Insurgency

Insurgency

PMAG Gen M3 (black) for M4A1
17 Comments
Gambit 7 Apr, 2018 @ 1:18pm 
ah ok thanks, it looks great btw
Far  [author] 7 Apr, 2018 @ 10:34am 
I got rid of worldmodel for it as it was conflicting with other weapon models. It is recommended to use this in combination with some M4 retexture (which should have a worldmodel).
Gambit 6 Apr, 2018 @ 5:51pm 
idk if your still working on the mod, but the model when other people have the gun, or when the gun is on the ground the pmag doesnt show up
Soul of a samurai 5 Jun, 2017 @ 11:56am 
I'd love to see a Green PMAG for these guns

Far  [author] 30 Sep, 2016 @ 3:02am 
It's fixed now.
kyam 15 May, 2016 @ 11:00am 
This makes the playermodel hold the weapon oddly, as in holding an invisible handguard too far to the right
Rat 12 May, 2016 @ 5:29pm 
create a dual mag clamp mod
spaghetti_water 27 Jan, 2016 @ 3:42pm 
can you give me a link to that sight? btw love the mods dude
Far  [author] 13 Jan, 2016 @ 11:55pm 
I've wrote some instructions in that discussion and added packed .vpk files for each version, just copy that over to \insurgency2\insurgency\custom\
ugly_robot 13 Jan, 2016 @ 5:50pm 
I'll be real here, I don't know how to manually add mods for insurgency.
I'm guessing I copy the files into a folder under insurgency, but I have no clue which.
Please pity a moron and point me in the right direction.
Macjolah-Zveruga 13 Jan, 2016 @ 7:55am 
Thnx for answer)
Far  [author] 13 Jan, 2016 @ 7:52am 
Read the description, I've made that, but didn't want to spam workshop.
ugly_robot 13 Jan, 2016 @ 7:29am 
I agree with Macjolah, if it's possible could you make a version where the front iron-sight remains with a optic.
Still, great mod as always.
Macjolah-Zveruga 11 Jan, 2016 @ 2:47pm 
Farengar this is great job really. But one question is possible to have your pmag with front sight. Can you do this little change for old style carbines?
Far  [author] 11 Jan, 2016 @ 5:10am 
Decompile a_carryhandle_m4.mdl from this mod and from the rear sight replacer mod. Import first reference.smd from this mod, delete carryhandle mesh, (but leave the front sight). Import rear sight mesh, merge with front sight, export and compile. In Blender smoothing gets screwed, so you have to re-smooth the mesh as well.
Rymd 11 Jan, 2016 @ 4:33am 
How do you make the rear sight replacers compatible with this ?
Snoop Doggy Doge 10 Jan, 2016 @ 11:58am 
Thank you! This is great!