Space Engineers

Space Engineers

Advanced Shutters & Blinds Mod~(DX-11 Ready)
420 Comments
dragonsphotoworks 19 Jan, 2024 @ 1:09pm 
@SEModder4 No rush my friend. Take care of your self and RL stuff first. My game can wait. I appreciate all the work you put into modding. As a newbie modder myself "should remember as your main one helped me to mod lol" I know its a lot of work. Thanks again mate.
kinngrimm 19 Jan, 2024 @ 10:34am 
noice :)
SEModder4  [author] 19 Jan, 2024 @ 9:20am 
@dragonsphotoworks,

I do have blender yes. I am going to start with it again next month. I had some RL stuff to take care of, but now I'm ready.
SEModder4  [author] 19 Jan, 2024 @ 9:20am 
Maybe just a little bit. :)
kinngrimm 17 Jan, 2024 @ 2:29pm 
am i asuming correctly that these are a little sturdier than the default windows?
dragonsphotoworks 11 Jan, 2024 @ 8:49am 
Did you get blender yet by chance? As I need angled versions of these :-( I know there are slanted ones but not what I am referring to. I have a "sloped" shaped cockpit and need 45* versions for the sides. As using these for the front but normal for the sides.. Doesn't look very good :-) Dont expect to do them quickly as I know you have enormous amount of mods to work on. Just wondering if this addition would be possible at some point?

Want to use these for a Dangerous Environment Exploratory Rover. Or DEER as I call it hehe And your shutters would be perfect since they close.
Molten Carnage 29 Sep, 2023 @ 2:37pm 
Errr what the? I tried removing the mod from my save in the usual way, but it didn't work. Even deleted the back ups and the sbsB5 file and combed through the config.sbc file, going through the mods listed there. It's not listed anywhere I can see but still in the game. Help pls
Molten Carnage 29 Sep, 2023 @ 1:54pm 
I had just completed my latest Respawn Ships mod and suddenly found some windows has reversed their tint to the opposite side. After extensive testing I have found that this mod reverses the tinted sides of :
1x3 flat
1x3 flat inverted
2x2 flat
2x2 flat inverted
2x1 slope
of the {AR} Round Windows by All right! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2128560765
and all the ADQ - Reinforced Windows By enenra
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2486269122

I tested this one mod at a time. Unfortunately I can't just flip all of the affected windows around as there is a modelling difference in the sloped windows creating a lip or interior edge and the ADQ Reinforced Windows has interior and exterior modelling surfaces.

Here is my Respawn ships mod so you can see the results, with a little shameless self promotion to boot lol. It's the cockpit of the Eclipse SV-01 where this is visible. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3042847039
SEModder4  [author] 10 May, 2023 @ 7:52am 
I still have plenty of adjustments to be made to them, I just want the glass to be somewhat visible like it is there.

But I will see what I can do. :)

As for a new model- I don't have blender or 3ds max anymore. But it's on my list of things to get back for sure. :)

Try out my wild designs pack because I have a few blocks in there that work like exhaust vents, but some you can actually shoot out of- missiles and rockets etc. :)
SEModder4  [author] 9 May, 2023 @ 1:16pm 
Advanced Shutters & Blinds Mod Update Notes(Update: May 5/9/2023): Mod Update: Transparent Materials.sbc Mod Update
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=>Adjusted the transparency of the glass on both sides of the panes for the window blocks.- Let me know if it is any better or worse Please. Thanks
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SEModder4  [author] 9 May, 2023 @ 1:15pm 
An Update is going out now.
Let me know if that is any better or worse. I have added my custom window texture that removes the scratches and dirt from them completely. Hopefully this fixes any and all issues.

If all is good I will merge it to the rest of the pack.
SEModder4  [author] 8 May, 2023 @ 6:53pm 
Try my Wild Designs pack. It has what shutter style door that you can shoot rockets and stuff through.
SEModder4  [author] 8 May, 2023 @ 5:44pm 
I will look at them tomorrow. I have plans to redo the mount points as well now that I know exactly how to do them. :D

I want this mod to be functional again and hopefully that doesn't involve me having to redo every model again. But if so- I still will.
MedvePapus 3 Jan, 2023 @ 9:45am 
Oh okay, thank you :)
SEModder4  [author] 2 Jan, 2023 @ 6:53pm 
I think these ones only move up and down. But I can certainly take a look :)
MedvePapus 18 Dec, 2022 @ 11:40am 
Hi!

