Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Multiplayer is a creature deeeeep inside, thats locked inside the long lost and abandoned game of CC
so how does one Multiplayer?
Coop is actually short for cooperative, therefore coop would actually be the correct word to use.
Its actually either, doesn't really matter.
Next step to the impossible
Made some changes. Check out the bottom lines of the Description (or in short, goto www.pixelgenerator.atw.hu) .
GL&HF! ;)
PLEASE!
For what the future brings, I still don't know. I have some old plans here, and half complete scripts, but most is just plans... these plans were... different from what you suggested. But I'm also thinking about bringing some more of the old 'classic' gamemodes, like Capture The Flag. I won't promise anything yet. But first I need to clean some dust, figure out things, then we will see.
https://www.youtube.com/watch?v=gSGk1bQ9rcU
One-Man Army Multi is broken now, sorry, but these codes were last modefied in 2012, so I need a bit of time to catch up with things. I try to fix it today.