Total War: SHOGUN 2

Total War: SHOGUN 2

Castle 1 (Mandatory)
53 Comments
76561199233584935 3 Feb, 2024 @ 7:55am 
Hi,how do you turn "BIN" to "PACK"? I love your other maps but my old computer can not open TED.
dassh99 8 Jan, 2024 @ 10:16pm 
Is this Mod still work for 2024 can someone confirm this I'm using the expanded Japan mod and its crashing before it can go to it's opening movie, if it isn't compatible can there be a way or version to make them work together? Or does this mod just needs an update?
I can do this all day 17 Nov, 2022 @ 11:27pm 
i think this mod disable the advisor, i can't hear him during battle anymore. I don't know if it a bug or not
Avibird 5 Jun, 2022 @ 10:03am 
This mod does work with SOTS MOD and better maps siege and castle pack MOD but not MOSS normal or MOSS SOTS.
Xenos 10 Nov, 2018 @ 8:56pm 
SSY, it's probably a conflict with another mod.
Sorry~* Shot you^^;  [author] 8 Nov, 2018 @ 11:12pm 
Xenos >> After test, I couldn't find out wrong one. Towers fire for sure.
Sorry~* Shot you^^;  [author] 5 Nov, 2018 @ 9:15pm 
Xenos >> I think I found what's wrong. After test, I'll update it.
Xenos 3 Nov, 2018 @ 10:25pm 
After a Citadel battle where no tower arrows fired at all, I think I'm better off unsubscribing.
Sorry~* Shot you^^;  [author] 18 Aug, 2018 @ 9:05pm 
Welcome to my STW 2 YouTube game channel and subscribe it.
https://www.youtube.com/channel/UCtuW2t-Jf38sfQVhlZpwzUg?view_as=subscriber
Dwatch Razgriz 12 Dec, 2016 @ 3:13pm 
I want to play this mod, but you have WAY too many files that are "required" to play according to steam that it's just not worth it.
Sorry~* Shot you^^;  [author] 1 Aug, 2016 @ 4:11pm 
wfreymuth4>> Play without "More Characters V.2.0" mod, and then play with that mod. Then it works. Because the files in the mod and the campaign mod's files are duplicated, that problem happens.
SleepyDemonSouth 1 Aug, 2016 @ 10:23am 
for some units i can't see the writing and on others it says cinematic unit and then the name is there a way to fix that?
Torroza 25 Apr, 2016 @ 9:39pm 
Alright, huge update on this, was it just a huge bugfixer or did you add stuff?
Killroy Is Here 15 Apr, 2016 @ 2:04pm 
@The user below me, You need all of the Castles he made
CROWqs 15 Apr, 2016 @ 7:58am 
if i use this mod, wii i add castle 2 or 3?
Furin 9 Apr, 2016 @ 12:55pm 
Thank's for the update! Awesome!
WarMaster GoreHowl 27 Mar, 2016 @ 8:14pm 
do the castle maps work for vanilla or just FOTS? is there a version for vanilla if not?
Kenzo_808 1 Mar, 2016 @ 4:47am 
These Castles you created are amazing, you have made it so immersive for me (and I'm sure for many others), thanks so much for sharing your work, much appreciated.
Sorry~* Shot you^^;  [author] 25 Feb, 2016 @ 9:56pm 
cock lover>> Try only this mod with my other mod (campaign mods) and you see them.
Tokuda Sex 25 Feb, 2016 @ 8:15pm 
what matchlock tower flag? I only see archery tower or fort tower
Sorry~* Shot you^^;  [author] 25 Feb, 2016 @ 7:34pm 
cock lover>> Put your army on the matchlock tower's flag.
Sorry~* Shot you^^;  [author] 25 Feb, 2016 @ 7:33pm 
redhongkong>> For game balance, I don't make it like that. I don't know how to change AI.
redhongkong 23 Feb, 2016 @ 11:54am 
they are very good, except lil too much towers.