Any particular (known) reason why the blinds just move up/down but doesn't rotate? It doesn't throw an error nor crashes, just the little bars that move never rotate.
SEModder4  [author] 6 Feb, 2022 @ 2:01pm 
Advanced Shutters & Blinds Mod Update Notes(Update: February 2/6/2022): Mod Update: Block Categories Mod Update
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=>Unified the Block Categories.sbc g-menu slot names to be the same across all the Shutters and Blinds Packs, and they will now take up only one g-menu entry in the g-menu list.
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SEModder4  [author] 19 Sep, 2021 @ 10:32am 
I saw a new comment here, but didn't see it in time? :(
SEModder4  [author] 19 Sep, 2021 @ 10:21am 
Advanced Shutters & Blinds Mod Update Notes(Update: September 9/19/2021): Mod Update: Fixes Update.
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=>Removed the old block variants code and replaced with new Block Variants code so all blocks should become visible again and not clog up the g-menu.(They will take one slot now.)

=>Updated some models slightly.

=>Updated the code for all the blocks entirely.
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Very sorry this took so long, I totally thought I had fixed up this mod but it turns out I did not. I apologize :)
SEModder4  [author] 11 Jan, 2021 @ 2:25pm 
This mod is getting brand new G-menu icons soon to make finding the right block far easier. :D
SEModder4  [author] 5 Jun, 2020 @ 7:02am 
That is Keen's texturing problem, I can't fix that. :(

Thanks, I had a TON of fun with this mod. :)
Komnenos 3 Jun, 2020 @ 7:22am 
I really like this mod, though i personally find the highly textured metallic/rusty metal bars inside the windows contrast a bit too much compared to the rest of the textures in direct sunlight. Looks great otherwise.
SEModder4  [author] 22 May, 2020 @ 7:34am 
Sweet!
Markov219 22 May, 2020 @ 1:18am 
i posted a couple great screen shots of my build your shutters made it perfect. :steamhappy:
Markov219 21 May, 2020 @ 10:25pm 
loved it and this is even better and its on my list of have to have mods love the new sizes already used them for my command center and barracks keep up the great work. :steamhappy:
SEModder4  [author] 21 May, 2020 @ 6:39pm 
Yup :D
Markov219 21 May, 2020 @ 5:10pm 
the perfect replacement for my old shutter mod which i believe you made.
SEModder4  [author] 18 Nov, 2019 @ 2:40pm 
That is because Steam failed to download the mod properly. :/
Wolfman19682005 18 Nov, 2019 @ 2:33pm 
Causes me to get an 'Mods Failed to Load' Error
SEModder4  [author] 11 Nov, 2019 @ 1:21pm 
Advanced Shutters & Blinds Mod Update Notes(Update: November 11/11/2019): Mod Update: Fixes Update.
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=>Fixed the 1x1x2 Shutters Style Slanted with Glass animation wasn't working, turns out I forgot to finish the animation code. Lol
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SEModder4  [author] 5 Sep, 2019 @ 7:06pm 
Strange, I will check the code tomorrow.
Knapp 5 Sep, 2019 @ 6:49pm 
1X1X2 Shutter Style Slanted with Glass does not exist.
SEModder4  [author] 27 Jun, 2019 @ 8:05am 
Thanks
Dekiru 27 Jun, 2019 @ 4:44am 
ah I thought it wasn't updated because it shows last updated: 24 Jul 2018. Hope the doors gets updated xD. cant live without that mod :steamhappy:
SEModder4  [author] 26 Jun, 2019 @ 9:22am 
This mod is already updated to the new textures system. :)

The doors mod is not, quite yet. :(
Dekiru 26 Jun, 2019 @ 9:14am 
Any chance this and your doors pack would get updated to use new textures?
SEModder4  [author] 10 Apr, 2019 @ 2:30pm 
Thanks :)
Magnus Stålhart 10 Apr, 2019 @ 2:09pm 
damn cool !
SEModder4  [author] 10 Apr, 2019 @ 2:03pm 
oh yes this mod will always work :)
Magnus Stålhart 10 Apr, 2019 @ 1:53pm 
does it still work now ?
SEModder4  [author] 9 Dec, 2018 @ 7:29pm 
Thank you :)
SEModder4  [author] 10 Nov, 2018 @ 8:15am 
Np :)
Stitch 10 Nov, 2018 @ 7:55am 
That's all I can ask for. Thanks :)
SEModder4  [author] 9 Nov, 2018 @ 4:18pm 
I'll check when I can. :)
SEModder4  [author] 9 Nov, 2018 @ 4:18pm 
Strange
Stitch 9 Nov, 2018 @ 10:30am 
@SEModder4 I tried that. I opened the control panel with K, selected the window and then at the bottom chose "Open". No dice.
SEModder4  [author] 8 Nov, 2018 @ 6:07pm 
They only open via the control panel K menu.
Stitch 8 Nov, 2018 @ 3:32pm 
Um. Silly question I know, but how do you open the shutters? I tried going into a control panel and switching them to open, but it doesn't seem to do anything. The station is powered and I even tried binding the opening to a button on a control panel but that doesn't work either. Any ideas?
CT-7567 Oswald C. Crowley 1 Aug, 2018 @ 3:17am 
ok
SEModder4  [author] 31 Jul, 2018 @ 4:21pm 
Mount points just determine what parts of the block ar airtight and which spots are not. :)