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atleast if i could mod thats the way i would prefer it
actually if you do requests could i request that you do such an "elemental pack alternate"?
or something along those lines, with a reasonable discrepency of about 7:10/13:10 or 3:4/5:4 or 2:3/4:3 or something
i dotn think so, i tried to load the same save with the mod active and it worked.
i would love to help you but i cant open this mod in skyrims creation kit.
i had an issue with not being able to fast travel to tower of mzark without getting a CTD.
I absolutely love this mod, your success in making the atronanachs are flawless!!! Great work, I like!
Works fine on my end. Sounds like you may have a mod conflict. If you have other mods that also alter the twin souls perk it would cause the new summons to only allow one to be present at a time.
No, SKSE isn't required.
and when they use it the game crashes plz help
Then, everything changed when the Dark Brotherhood attacked.
Only the Dragonborn, leader of all four guilds could stop them.
But when Skyrim needed him most, he vanished.
An entire era passed, and my brother Lucan and I discovered the new Dragonborn, a Nord named Dovahkiin.
And although his combat skills are great, he has a lot to learn before he's ready to save anyone.
But I believe Dovahkiin can reunite Skyrim.
There are new perks that cause the new element types to have different effects when the targets health is low. For example, if you take the Dry Drown perk, then water spells will cause enemies to gradually lose health till they die if their health is under under 20%. If you don't care about those low health effects, then you may want to stick to the older version (or just give yourself more perk points through the console.)
Serious note: good work, I've been looking for something to spice up my magic and I think this will do the trick. Thanks.