nice job, but logo still looks like some kind of giraffe... ;)
Inferi  [author] 20 Dec, 2015 @ 1:44am 
@LookAtMyHorse :
SlowdownFactor : 1
MinPlanetaryInfluence : 0
MaxPlanetaryInfluence : 1
EffectivenessAtMinInfluence : 1
EffectivenessAtMaxInfluence : 0.2

It has now been added to specfile
LookAtMyHorse 20 Dec, 2015 @ 12:52am 
what are atmospheric influence parameters?
i can look for that ingame via block info mod but since you post specs file you should probably reflect these parameters as well