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I was gonne try 2 organic into one inorganic anyway for my settings but I thought I should let you know.
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_MulticraftItem_PolyConvert_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Obsidian_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Stone_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)))
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_MulticraftItem_PolyConvert_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Obsidian_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)))
INI Config PLZ!
But, happen to have an .INI file I could play with on my server?
i'll increase the spoil timers inside the polymer converter.
I am hosting my own server with this mod and everyone on my Server has the same meaning.
Furthermore it would be nice if there is a possibility to rename the converter. Because we have a vacuum sorter and we have to rename everythink with " - Sort " at the end.
I hope you will integrate the possibility and do anythink better than using that much Pearls for convert. Then with that high costs of Pearls it is much better to conserve our Polymer than convert it.
Greatings
Munin
I am fully aware of the fact, that if I want to CONVERT Organic Poly into normal Poly one, I need to put Oil into the Converter.
But sometimes I just want to store it in Organic form and NOT CONVERT it.
Prior Mod V1.4 i could simply put it into the converter and as stated in the Features of the Mod:
Stores Organic Polymer much longer than anything else. (Original 0:30h / This one: 5h)
it CONSERVED the organic Polymer without converting it into normal polymer.
Now whit V1.4 this is only true while Oil is addet to power the converter. Without oil, oranic poly decays as fast as in my Inventory. I realy liked the feature to store it longer wile not converting it.
But maybe you always intendet it as it is now in V1.4?
it needs oil to fully work
Realy like your Mod.
But on my Server the Converter no longer conserves organic Polymer when it is not actively converting it.
I used to store it whitout adding oil, which is no longer viable,
The spoiltimer is only modified once it works. I already removed the mod and reinstalled it, to see if it yould fix the issue.
Sorry if there was confusion there.
have you added oil??
that should be ONE polymer at a time