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I'm missing a clear path a little, though the puzzles are ok. In the end, I didn't have to deactivate, nor had I the possibilty to go back to, the laser barrier at the orange beam. Left me clueless. And before I could even think about what the blue beam in the last room did, I made the jump via faithplate and was portaling to the exit. Strange.
holy shit
[:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=596463895
Btw you can check my 2 maps if u are interested:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=593674113
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=593151352
Completed it and enjoyed it that means it sucks to you and that it dosent suck you are not the only one alive kid.
I am yet to finish the map legit, so I might find some more things wrong with it, but one is that you can just fall out of a high portal on the white wall, fall onto the rim of the observation room, and then walk over to the exit.
I admit I totally agree with it needing checkpoints. I downloaded a mod that will allow me to place them now!
also @ Heroman, jumping without the first box where you receive it will give you enough height to hit the bottom of the cross, at which point you may warp from the tray beneath it to the beginning. There are a few spots where I left a couple of other solutions but they tend to be harder to pull off :P
I will take any and all comments into account as best I can to make enjoyable maps, stay tuned for more! :D
I also managed to find a way to complete the level without having to do sketchy jumping. In the beginning, use the cube you have as a booster to be able to get a clear shot at portal locations so you dont have to risk deadly jumps over the goopy stuff. That hint is merely to save you about 25 minutes of frustration after falling into the goo over and over.
Overall, it was a well designed map that made me think and work hard to figure it out.
Shows the steam community is full of 2 year olds.
WHO CANT READ IT SAYS CHALLENGING.
Heres my newest one, please give it a try!
In my opinion, what makes Portal great and fun is KNOWING WHAT to do and LEARNING HOW to do it.
Here the goal is not clear, so you just start testing and failing.
Also, I don't like chambers that demand skilled jumping and aiming.
But it's only my opinion.
I hope at least it was useful.
I step on it and nothing happens that I can see