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@Vissova, well what do you expect? It to be more golden and shiny? Well, the runes were gonna be part of texture, until just making it part of the model was easier, then I couldn't find a golden texture (like the ones used in TF2) so I could give it as a skin...so I figured it would be better for people to use materials tool on it.
@Deika, I can't really, because literally this is the 4th thing I've ever modelled properly in Blender. I learned on my own. You use multiple parts to make up a certain mask, not one model.
THIS IS PERFECT!!!!