Company of Heroes 2

Company of Heroes 2

Mod Annihilation
67 Comments
kernalkrackerz 19 May, 2023 @ 3:16pm 
hello sir, can you send me the source code for this mod so i look at the changes you made to the AI and incorporate it into my AI mod? thank you and have a nice day.:steamhappy:
gang xin 17 May, 2023 @ 12:00pm 
Is it okay to ask you for an update
manolo3508 8 Apr, 2023 @ 3:42pm 
Please, upgrade for COH3
tomi17 14 Mar, 2023 @ 3:47pm 
Wehrmacht Panzergrens no longer seem to be able to equip Panzerschreks.
HKE 26 Jan, 2023 @ 10:30pm 
If the Wehrmacht had MG and OKW had any sort of troop transport, this would be the perfect mod
bob 21 Jun, 2021 @ 5:34am 
Would it be possible to add Wehrmacht from 1st version of this mod to enable playing Wehrmacht vs US/British without any troop spawn issues and keeping the MGs for Wehrmacht etc? (1st version of mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=334450221)
bob 21 Jun, 2021 @ 5:08am 
I got the same issue as SaMuRaI below @PantheR
SaMuRaI 16 Mar, 2021 @ 8:17am 
Dear @PantheR, why Wehrmacht is missing "MG 42 Heavy Machine Gun" team and has no "MG34 Heavy Machine Gun" team?
WULF1045 28 Nov, 2020 @ 3:15pm 
This is almost perfect but can you make the Tiger Ace change his skin? in 170 all units mod a Tiger ACE can change his skin will you do that
WULF1045 10 Nov, 2020 @ 8:42pm 
This is badass! do not delete
Keyofsouls 30 Apr, 2020 @ 9:33pm 
Someone wanna explain why a stug could stand up to 3 pak 43's and not instantly die? both axis factions feel nerfed to hell.
2726483816 15 Feb, 2020 @ 1:18am 
thank you sir
glythe 18 Oct, 2019 @ 8:18pm 
Ostheer lacks HMG in HQ and T1 building. Mod is unplayable.
gabriel vasconcelos 10 Sep, 2019 @ 6:35pm 
bug usa in the ace storm there in NO fire
gabriel vasconcelos 10 Sep, 2019 @ 6:32pm 
BUG in the anti tank gun whwn it sends out to leave the match and the soldiers leave only the weapon
Mobios 27 May, 2019 @ 6:59am 
Сделайте пожалуйста артилерию сильнее и радиус больше
PantheR  [author] 5 Mar, 2019 @ 4:38am 
Hi,
if I do it it will not be in the immediate future, and with all the maj since it will take a lot of time so it's far from safe
KPMaker 4 Mar, 2019 @ 8:57pm 
Any chance on adding Tank Traps for the British?

Thank you. :steamhappy:
KPMaker 3 Mar, 2019 @ 11:36pm 
No building of Tank Traps for the British?

Any way to add that please. :steamhappy:
KPMaker 5 Aug, 2018 @ 5:28pm 
For me though I think the no dmg to very minimal dmg in heavy cover makes any mod stand out and play so much better. To see infantry die so easy in heavy cover kind of ruins the immersion experience for me and takes away from the tactics of the game (especially in the early to Mid game.) It kills the flow for me.

To have a long engagements because no units are available to Flank, or no Tools are available to flush out of heavy cover is one of the most enjoyable aspects of the CoH Series. Again I would love to see it in this mod if possible.

This is such an excellent Mod with great "Pacing."
KPMaker 5 Aug, 2018 @ 5:28pm 
This has by the far the BEST Pacing of any of the mods I've tried.

Great Work Black PantheR!

The only thing so far, and this is preference, is that only one Mod has the Infantry receive no damage in heavy cover unless the Unit is "Flanked" or countered with the proper tools (Flamer, Mortor, etc.) I would love to see this Mod go that route.

