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both the recipe and the stats for the bag dont seem to match what im seeing in game
but if not equipped the redux dosnt happen
so this can happen with any container with a 50+ cap
like a common crate has 65 with the organized perk, the bag could end up stuck there
just wanted to make sure the issue was known
Beside this mod cause a serious ERROR in the game, which is:
you can not using Keyboard(especially Hotbar) anymore.
Every times you press the Action Key like: "Reload", "Equip"...etc. It only pops up the RED Error.
Anyway, thanks for creating this mod, I was having a good time with it since build 38.
===========below here is a small sample Error Log===========
[06-11-20 11:39:10.524] LOG : General, 1604633950524> -----------------------------------------
STACK TRACE
-----------------------------------------
function: onKeyStartPressed -- file: ISHotbar.lua line # 637.
[06-11-20 11:39:10.524] ERROR: General, 1604633950524> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: isReallyVisible of non-table: null at KahluaThread.tableget line:1690..
[06-11-20 11:39:10.524] ERROR: General, 1604633950524> DebugLogStream.printException> Stack trace:.
D:\Stuff\GameFiles\SteamNew\steamapps\workshop\content\108600\598898904\mods\Cargobag\media\scripts
open "newbag recipe.txt"
and, make sure all the items have commas. I'll post what i changed to make sure you all can get it working
module newbag
{
imports
{
Base
}
recipe Make CargoBag
{
Sheet=6,
Thread=2,
SheetRope=4,
keep Needle,
Result:CargoBag,
Time:400.0,
Category:General
}
recipe Make BarbedWire
{
Wire=4,
Nails=2,
keep Screwdriver,
Result:BarbedWire,
Time:80.0,
Category:Carpentry
}
recipe Make BarbedWire2
{
Wire=4,
Screws=2,
keep Screwdriver,
Result:BarbedWire,
Time:80.0,
Category:Carpentry
}
recipe Make DishCloth
{
Thread=2,
Sheet=2,
keep Needle,
Result:DishCloth,
Time:70.0,
Category:General
}
}
from my own experience a coil of thread is somewhat even rarer than a sledgehammer. it'll be alot easier to craft a cargo bag with suture needles
plus they are basically the same thing
I sincerely LOVE the bag, does make it a bit easier, but hey, it just makes it more fun for me ^_^
Anyway, by any chance, were there any variables changed? I honestly found it harder to find Belts + Needles when having installed this mod, and usually I find them by the bulk load. Or, well if the mod makes them spawn less?
I'm just curious, maybe im just on a strike of bad luck, but either way, hope you make more mods m8!