Garry's Mod

Garry's Mod

Nacht Der Untoten {No Doors/Box}
27 Comments
futtuss 13 Jan, 2023 @ 1:22pm 
Give this brainless me link for CSS
jolly fella 19 Aug, 2019 @ 10:31am 
hey read the fucking description
joker 1 Jul, 2019 @ 4:13am 
i see all the map with black and purple squares dont know why
Greenie Beanie 13 Mar, 2018 @ 6:29am 
WHY NO NAV-MESH??????????????????????
Cigarette 18 Jun, 2017 @ 1:07am 
By the time i post this comment i just subscribed so i never played it yet.
1: How can i fix the CSS problems? (Read above pls)
2: If you took away the debries on the map (For example the trash besides the staircase at spawn) Could you put them back thanks?
iFade  [author] 1 Apr, 2017 @ 12:40pm 
I have fixed the textures!
For all those that have had the texture problem, it is now fixed! Enjoy the map.
FoxFurDan28 31 Mar, 2017 @ 6:28pm 
Cool beans!
iFade  [author] 31 Mar, 2017 @ 6:07pm 
To fix the missing textures you must subscribe to the original map! I never packed the textures.
I promise I will pack them soon!
FoxFurDan28 31 Mar, 2017 @ 6:05pm 
I already own Counter Strike Source and I'm still recieving a few errors and purple checkered textures here and there on the walls :P
ElCapitale 11 Feb, 2017 @ 9:54am 
sup
sup
TheRaccoonCon 11 Feb, 2017 @ 4:07am 
do you need anything other than css?
Evil Obama 12 Oct, 2016 @ 4:35pm 
@Viper do you have Counter Strike:Source??? If not then thats why you're seeing errors
KingViper115 28 Jul, 2016 @ 12:33pm 
woow the stairs is completly gone with a huge sign errors. and some areas are error. gg
Eggsy 27 Jun, 2016 @ 7:26pm 
I Did Have The Original Mao And CSS But I See Errors.
Sanguisuga <3 7 Jun, 2016 @ 3:50pm 
any chance you could make a version that doesn't require any other games?
suspendertattoos 7 Jun, 2016 @ 7:38am 
why css
PyroFox 7 Apr, 2016 @ 7:11pm 
i mean if you do a good job nothing beats custom nodes. but just using nav_generate takes only like 60 seconds and does a very good job for all places on a map. i doubt one can tell the diference.
iFade  [author] 7 Apr, 2016 @ 6:08pm 
Would be better if I just added nodes. Save some time, plus I got plans for this map, and I will just throw nodes as a bonus.
PyroFox 7 Apr, 2016 @ 5:56pm 
maps can auto node with nav_generate.
iFade  [author] 7 Apr, 2016 @ 5:27pm 
Nodes will be coming next.
iFade  [author] 7 Apr, 2016 @ 5:05pm 
Updated!
PyroFox 4 Apr, 2016 @ 5:40pm 
I'm looking for a map maker for a new gamemode nazizombies. are you interested in helping out? their are perks in it for you if you decide to help
cenx 10 Feb, 2016 @ 4:25am 
this is a fucking beutiful map >D
[BMS] Alberto Garcia Perez Ayma 27 Jan, 2016 @ 8:07am 
Is there any AI nodes here? If not, could you get some AI nodes done for this one por favor? Danke
The Unlucky Medic 26 Jan, 2016 @ 11:56am 
To get the original custom stairs, textures .etc use CGFScape on the original map files and extract the models/textures and pack em in your map. Done.
Kretduy 24 Jan, 2016 @ 9:04pm 
hmm
iFade  [author] 22 Jan, 2016 @ 6:47pm 
More Pictures coming!