Space Engineers

Space Engineers

Star Wars Galaxy [v0.1.1]
154 Comments
Wendigo 20 Mar @ 8:56am 
10 years and no update?
Jaxx Numinar 26 Dec, 2023 @ 4:25pm 
is there a discord for this?
Raptorgaming 19 Oct, 2020 @ 12:20pm 
where is the latest verison?
darinreynolds90 11 Sep, 2020 @ 10:35am 
i found it in the workshop location
darinreynolds90 11 Sep, 2020 @ 10:34am 
would love to see this updated
[I.L]Methidox 9 Jun, 2020 @ 11:21am 
I know it's an old mod, but after trying it, it's not showing up in the modelist. It's not in the game at all. Might need an update
spencman5 18 Jul, 2019 @ 7:09pm 
also maybe spread the planets out more they seem a little close to each other, most of the the planets are pretty far from each other in star wars.
spencman5 1 Jun, 2019 @ 6:49pm 
please add asteroids. lots of asteroids..
jakubek 15 Mar, 2019 @ 6:38am 
How do I use this gps thing
ReSk0w 1 Aug, 2018 @ 3:57am 
What about Kuat Shipyard?
Lunch 5 Jun, 2018 @ 4:13pm 
Could you add mon Calamari, Kamino, Scarif, annexes,Mustafar
and Alderaan or just a astoriod belt







Coolnic11 22 Feb, 2018 @ 12:56pm 
Could you add Scarif at some point?
E-Man720 16 Jan, 2018 @ 9:53pm 
@ElfinCrane32 you did look at what this is right?
Sog Goodman 16 Jan, 2018 @ 7:01pm 
why dose this take so long to load
yeeny. 5 Jan, 2018 @ 6:50pm 
Could you add Korriban and Drommund Kaas?
Kymac  [author] 26 Dec, 2017 @ 4:50am 
To anyone working on this, I'm available again to help the project. This turned out to be too much for me by myself so it took a backseat.
I got a message recently from someone who wants to carry this on, and I say now what I said then, full permission for anyone; I just ask for a 'founder' and a 'developer' credit. I will help you out wherever I can and will answer any questions you have. I just want to see this get done!
I can make a github project for this if that's what people want me to do. Then anyone can submit changes and it would be a community effort with everyone making updates that get verified and implemented into it here.
I think that would be the best way to do it. Anyone interested, or that has thoughts, suggestions, or whatever, feel free to send me a message. It's good to see that people still care about this.
Final Note: Thank you so much to everyone that stuck with this through my long period of absence. I'm looking forward to seeing some new progress.
Kymac
flori1994 26 Dec, 2017 @ 4:01am 
Any chance on getting the planets of SW 8?
Grizzle 25 Dec, 2017 @ 6:02pm 
how soon will this be updated next?
FireStormNova 29 Oct, 2017 @ 9:12pm 
How do the planets look over all ?
[TQ] Xiao [GeR] 4 Oct, 2017 @ 4:39pm 
great job, pls finalize this map, this is really epic
[MTX]Rooster 10 Sep, 2017 @ 11:21pm 
Figured out why.. If you run a cleanup script mod, it will remove all the medibays as they aren't named and dont have an antenna/beacon on them, rofl.... Yeah....
[MTX]Rooster 9 Sep, 2017 @ 10:35pm 
To any players/community members as I see the author isn't working on this anymore:
I'm having a problem running this map on a dedicated server when I try to add mods.
I can run it vanilla just fine, no problem But when I add mods (specifically to use the Tie Fighter Collection 'mod' ships), it just loads all the mods, but on a blank map. I have tried pasting them into the dedicated servers mod tab. I have tried editing with Notepad++ the Sandbox.sbc file and cutting/pasting (properly) the modItems needed. Unsure why the server dumps the planets when I edit the sandbox file, anyone have any ideas?.
When it loads the empty world, it does load all the mods, so again, I'm 99.9% sure it's not a formatting issue/error.
Alrovari 4 Jul, 2017 @ 12:43pm 
yah , plz build death star , star killer ,coruscant and comino normaly plz
Tusk 2 Jul, 2017 @ 1:01pm 
ok obviously you can only put natural planets in a map because theres no possible way i know of to build a big ass city on a whole planet and get the textures right so no kamino or coruscant no death star or starkiller base
E-Man720 5 Feb, 2017 @ 7:17pm 
Is there any one still working on any version of this?
Lawis Wonhka 25 Dec, 2016 @ 9:47am 
Where Is Kamino??
flori1994 2 Dec, 2016 @ 3:16pm 
copy and paste the gps markers into the world
and follow that gps marker to the planet
delleds 2 Dec, 2016 @ 1:57pm 
Where is coruscant...?
delleds 2 Dec, 2016 @ 1:43pm 
Where is Dac? I wanted to make Mon Calamari Shipyards :steamsad: but overall great galaxy
Revan 28 Oct, 2016 @ 4:52am 
what of kaminoo?
Dracarian 27 Oct, 2016 @ 2:49pm 
how can i use it
Dr. Dronken 1 Sep, 2016 @ 10:54am 
So wait, how do you use this exactly?
Kymac  [author] 1 Jul, 2016 @ 9:23pm 
Hello everyone, I know its been quite a white since any updates on this but that is for good reason IMO. I am deep in development of my own game so I hope you can forgive me for the lack of progress here. I wanted to take this time to open this mod up to anyone who would like to either contribute or even take this over as their own. The only thing I ask is that you keep my attribution as founder. Any questions or otherwise that you may have I will be happy to talk with you and help you understand the way the mod works now so that you can improve and build upon it later. My vision for this has not faulted but the time that I can contribute has, which is why I am passing this along. I hope you all can forgive me and I hope this mod eventually becomes what I had envisioned in the beginning.
-Kymac
Nahrich 23 May, 2016 @ 8:16am 
I dont kn who you are, I dont know why you're doing this. BUT THANK YOU
Lord_Anubis 22 Apr, 2016 @ 12:43pm 
AWESOME!!!!!!
Quarior 22 Apr, 2016 @ 7:56am 
Do you plan to do an update with mods of Star Wars planets ? Also for the galactic center, you will also put a black hole ?
It's a good job otherwise.
raystmr 10 Apr, 2016 @ 4:37pm 
Great job.
GronkaDonk 10 Apr, 2016 @ 12:23pm 
i would love to see a death star
i dont care which one
or if you put all of em in
but just do it
Telion 9 Apr, 2016 @ 4:06pm 
@Kymac Is this still under developement or are you not able to work on it anymore?
White Rhino PSO 4 Apr, 2016 @ 11:51am 
@TheNudeNerd I'm usually kind of iffy about playing online, especially in survival-crafting games, for a few different reasons. THank you for the invite, though.

