Prison Architect

Prison Architect

Tazer Armed Workmen
4 Comments
ItzEdInYourBed  [author] 8 May, 2016 @ 3:47pm 
37 is the ID for the tazer yes.
TuckyBear 8 May, 2016 @ 3:46pm 
Hey - great mod! My workers are finally safe in the Supermax wing... :D
Actually, I thought it was so cool I've been trying to understand your code. Neat stuff! I had never seen LUA before... If you don't mind me asking a modding question here, I saw in the script that you changed the Equipment by adding the value 37 -- is the number 37 some kind of special ID for a Tazer or something?
Thanks!
nukeman 24 Jan, 2016 @ 8:26pm 
great mod, however prisoners with tough reputation can withdraw from getting hit from the tazers.
ItzEdInYourBed  [author] 5 Jan, 2016 @ 9:44am 
Its working thanks to Chinbob.