i hope u can make another mod with higher walls but less tower. and if possible make an AI tweak to attack / burn the gates instead climbing walls all the time
Tokuda Sex 22 Feb, 2016 @ 6:00pm 
I love this mod. How do I get matchlock tower?
Shadow Ash 15 Feb, 2016 @ 5:29pm 
This Works for FOTS but not for the Star Forts (final tier fortifaction). could they be added in a future update?
Killroy Is Here 10 Feb, 2016 @ 5:20pm 
I have FoTS and I don't seem to have it, though I could be wrong.
adono9 9 Feb, 2016 @ 12:05pm 
ok :)
Sorry~* Shot you^^;  [author] 8 Feb, 2016 @ 3:05pm 
MLG ZεRoNιKοN>> I don't have FOTS so I don't know. You can try it out.
adono9 8 Feb, 2016 @ 12:21pm 
Is this for FOTS too? or only for vanilla?
JoyfulUniter 7 Feb, 2016 @ 4:35pm 
Excellent, thanks for the reply and good work with the mod =3
Sorry~* Shot you^^;  [author] 7 Feb, 2016 @ 4:09pm 
JoyfulUniter>> It will work good with mods that add regions to the campaign map. Only it doesn't work with mods that edited maps using TEd like castles, towns, buildings, etc, because they duplicates and may be crashed or something.
JoyfulUniter 7 Feb, 2016 @ 4:00pm 
So this wouldn't work with mods that add regions to the campaign map?
Sorry~* Shot you^^;  [author] 2 Feb, 2016 @ 7:58pm 
Richard Nixon>> Alright, I found it out finally and fixed it. Can you try it with new mod for me?
Sorry~* Shot you^^;  [author] 2 Feb, 2016 @ 5:27am 
I'll test it again and decide it.
Director 1 Feb, 2016 @ 10:09pm 
Then you should probably take out "*** Play with any mods exept map mods . ***" seeing as how you're not actually sure on the compatibility.
Sorry~* Shot you^^;  [author] 1 Feb, 2016 @ 9:58pm 
Richard Nixon>> I tested many times for this mod but I couldn't find specific problem. Maybe there's problem with Darthmod or something. I haven't played Darthmod so I don't know what I can tell you about this issue. I can say that this mod is just map mod with Ted, not edited or fixed some data mod with Tweak or Pack file manager.
Director 1 Feb, 2016 @ 7:52pm 
I've played multiple other castle mods in campaign and none of them have ever given me this issue. I'm running Darthmod, which doesn't change anything in regards to castle maps. Perhaps run some more bug testing with your mod. I believe the city fortification level is castle.
Sorry~* Shot you^^;  [author] 1 Feb, 2016 @ 4:41pm 
Richard Nixon>> But if you use this mod with one of my other campaign mod, I think I know the problem. Actually it's not problem. It is about game difficulty. Try game difficulty normal level. If the game is on higher than normal, it will happen again. I guess so.
Sorry~* Shot you^^;  [author] 1 Feb, 2016 @ 4:35pm 
Richard Nixon>> Your problem looks like system problem. I just made a map, not a system of Shogun 2. So I don't think the mod has problem. Try only this mod without any mods. If you use only this mod and have still problem, I don't know what the solution is
Director 1 Feb, 2016 @ 2:44pm 
There's something wrong with your mod. I was playing a castle level siege, and the AI started the victory countdown after taking a few of the archery towers on the very first levels of the castle. I lost the battle without them ever even getting to the second level.
Sorry~* Shot you^^;  [author] 31 Jan, 2016 @ 12:52am 
cock lover>> I think it's not necessary for gameplay because I already put enough ammo.
Sorry~* Shot you^^;  [author] 31 Jan, 2016 @ 12:48am 
javi.agramunt>> Actually it takes many time to make villages randomly, and villages are not main point for gameplay. So I don't want to spend time for this.
Madara 30 Jan, 2016 @ 7:19am 
Really loved it. Such boosted defenses will come in handy especially on the hardest difficulties.
CrniBombarder 29 Jan, 2016 @ 1:26pm 
it looks great, but i suggest you to put the outer villages more randomly, because they seem antinatural, too simetric in my opinion. Nevertheless, nice work!
Tokuda Sex 28 Jan, 2016 @ 6:35pm 
do you have archery dojo to replenish ammo in each castle? If not, please add thank you
TeaLord 27 Jan, 2016 @ 5:08am 
Will this work with FOTS?
Vivian the sergal 25 Jan, 2016 @ 11:59am 
reminds me of medieval 2 total war
Turtleturpz 24 Jan, 2016 @ 10:34am 
deos it apply too enemy castles
Youji Itami 22 Jan, 2016 @ 12:12am 
Does this work on (BETTER MAPS, AND MASTER OF STRATEGY)???
Erik 21 Jan, 2016 @ 1:30am 
What mod did you use?