I did some poking around and found that I could manually go into the "sandbox.sbc" file for a saved game and add the two lines that tell the game that the save file should have randomly occuring asteroids and abandoned ships. After a quick test, it seems to work perfectly well with no noticeable issues.

I'm actually curious as to if I can do the same thing for turning cargo ships on in a particular saved game.. but for that I think I might just wait for the developers to add that one fix that a modder submitted to them recently.
MaximusNerdius 3 Apr, 2016 @ 7:40pm 
@Conkling "Spiffo" Arbuckle Our dedicated server is curently running this map, modified to include asteroids and random cargo ships. Feel free to check us out, Lizard Lounge
𝓡𝓮𝓱𝓵 3 Apr, 2016 @ 7:25pm 
I think your right and like your explanation u should do your own mod or planets
White Rhino PSO 3 Apr, 2016 @ 10:31am 
After moving roughly 30km away from Dantooine, I sadly haven't found a single randomly generated asteroid, and I have a feeling the random encounters (the abandoned ships and stations) are also going to be a no-show.

Sadly, that breaks this mod for me; having so many planets to visit and build on is amazing, but one of the big draws to this game for me is being able to find those random things. Interesting-looking asteroids, pirate stations, abandoned ships I've never seen before..

If the planets from this mod could be integrated into an infinite-random map somehow, I would jump on it in a heartbeat. Still, absolutely amazing work, OP.
𝓡𝓮𝓱𝓵 22 Mar, 2016 @ 7:40am 
I dont know if it is being worked on seems theres been a long silence from dev
FunnelVortex 22 Mar, 2016 @ 7:15am 
How will this map change when and if KEEN adds modable gas giants? Obviously Yavin 4 and Endor are moons of gas giants. And Bespin is a gas giant. But still wondering. It's a great map, BTW!
MaximusNerdius 20 Mar, 2016 @ 8:38pm 
My dedicated server (Lizard Lounge) is currently testing running this. Interested to know if it's still being worked on and if so I'd be glad to help where I can for testing purposes.
renz 18 Mar, 2016 @ 5:03pm 
Ermahgerd yas
Telion 28 Feb, 2016 @ 2:24pm 
Are you planning anything in the way of moons, obviously yavin 4 is a moon and so is mustifar but what about less known ones such as the three over hoth? Also what about other planets within the different system we kno that there are 5 planets in the housion system including housion prime.
Nockimas [FR] 16 Feb, 2016 @ 7:02pm 
Hi, thanks for this mod, it's cool mod, but on server (verygames) i launch a new map with this mod subtypeid on star system, and only star system planet, i need launch to other mod for the server ? planet mod ? Ty.