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bonnne continuation
une fois arrive au choix de la class qu on veut jouer, il n y a rien d afficher c est vide
une idée d ou cela peut venir ?
merci
- Some members of our SEAL team were invulnerable. I saw script error regarding 'seal4' not being defined. I assume that cause for errors was not human player in that slot.
- Briefing was quite spartan and there were no tasks at all. Ok, we got tasks later and this is fine, but there was lots of ambient sidechat going on in start. There was no indication in briefing of callsigns, which message involves player, etc.
- Tasks could be little more detailed. Now the task in city was quite vague and there was lot of confusion what exactly player should do.
Otherwise this was nice mission experience, and as I said, it is obvious author has put lots of work to this one. Thanks, and looking forward to try other parts!
The very first time I thought maybe it was because I switched over to the door gunner seat on the heli during the flgiht in. But then we tried just sitting still the whole flight and even until after the heli landed, and the objectives still didn't pop up (except for the 1 time where they did, but then ended up throwing a couple lives away to check if we were invincible or not).
Me and a buddy played through the other 4 missions of the 5 mission co-op pack just fine, with zero errors. This one however seems to be finicky.
We reloaded the mission about 6 or 7 times and for all but one of them we didn't get the objectives assigned to us after landing in the heli. On top of that I was also invincible for the times that they didn't pop up.