The units do get stronger & there are lots of ways to kite, adjust, heal, reinforce, etc. in this mod.
CPU L2 voltage 28 Dec, 2017 @ 5:55am 
there is a bug in this mod: the west german AI is always fight only HQ,
because the sws truck is not auto arrive
WULF1045 8 Oct, 2017 @ 9:28pm 
BEST MOD EVER DO NOT DELETE! REMAIN ON STEAM FOREVER
Dark3n [FIN] 26 Aug, 2017 @ 11:57am 
So, no more updates? I see one thing to be added to OKW: LeFH 18 artillery
It's unlockable via fortification commander, but even that way it's not possible to build them by pioneers in this mod...
Timoschenko 22 Aug, 2017 @ 6:43pm 
has a good tactical blance !
thank you for a good mod.:steamhappy:
HeyIt'sRaven 20 Aug, 2017 @ 11:49am 
I do hope it gets updated soon...
>>Jonathan Wick<< 19 May, 2017 @ 1:37pm 
is this mod dead or will be updated some day?, please give us some information
cODIN 4 Apr, 2017 @ 5:11am 
any updates?
RTS fan 46853 13 Feb, 2017 @ 8:51pm 
ok then sorry
PantheR  [author] 13 Feb, 2017 @ 11:59am 
I have too much work, I could not take care of it soon I'm sorry :(
RTS fan 46853 12 Feb, 2017 @ 5:54pm 
please keep adding to this please can you reply to us please
cODIN 27 Jan, 2017 @ 9:20am 
Any news? Updates?
RTS fan 46853 12 Nov, 2016 @ 7:18pm 
hey can you put all german units in eachothers armys? please reply
patrickmkendall 1 Nov, 2016 @ 1:26am 
Love the mod but the Wermacht HMG team doesn't exist anymore.
Váts☠ | 18 Oct, 2016 @ 5:49am 
Where's the Wehrmacht MG Squad ?
PantheR  [author] 18 Oct, 2016 @ 3:11am 
Sorry Commander & Chief but as I play and tool uninstalled it y 'will not last for short term day.
MELON 18 Oct, 2016 @ 2:20am 
thats some funky english
tmanagit 12 Oct, 2016 @ 1:17am 
Nice!..
Commander & Chief B.O.G 9 Oct, 2016 @ 5:32am 
Is this mod dead?
HerrVoss 17 Sep, 2016 @ 7:00pm 
Great mod, its the closest thing to blitzkrieg mod for coh 1. Its the only mod I feel like that gives the geramns enough power to push through the russians
PantheR  [author] 17 Sep, 2016 @ 2:51pm 
I'm sorry but there will be no update , at least for now .
Pr0fit 13 Sep, 2016 @ 4:39am 
there is a bug happened i'm afraid, Forward barracks for US, Wehrmacht, Russia cannot be used in winter maps.
>>Jonathan Wick<< 12 Sep, 2016 @ 11:25am 
this mod is great, but it needs more updates pls keep the good work dude
>>Jonathan Wick<< 24 Aug, 2016 @ 4:17pm 
no caches for OKW?, new updates soon??, btw very nice mod lots of fun 10/10
Dentist [2 RANG] 2 May, 2016 @ 10:44am 
no h mg 42 for Osten?
bolnazar 24 Apr, 2016 @ 5:20am 
The mod is very good I liked it but I found a couple of bugs 1 is the lag with the Polish sniper Anya and the second in ISA 2 landing crew well, even in the U.S. lacking a couple of units like storm troopers with machine Guns Thompson
Surmene 17 Mar, 2016 @ 1:52am 
Neat update. Is it intended or a bug that the Wehrmacht doesn't have an HMG42? Also, the Wehrmacht buildable howiters firing range is shorter than it's blueprint.
RTS fan 46853 16 Mar, 2016 @ 8:34pm 
cool thanks um y u privite profile?
PantheR  [author] 16 Mar, 2016 @ 8:49am 
On the racks this is not possible I tried but the soldiers who dig in the racks issues go empty handed.
PantheR  [author] 16 Mar, 2016 @ 8:48am 
Hello,
in the next update certain elements of the Wehrmacht with the Oberkommando and vice versa.
More surprises given that the mod has not been updated for a while (because of the bug)