TOXIKK
BL-Hiata4
24 Comments
Soma 26 Apr, 2018 @ 9:10pm 
This looks a lot like a map from that Ghost In The Shell game that went under.
Storm_at_Sea 17 Mar, 2017 @ 9:35am 
:tu1: Great as a 1st attempt. :) I really like the XL a lot.
Red 22 Jan, 2017 @ 1:01pm 
Good map, especially for first attempt ever. I like the XL one more.
ѷǜĺқäñőqǚäқѯ 9 Sep, 2016 @ 2:54pm 
Need some nude maps like the old UT99
uglykidmoe 14 Aug, 2016 @ 6:01pm 
nice, thanks you very much!
Andrey_yur 11 Feb, 2016 @ 6:37am 
Nice job!
ExUs 1 Feb, 2016 @ 4:55am 
Nice job! :highlvl:
Gorthaur 31 Jan, 2016 @ 4:25pm 
Nice!:steamhappy:
HighGraphics 31 Jan, 2016 @ 2:07pm 
Cool :)
bango balenci 31 Jan, 2016 @ 1:41pm 
zarobiste
Madara 31 Jan, 2016 @ 9:48am 
Nice
dm304 31 Jan, 2016 @ 3:09am 
Good map. Thank you.
elzela 30 Jan, 2016 @ 6:24am 
Lmao.
Equim  [author] 29 Jan, 2016 @ 12:03pm 
Well, just having the area where they are would be helpful so I could get the angle where I can see it for myself instead of running around trying to find them myself :p
Tyggz 29 Jan, 2016 @ 12:03pm 
I will see if I can get some screenshots to capture the effects with overlapping and reflections.
Equim  [author] 29 Jan, 2016 @ 11:59am 
Hmm, think you could get me screenshots of the places where the textures are overlapping and the problems with the light reflections so I could have a look at it?

As for the weapon placement, well, they were really just thrown out randomly without much thought to it :D
Tyggz 29 Jan, 2016 @ 11:55am 
I've used UDK and am learning unreal 4 and so far I have realy enjoyed it, fortunateley I learned UDK before the tutorial community was flooded with unreal 4 tutorials (which is a good thing.)

again thank you for the map but as I have played it more I have noticed small overlapping texture issues and places where light reflection has bugged out in the subway section where light is reflecting as white streaks.

Although my favorite feature must be the weapon placement becouse unlike Foundation the 'good' weapons arent all on one side of the map and the use of vibrant coulours in advertisements. Thanks again, this map is realy good compared to the other community maps and hope there will be allot more like it.
VelociRAPTOR 29 Jan, 2016 @ 11:40am 
amac gorev tamamlamak
Miro 28 Jan, 2016 @ 6:23pm 
Such devotion, much wow
nM.Stepo/de 28 Jan, 2016 @ 11:04am 
Amazing work! Thank you!
Rookie 28 Jan, 2016 @ 7:57am 
Olacak olacak
.Maldy............to. 27 Jan, 2016 @ 4:37pm 
Thanks for the map!
Equim  [author] 27 Jan, 2016 @ 2:39pm 
Haha, thanks!
I encourage you to give a try. UDK is pretty easy to learn since I had to learn everything from scratch and all that, there's a good number of tutorials out there as well if you get stuck with how to do things. You just have to try and filter through all the UE4 tutorials that are swarming the place.

I'll probably update this one pretty soon as I've found a few issues while playing it. Mostly collision stuff (Tunnel to mega armor for example is a bit annoying with all the lights colliding with you). As well as a few other places. Also moving one of the area domination points to another spot to try and spread them out a bit more :3
Tyggz 27 Jan, 2016 @ 1:31pm 
Thats astonishing, you should realy be proud. I could never do anything like that for a first map, good job. I hope you keep up the good work. Thanks for the map!