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thank you but if you could add a cat for lakeview i would be great full and get this mod
So definitely worth a try if you can get past the semi-constant mewwing, but be aware that you may be stuck with it..
With Sokco's Guild Starter [www.nexusmods.com] you can recruited up to 10 guild members in your home (aka headquarters)
I found today that a game called "S.K.I.L.L. - Special Force 2" has a weaopn mod that's cat gun. I have no interest in a cat gun, but the cat model is so adorable.
Image of cat from mod [575717b777ff8d928c6b-704c46a8034042e4fc898baf7b3e75d9.ssl.cf1.rackcdn.com]
Cat mod video
Game [sf2.playpark.com]
Would it be possible to rip that cat model and put it into skrim as a replacer model for the cats?
http://www.nexusmods.com/skyrim/mods/72329/?
Thanks to HISSSSA for the Meshes/textures of these cats (with some sounds) in his mod
hs-cat [ux.getuploader.com]
Blog of Hissssa [hissssa.cocolog-nifty.com]
You can also try the version with less cats
Cats Kingdom 1.8.3BIS LESS CATS in the cities:
http://www.nexusmods.com/skyrim/mods/72329/?
http://www.nexusmods.com/skyrim/mods/72329/?
no
Great mod btw!
I followed the following tutorial:
Step One: Open TES5Edit, select only the mod that needs cleaning and open.
Step Two: Right click on the mod to be cleaned and select "Apply Filter for Cleaning"
Step Three: Right click on the mod to be cleans and select "Remove Identical to Master Records"
Step Four: Select Yes I am absolutely sure when it asks to edit the file
Step Five: Right click on Cleaned Mod and select “Undelete and Disable References"
Step Six: Close TES5Edit. I dialogue box will pop up and ask you to save the edited file, pick yes.
Please check.
Cheers